Player Matchup

Vamana
Vamana
AJ 10LTR JA
Vamana
Level 87
God Stats
3W - 4L
1,500 SR
Queue Stats
89W - 144L
1,398 Elo+
Party 2
Scylla
Scylla
Hercxls
Scylla
Level 18
God Stats
10W - 18L
1,344 SR
Queue Stats
74W - 104L
1,679 Elo+
Party 2
Da Ji
Da Ji
IX Frosch XI
Da Ji
Level 125
God Stats
5W - 5L
1,500 SR
Queue Stats
200W - 222L
1,604 Elo+
Party 2
Team Averages
Level 77
1,448 SR
1,560 Elo+

VS

Team Averages
Level 52
1,425 SR
1,224 Elo+
Sol
Sol
GENERALcinnabon
Sol
Level 49
God Stats
4W - 3L
1,281 SR
Queue Stats
4W - 3L
1,230 Elo+
Party 1
Horus
Horus
Omejay
Horus
Level 82
God Stats
3W - 3L
1,495 SR
Queue Stats
14W - 10L
1,230 Elo+
Party 1
Medusa
Medusa
brisngr2001
Medusa
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,211 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
12
3 / 5 / 0
9,529
681
4,977
11,252
7,495
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Scylla
Hercxls
Scylla
11
0 / 4 / 0
8,205
586
3,847
6,536
1,904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

6
0 / 0 / 0
7,455
533
846
1,153
756
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 3 / 0
9,708
693
5,261
8,062
2,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Horus
Omejay
Horus
15
4 / 0 / 4
9,949
711
6,692
8,146
5,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
3
0 / 0 / 0
7,101
507
0
376
110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
13
3
Kills
9
9
Deaths
3
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Vamana
3
5
0
0.6
W
5
3
0
1.67
L
Scylla
Hercxls
Scylla
0
4
0
0
L
0
0
0
0
W
Horus
Omejay
Horus
4
0
4
6
W
Medusa
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,670
Damage
11,953
18,941
Taken
16,584
10,155
Mitigated
7,818
3,902
Healing
4,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
4,977
1,164
0
1,511
11,252
7,495
0
2,924
8,096
0
24,943
W
5,261
991
195
599
8,062
2,661
1,255
1,720
6,244
35,312
0
L
Scylla
Hercxls
Scylla
3,847
190
0
1,746
6,536
1,904
1,267
2,314
4,072
23,808
0
L
846
322
135
510
1,153
756
0
287
783
1,046
6,459
W
Horus
Omejay
Horus
6,692
3,309
1,021
2,289
8,146
5,047
854
1,635
6,382
3,078
31,970
W
Medusa
0
0
0
31
376
110
0
334
0
0
407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,189
Gold Earned
26,758
98
Minions Killed
90
0
Camps Cleared
0
494,910
Distance Traveled
549,221
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
9,529
681
40
3
0
215,832
0
W
Sol
9,708
693
43
3
0
250,627
0
L
Scylla
8,205
586
45
3
0
192,017
0
L
Da Ji
7,455
533
13
1
0
87,061
0
W
Horus
9,949
711
46
3
0
288,140
0
W
Medusa
7,101
507
1
0
0
10,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role