Player Matchup

Da Ji
Da Ji
Bahama-jay242
Da Ji
Level 16
God Stats
28W - 23L
1,368 SR
Queue Stats
127W - 172L
1,347 Elo+
Party 1
Skadi
Skadi
Bey-Its-Tino-242
Skadi
Level 8
God Stats
51W - 64L
1,260 SR
Queue Stats
242W - 377L
1,380 Elo+
Party 1
Sol
Sol
OGvLEXI
Sol
Level 26
God Stats
6W - 9L
1,332 SR
Queue Stats
36W - 43L
1,339 Elo+
Solo
Ganesha
Ganesha
Sup3rB4tC4k3
Ganesha
Level 27
God Stats
4W - 5L
1,341 SR
Queue Stats
27W - 19L
1,370 Elo+
Solo
Sun Wukong
Sun Wukong
ghosty242
Sun Wukong
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
118W - 204L
1,255 Elo+
Party 1
Team Averages
Level 16
1,360 SR
1,338 Elo+

VS

Team Averages
Level 17
1,563 SR
1,309 Elo+
Neith
Neith
AnnaBanana24199
Neith
Level 17
God Stats
52W - 39L
1,447 SR
Queue Stats
96W - 77L
1,375 Elo+
Solo
Osiris
Osiris
DaMysteriousMrM
Osiris
Level 27
God Stats
12W - 9L
1,845 SR
Queue Stats
54W - 50L
1,298 Elo+
Solo
Thoth
Thoth
Seren_dipityy
Thoth
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,395 Elo+
Solo
Chang'e
Chang'e
crox145
Chang'e
Level 25
God Stats
14W - 17L
1,522 SR
Queue Stats
89W - 102L
1,318 Elo+
Solo
Fenrir
Fenrir
khyir
Fenrir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,160 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 2 / 7
8,314
1,386
4,550
7,010
2,598
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

13
5 / 3 / 8
7,921
1,320
7,998
6,439
2,338
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sol
12
3 / 1 / 8
7,511
1,252
7,295
7,103
2,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ganesha
Sup3rB4tC4k3
Ganesha
14
0 / 1 / 13
7,885
1,314
4,142
4,175
2,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sun Wukong
ghosty242
Sun Wukong
12
3 / 2 / 6
6,979
1,163
4,422
5,334
3,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Team 1 Tickets

353

VS

Team 2 Tickets

310

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 3
6,958
1,160
3,730
3,853
1,378
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
5 / 4 / 1
7,538
1,256
9,225
12,390
8,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
2 / 6 / 1
6,832
1,139
3,575
8,122
2,324
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chang'e
crox145
Chang'e
12
0 / 2 / 4
6,626
1,104
7,753
6,460
1,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
khyir
Fenrir
11
0 / 5 / 2
5,973
996
1,645
6,828
4,388
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
20
17
Kills
9
9
Deaths
18
42
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
1
3
3.5
W
6
2
7
4.75
W
5
3
8
3
L
5
4
1
1.38
W
Sol
3
1
8
7
L
2
6
1
0.42
W
Ganesha
Sup3rB4tC4k3
Ganesha
0
1
13
6.5
L
Chang'e
crox145
Chang'e
0
2
4
1
W
Sun Wukong
ghosty242
Sun Wukong
3
2
6
3
L
Fenrir
khyir
Fenrir
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,407
Damage
25,928
30,061
Taken
37,653
12,950
Mitigated
18,396
4,671
Healing
4,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,730
1,817
0
450
3,853
1,378
0
411
3,382
0
14,104
W
4,550
2,164
0
0
7,010
2,598
0
3,143
3,692
0
7,442
W
7,998
5,520
0
0
6,439
2,338
0
1,968
4,396
0
12,798
L
9,225
3,974
732
767
12,390
8,313
0
3,142
7,315
99
16,790
W
Sol
7,295
2,805
214
2,890
7,103
2,306
0
2,503
4,475
17,403
0
L
3,575
1,087
0
0
8,122
2,324
0
3,251
4,665
10,747
0
W
Ganesha
Sup3rB4tC4k3
Ganesha
4,142
338
0
769
4,175
2,430
0
1,491
2,584
8,416
0
L
Chang'e
crox145
Chang'e
7,753
724
658
1,704
6,460
1,993
0
2,116
4,174
15,727
0
W
Sun Wukong
ghosty242
Sun Wukong
4,422
760
0
798
5,334
3,278
0
2,223
3,042
41
11,676
L
Fenrir
khyir
Fenrir
1,645
394
0
190
6,828
4,388
0
2,042
4,598
0
5,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,610
Gold Earned
33,927
66
Minions Killed
79
1
Camps Cleared
0
662,414
Distance Traveled
548,950
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,958
1,160
16
3
0
101,353
0
W
Da Ji
8,314
1,386
9
2
0
132,071
0
W
Skadi
7,921
1,320
7
1
1
118,257
0
L
Osiris
7,538
1,256
7
1
0
140,025
0
W
Sol
7,511
1,252
27
5
0
119,710
1
L
Thoth
6,832
1,139
19
3
0
89,470
0
W
Ganesha
7,885
1,314
0
0
0
142,686
4
L
Chang'e
6,626
1,104
35
6
0
116,054
1
W
Sun Wukong
6,979
1,163
23
4
0
149,690
3
L
Fenrir
5,973
996
2
0
0
102,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role