Player Matchup

Neith
Neith
Igoryz
Neith
Level 27
God Stats
1W - 3L
1,500 SR
Queue Stats
27W - 20L
1,500 Elo+
Solo
Ymir
Ymir
brunoxpray
Ymir
Level 12
God Stats
0W - 3L
1,224 SR
Queue Stats
1W - 4L
1,486 Elo+
Party 1
Fenrir
Fenrir
panangamer
Fenrir
Level 11
God Stats
0W - 2L
1,254 SR
Queue Stats
1W - 4L
1,486 Elo+
Party 1
Sun Wukong
Sun Wukong
pasteleiro777
Sun Wukong
Level 8
God Stats
0W - 1L
1,252 SR
Queue Stats
1W - 4L
1,371 Elo+
Party 1
Scylla
Scylla
st4rk04
Scylla
Level 16
God Stats
9W - 6L
1,827 SR
Queue Stats
172W - 172L
2,076 Elo+
Solo
Team Averages
Level 15
1,411 SR
1,584 Elo+

VS

Team Averages
Level 12
1,436 SR
1,666 Elo+
Thor
Thor
Harrkyn
Thor
Level 8
God Stats
1W - 1L
1,167 SR
Queue Stats
7W - 6L
1,691 Elo+
Solo
Guan Yu
Guan Yu
Keller13
Guan Yu
Level 15
God Stats
2W - 2L
1,500 SR
Queue Stats
11W - 11L
1,807 Elo+
Solo
Ymir
Ymir
TwZFedee
Ymir
Level 5
God Stats
4W - 0L
1,500 SR
Queue Stats
33W - 14L
1,833 Elo+
Solo
Cupid
Cupid
Walzafi
Cupid
Level 17
God Stats
25W - 20L
1,500 SR
Queue Stats
280W - 285L
1,500 Elo+
Solo
Heimdallr
Heimdallr
oYoru
Heimdallr
Level 15
God Stats
1W - 0L
1,512 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Igoryz
Neith
7
0 / 0 / 0
4,044
578
1,704
3,331
853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
1 / 5 / 0
3,785
541
926
5,210
1,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
panangamer
Fenrir
4
0 / 2 / 0
3,384
483
873
4,482
773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sun Wukong
pasteleiro777
Sun Wukong
4
1 / 4 / 0
3,587
512
260
3,416
1,887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Scylla
st4rk04
Scylla
8
1 / 1 / 1
4,606
658
3,236
2,406
594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Harrkyn
Thor
7
1 / 1 / 2
4,246
607
1,768
3,127
815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Guan Yu
Keller13
Guan Yu
8
3 / 1 / 0
4,672
667
2,595
2,928
1,696
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ymir
7
4 / 0 / 2
5,055
722
3,129
4,401
2,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cupid
Walzafi
Cupid
8
1 / 0 / 4
4,528
647
2,116
2,018
514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Heimdallr
oYoru
Heimdallr
8
3 / 1 / 1
4,718
674
1,935
4,411
1,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
21
3
Kills
12
12
Deaths
3
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Thor
Harrkyn
Thor
1
1
2
2
L
Neith
Igoryz
Neith
0
0
0
0
W
Guan Yu
Keller13
Guan Yu
3
1
0
3
W
Ymir
4
0
2
5
W
Cupid
Walzafi
Cupid
1
0
4
3
L
1
5
0
0.2
W
Heimdallr
oYoru
Heimdallr
3
1
1
3.5
L
Fenrir
panangamer
Fenrir
0
2
0
0
L
Sun Wukong
pasteleiro777
Sun Wukong
1
4
0
0.25
L
Scylla
st4rk04
Scylla
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,999
Damage
11,543
18,845
Taken
16,885
5,800
Mitigated
6,418
3,695
Healing
6,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
Harrkyn
Thor
1,768
887
0
945
3,127
815
0
437
2,631
0
12,916
L
Neith
Igoryz
Neith
1,704
832
0
2,445
3,331
853
0
1,313
2,018
0
19,598
W
Guan Yu
Keller13
Guan Yu
2,595
776
0
710
2,928
1,696
362
389
2,539
0
13,050
W
Ymir
3,129
963
0
1,606
4,401
2,085
0
453
3,948
12,098
0
W
Cupid
Walzafi
Cupid
2,116
1,175
128
1,355
2,018
514
0
0
2,018
0
17,522
L
926
690
0
287
5,210
1,693
0
1,151
3,984
7,096
0
W
Heimdallr
oYoru
Heimdallr
1,935
1,286
0
1,693
4,411
1,308
92
2,601
1,512
0
16,243
L
Fenrir
panangamer
Fenrir
873
525
0
343
4,482
773
0
271
4,111
0
5,262
L
Sun Wukong
pasteleiro777
Sun Wukong
260
107
0
120
3,416
1,887
137
111
3,305
0
3,593
L
Scylla
st4rk04
Scylla
3,236
534
0
500
2,406
594
291
283
2,123
23,169
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,406
Gold Earned
23,219
126
Minions Killed
139
0
Camps Cleared
0
687,533
Distance Traveled
714,361
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
4,246
607
31
4
0
152,299
0
L
Neith
4,044
578
43
6
0
119,047
1
W
Guan Yu
4,672
667
29
4
0
165,178
3
W
Ymir
5,055
722
10
1
0
131,320
1
W
Cupid
4,528
647
44
6
0
133,982
3
L
Ymir
3,785
541
10
1
0
152,010
3
W
Heimdallr
4,718
674
25
4
0
131,582
1
L
Fenrir
3,384
483
13
2
0
149,959
0
L
Sun Wukong
3,587
512
10
1
0
127,578
0
L
Scylla
4,606
658
50
7
0
138,939
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role