Player Matchup

Danzaburou
Danzaburou
AiznGownSama
Danzaburou
Level 29
God Stats
2W - 2L
1,267 SR
Queue Stats
44W - 47L
1,504 Elo+
Solo
Hercules
Hercules
Elldryan
Hercules
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 19L
1,425 Elo+
Solo
Fafnir
Fafnir
P4R4DOX7
Fafnir
Level 16
God Stats
1W - 1L
1,715 SR
Queue Stats
27W - 22L
1,731 Elo+
Party 1
Fenrir
Fenrir
juanmello050
Fenrir
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Olorun
Olorun
n0name17
Olorun
Level 27
God Stats
3W - 2L
1,715 SR
Queue Stats
85W - 70L
1,657 Elo+
Party 1
Team Averages
Level 20
1,540 SR
1,563 Elo+

VS

Team Averages
Level 12
1,500 SR
1,545 Elo+
Guan Yu
Guan Yu
Lio_GanjaMan
Guan Yu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,114 Elo+
Solo
Anhur
Anhur
Mlz6
Anhur
Level 26
God Stats
3W - 1L
1,500 SR
Queue Stats
61W - 45L
1,840 Elo+
Solo
Thor
Thor
boboquinho
Thor
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Bastet
Bastet
iApollyon
Bastet
Level 5
God Stats
4W - 0L
1,500 SR
Queue Stats
259W - 137L
1,500 Elo+
Solo
Merlin
Merlin
igu_iluminati
Merlin
Level 21
God Stats
13W - 7L
1,500 SR
Queue Stats
195W - 217L
1,771 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AiznGownSama
Danzaburou
15
4 / 3 / 0
10,121
595
7,429
13,441
4,190
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
Elldryan
Hercules
13
1 / 5 / 0
7,931
467
4,902
12,609
16,713
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fafnir
P4R4DOX7
Fafnir
11
1 / 4 / 4
8,061
474
6,366
12,503
12,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
5
0 / 8 / 3
5,812
342
1,322
7,620
1,458
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
n0name17
Olorun
12
4 / 8 / 2
8,207
483
12,148
11,522
2,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Lio_GanjaMan
Guan Yu
13
3 / 3 / 5
8,702
512
4,401
9,864
6,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anhur
Mlz6
Anhur
16
8 / 1 / 3
10,516
619
14,078
16,637
5,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
3 / 6 / 2
8,524
501
2,648
12,143
3,889
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bastet
iApollyon
Bastet
19
10 / 0 / 1
11,783
693
13,155
8,669
3,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

14
1 / 2 / 6
8,248
485
5,618
6,761
2,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
42
10
Kills
25
28
Deaths
12
9
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AiznGownSama
Danzaburou
4
3
0
1.33
L
Hercules
Elldryan
Hercules
1
5
0
0.2
W
Guan Yu
Lio_GanjaMan
Guan Yu
3
3
5
1.83
W
Anhur
Mlz6
Anhur
8
1
3
9.5
L
Fafnir
P4R4DOX7
Fafnir
1
4
4
0.75
W
3
6
2
0.67
W
Bastet
iApollyon
Bastet
10
0
1
10.5
W
1
2
6
2
L
Fenrir
0
8
3
0.19
L
Olorun
n0name17
Olorun
4
8
2
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,167
Damage
39,900
57,695
Taken
54,074
37,652
Mitigated
22,001
13,234
Healing
17,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AiznGownSama
Danzaburou
7,429
4,695
0
6,059
13,441
4,190
4,324
3,672
9,769
0
56,748
L
Hercules
Elldryan
Hercules
4,902
1,958
0
2,265
12,609
16,713
914
0
12,609
0
36,971
W
Guan Yu
Lio_GanjaMan
Guan Yu
4,401
1,509
640
2,298
9,864
6,184
563
6,927
2,489
0
18,617
W
Anhur
Mlz6
Anhur
14,078
8,758
0
9,661
16,637
5,860
138
7,717
8,427
0
68,268
L
Fafnir
P4R4DOX7
Fafnir
6,366
1,793
0
1,734
12,503
12,514
17
1,047
11,306
15,571
0
W
2,648
818
0
2,688
12,143
3,889
1,127
1,370
10,723
0
40,838
W
Bastet
iApollyon
Bastet
13,155
5,249
0
1,644
8,669
3,903
6,505
434
8,010
0
70,235
W
5,618
486
0
830
6,761
2,165
0
1,078
5,611
32,186
0
L
Fenrir
1,322
840
0
372
7,620
1,458
32
535
7,010
0
5,557
L
Olorun
n0name17
Olorun
12,148
4,956
268
2,536
11,522
2,777
268
364
11,083
46,317
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,132
Gold Earned
47,773
288
Minions Killed
413
0
Camps Cleared
0
1,328,820
Distance Traveled
1,557,065
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,121
595
102
6
0
249,031
1
L
Hercules
7,931
467
72
4
0
253,473
5
W
Guan Yu
8,702
512
41
2
0
319,822
1
W
Anhur
10,516
619
99
6
0
289,741
4
L
Fafnir
8,061
474
15
1
0
303,647
0
W
Thor
8,524
501
66
4
0
279,317
0
W
Bastet
11,783
693
141
8
0
375,100
3
W
Merlin
8,248
485
66
4
0
293,085
2
L
Fenrir
5,812
342
9
1
0
230,782
0
L
Olorun
8,207
483
90
5
0
291,887
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role