Player Matchup

Guan Yu
Guan Yu
ReMaes
Guan Yu
Level 149
God Stats
2W - 1L
1,500 SR
Queue Stats
70W - 42L
1,772 Elo+
Solo
Fenrir
Fenrir
SammyC6
Fenrir
Level 126
God Stats
7W - 4L
1,500 SR
Queue Stats
413W - 413L
1,707 Elo+
Party 3
Izanami
Izanami
Zipzum
Izanami
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
188W - 186L
1,521 Elo+
Party 3
Ganesha
Ganesha
dasteph80
Ganesha
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 12L
1,340 Elo+
Solo
Nu Wa
Nu Wa
gumgum921
Nu Wa
Level 145
God Stats
15W - 13L
1,500 SR
Queue Stats
396W - 396L
1,241 Elo+
Solo
Team Averages
Level 130
1,500 SR
1,516 Elo+

VS

Team Averages
Level 97
1,542 SR
1,457 Elo+
Erlang Shen
Erlang Shen
Albertvx24
Erlang Shen
Level 89
God Stats
9W - 9L
1,583 SR
Queue Stats
359W - 354L
1,509 Elo+
Solo
Fenrir
Fenrir
Dieguitto22
Fenrir
Level 72
God Stats
5W - 6L
1,410 SR
Queue Stats
132W - 136L
1,390 Elo+
Party 1
Hou Yi
Hou Yi
P4wNeZ
Hou Yi
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Timbo360
Ymir
Level 69
God Stats
15W - 16L
1,715 SR
Queue Stats
30W - 27L
1,602 Elo+
Party 2
Kukulkan
Kukulkan
luisseijo
Kukulkan
Level 106
God Stats
66W - 37L
1,500 SR
Queue Stats
320W - 311L
1,286 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ReMaes
Guan Yu
16
6 / 1 / 0
9,162
654
9,376
11,655
9,442
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
SammyC6
Fenrir
13
3 / 1 / 6
7,760
554
4,459
9,696
3,649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
Zipzum
Izanami
13
2 / 1 / 2
7,518
537
4,306
8,245
2,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ganesha
dasteph80
Ganesha
12
0 / 1 / 10
7,481
534
4,622
7,584
4,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nu Wa
gumgum921
Nu Wa
15
9 / 0 / 2
8,850
632
11,889
4,419
1,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Albertvx24
Erlang Shen
13
1 / 5 / 0
7,748
553
5,995
13,367
8,963
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Fenrir
11
1 / 6 / 0
6,572
469
3,122
11,528
3,176
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hou Yi
P4wNeZ
Hou Yi
11
1 / 3 / 1
6,624
473
6,426
9,190
1,954
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
10
1 / 2 / 1
6,714
480
2,004
9,645
4,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kukulkan
luisseijo
Kukulkan
11
0 / 4 / 1
6,767
483
4,484
6,608
1,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
7
20
Kills
4
4
Deaths
20
20
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Albertvx24
Erlang Shen
1
5
0
0.2
L
Fenrir
1
6
0
0.17
L
Hou Yi
P4wNeZ
Hou Yi
1
3
1
0.5
W
Guan Yu
ReMaes
Guan Yu
6
1
0
6
W
Fenrir
SammyC6
Fenrir
3
1
6
6
L
Ymir
1
2
1
0.75
W
Izanami
Zipzum
Izanami
2
1
2
3
W
Ganesha
dasteph80
Ganesha
0
1
10
5
W
Nu Wa
gumgum921
Nu Wa
9
0
2
10
L
Kukulkan
luisseijo
Kukulkan
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,652
Damage
22,031
41,599
Taken
50,338
21,797
Mitigated
19,702
17,154
Healing
10,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Albertvx24
Erlang Shen
5,995
2,819
0
4,683
13,367
8,963
0
2,034
11,206
4,953
41,235
L
Fenrir
3,122
546
0
844
11,528
3,176
0
4,108
7,121
0
36,719
L
Hou Yi
P4wNeZ
Hou Yi
6,426
3,314
0
2,250
9,190
1,954
0
3,875
5,127
0
40,126
W
Guan Yu
ReMaes
Guan Yu
9,376
1,362
60
4,264
11,655
9,442
135
572
11,083
8,143
55,912
W
Fenrir
SammyC6
Fenrir
4,459
1,534
0
4,979
9,696
3,649
0
1,278
8,280
0
46,754
L
Ymir
2,004
166
0
1,732
9,645
4,057
0
3,437
6,033
19,481
0
W
Izanami
Zipzum
Izanami
4,306
2,493
0
4,708
8,245
2,636
665
1,470
6,735
0
54,168
W
Ganesha
dasteph80
Ganesha
4,622
133
0
2,140
7,584
4,556
0
2,287
5,183
23,423
0
W
Nu Wa
gumgum921
Nu Wa
11,889
1,762
0
1,003
4,419
1,514
780
1,037
3,236
58,493
0
L
Kukulkan
luisseijo
Kukulkan
4,484
105
0
500
6,608
1,552
0
3,097
3,346
43,783
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,771
Gold Earned
34,425
473
Minions Killed
379
0
Camps Cleared
0
1,375,805
Distance Traveled
1,298,955
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
7,748
553
108
8
0
261,948
0
L
Fenrir
6,572
469
63
5
0
247,345
2
L
Hou Yi
6,624
473
69
5
0
268,403
4
W
Guan Yu
9,162
654
115
8
0
283,538
2
W
Fenrir
7,760
554
97
7
0
272,377
0
L
Ymir
6,714
480
42
3
0
278,599
6
W
Izanami
7,518
537
125
9
0
240,658
2
W
Ganesha
7,481
534
7
1
0
292,918
7
W
Nu Wa
8,850
632
129
9
0
286,314
7
L
Kukulkan
6,767
483
97
7
0
242,660
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role