Player Matchup

The Morrigan
The Morrigan
Believedshelf2
The Morrigan
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
48W - 39L
1,870 Elo+
Party 1
Tyr
Tyr
SilverKingGames
Tyr
Level 11
God Stats
5W - 3L
1,903 SR
Queue Stats
17W - 16L
1,870 Elo+
Party 1
Hera
Hera
Wolfie404
Hera
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 82L
1,870 Elo+
Party 1
King Arthur
King Arthur
Zaffels
King Arthur
Level 22
God Stats
5W - 6L
1,713 SR
Queue Stats
85W - 97L
1,870 Elo+
Party 1
Ra
Ra
xKingOfBearsx
Ra
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 14L
1,200 Elo+
Solo
Team Averages
Level 26
1,623 SR
1,736 Elo+

VS

Team Averages
Level 25
1,458 SR
1,554 Elo+
Bastet
Bastet
BernCA35
Bastet
Level 26
God Stats
2W - 1L
1,510 SR
Queue Stats
81W - 109L
1,389 Elo+
Solo
Ganesha
Ganesha
GaoYang
Ganesha
Level 24
God Stats
2W - 1L
1,430 SR
Queue Stats
16W - 13L
1,565 Elo+
Party 2
Achilles
Achilles
Jigglypikachus
Achilles
Level 21
God Stats
12W - 6L
1,555 SR
Queue Stats
12W - 6L
1,565 Elo+
Party 2
Thanatos
Thanatos
Pasivebot
Thanatos
Level 4
God Stats
5W - 2L
1,295 SR
Queue Stats
24W - 8L
1,554 Elo+
Party 3
Izanami
Izanami
Sallem03
Izanami
Level 52
God Stats
2W - 0L
1,500 SR
Queue Stats
97W - 81L
1,699 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Believedshelf2
The Morrigan
18
1 / 7 / 4
12,026
859
22,890
12,040
4,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
1 / 9 / 3
11,799
843
12,369
36,749
38,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Hera
18
2 / 6 / 4
13,069
934
26,163
15,162
5,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
Zaffels
King Arthur
18
2 / 12 / 3
12,317
880
18,033
41,374
45,686
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

18
0 / 10 / 4
12,332
881
18,527
19,114
7,471
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Team 1 Tickets

0

VS

Team 2 Tickets

188

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
BernCA35
Bastet
20
3 / 2 / 19
13,096
935
12,893
17,710
16,353
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ganesha
GaoYang
Ganesha
20
0 / 0 / 38
15,799
1,129
14,735
24,618
36,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Achilles
20
8 / 1 / 21
14,016
1,001
18,717
30,263
39,423
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Thanatos
Pasivebot
Thanatos
20
25 / 1 / 10
17,572
1,255
30,291
15,173
8,001
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Izanami
Sallem03
Izanami
20
8 / 2 / 22
14,426
1,030
38,883
18,512
10,369
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
154
6
Kills
44
44
Deaths
6
18
Assists
110
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Believedshelf2
The Morrigan
1
7
4
0.43
W
Bastet
BernCA35
Bastet
3
2
19
6.25
W
Ganesha
GaoYang
Ganesha
0
0
38
19
W
Achilles
8
1
21
18.5
W
Thanatos
Pasivebot
Thanatos
25
1
10
30
W
Izanami
Sallem03
Izanami
8
2
22
9.5
L
1
9
3
0.28
L
Hera
2
6
4
0.67
L
King Arthur
Zaffels
King Arthur
2
12
3
0.29
L
0
10
4
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,982
Damage
115,519
124,439
Taken
106,276
101,189
Mitigated
110,182
16,106
Healing
29,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Believedshelf2
The Morrigan
22,890
5,125
958
755
12,040
4,285
0
1,322
10,165
28,310
3,979
W
Bastet
BernCA35
Bastet
12,893
2,923
0
472
17,710
16,353
0
9,956
7,347
0
42,900
W
Ganesha
GaoYang
Ganesha
14,735
1,430
2,298
5,079
24,618
36,036
0
13,603
10,351
34,826
0
W
Achilles
18,717
4,945
0
2,598
30,263
39,423
0
20,643
9,165
483
29,481
W
Thanatos
Pasivebot
Thanatos
30,291
10,230
0
16,672
15,173
8,001
0
10,404
4,520
0
63,962
W
Izanami
Sallem03
Izanami
38,883
25,852
0
2,718
18,512
10,369
0
8,608
9,624
0
90,099
L
12,369
2,146
0
2,825
36,749
38,570
0
5,343
30,941
0
17,564
L
Hera
26,163
3,993
462
2,121
15,162
5,177
0
2,213
12,747
59,036
0
L
King Arthur
Zaffels
King Arthur
18,033
2,571
0
4,863
41,374
45,686
0
4,966
35,975
693
31,923
L
18,527
1,338
1,814
2,308
19,114
7,471
0
1,341
17,648
73,584
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,543
Gold Earned
74,909
266
Minions Killed
289
3
Camps Cleared
16
1,404,182
Distance Traveled
1,461,121
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
12,026
859
28
2
0
252,712
0
W
Bastet
13,096
935
79
6
0
327,621
0
W
Ganesha
15,799
1,129
0
0
0
281,034
1
W
Achilles
14,016
1,001
36
3
0
319,934
3
W
Thanatos
17,572
1,255
59
4
10
295,538
0
W
Izanami
14,426
1,030
115
8
6
236,994
1
L
Tyr
11,799
843
15
1
0
328,046
0
L
Hera
13,069
934
88
6
2
283,704
0
L
King Arthur
12,317
880
21
2
1
291,443
0
L
Ra
12,332
881
114
8
0
248,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role