Player Matchup

Apollo
Apollo
OliRea
Apollo
Level 141
God Stats
18W - 1L
1,500 SR
Queue Stats
327W - 250L
1,755 Elo+
Party 1
Mercury
Mercury
RayGunRushi
Mercury
Level 147
God Stats
3W - 0L
1,500 SR
Queue Stats
22W - 11L
2,075 Elo+
Party 1
Tsukuyomi
Tsukuyomi
RicksterXVI
Tsukuyomi
Level 126
God Stats
14W - 6L
1,505 SR
Queue Stats
69W - 38L
1,755 Elo+
Party 1
Janus
Janus
SiffGodBeast
Janus
Level 126
God Stats
22W - 17L
1,285 SR
Queue Stats
250W - 205L
1,675 Elo+
Party 1
Bellona
Bellona
THEProcastinator
Bellona
Level 137
God Stats
16W - 6L
1,500 SR
Queue Stats
242W - 168L
1,243 Elo+
Party 1
Team Averages
Level 135
1,458 SR
1,701 Elo+

VS

Team Averages
Level 133
1,448 SR
1,355 Elo+
Tsukuyomi
Tsukuyomi
Auftragsgriller
Tsukuyomi
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
71W - 76L
1,521 Elo+
Solo
Anhur
Anhur
Bryniz1
Anhur
Level 118
God Stats
9W - 12L
1,121 SR
Queue Stats
75W - 88L
1,292 Elo+
Party 2
Discordia
Discordia
Girret
Discordia
Level 100
God Stats
9W - 10L
1,500 SR
Queue Stats
75W - 79L
1,275 Elo+
Party 2
King Arthur
King Arthur
cadilow
King Arthur
Level 159
God Stats
6W - 3L
1,619 SR
Queue Stats
307W - 321L
1,547 Elo+
Solo
Cerberus
Cerberus
egonias
Cerberus
Level 129
God Stats
1W - 4L
1,500 SR
Queue Stats
38W - 36L
1,143 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
OliRea
Apollo
16
3 / 4 / 2
10,414
548
6,956
14,485
4,360
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
RayGunRushi
Mercury
13
1 / 3 / 6
9,152
482
7,967
15,773
9,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tsukuyomi
RicksterXVI
Tsukuyomi
16
8 / 2 / 3
10,679
562
14,461
12,950
11,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
5 / 3 / 9
11,008
579
15,824
7,831
2,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
6 / 1 / 5
11,400
600
6,040
17,128
9,476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Auftragsgriller
Tsukuyomi
16
2 / 6 / 3
9,739
513
7,599
11,946
4,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anhur
Bryniz1
Anhur
16
4 / 4 / 0
9,639
507
8,816
12,530
4,155
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
Girret
Discordia
15
3 / 5 / 0
9,259
487
6,721
10,091
4,197
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
cadilow
King Arthur
13
2 / 7 / 1
8,489
447
7,000
21,569
15,538
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cerberus
egonias
Cerberus
14
2 / 1 / 4
9,728
512
10,307
16,032
15,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
21
23
Kills
13
13
Deaths
23
25
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Auftragsgriller
Tsukuyomi
2
6
3
0.58
L
Anhur
Bryniz1
Anhur
4
4
0
1
L
Discordia
Girret
Discordia
3
5
0
0.6
W
Apollo
OliRea
Apollo
3
4
2
1
W
Mercury
RayGunRushi
Mercury
1
3
6
1.33
W
Tsukuyomi
RicksterXVI
Tsukuyomi
8
2
3
4.75
W
5
3
9
3.17
W
6
1
5
8.5
L
King Arthur
cadilow
King Arthur
2
7
1
0.36
L
Cerberus
egonias
Cerberus
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,248
Damage
40,443
68,167
Taken
72,168
37,316
Mitigated
44,163
20,293
Healing
18,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Auftragsgriller
Tsukuyomi
7,599
1,437
0
4,148
11,946
4,382
0
3,453
8,443
0
69,857
L
Anhur
Bryniz1
Anhur
8,816
4,236
0
3,602
12,530
4,155
140
1,019
11,511
0
66,735
L
Discordia
Girret
Discordia
6,721
288
0
2,068
10,091
4,197
0
2,817
7,174
60,166
0
W
Apollo
OliRea
Apollo
6,956
5,881
0
5,482
14,485
4,360
0
2,986
11,499
0
70,575
W
Mercury
RayGunRushi
Mercury
7,967
3,638
0
2,032
15,773
9,101
0
5,613
10,160
0
31,321
W
Tsukuyomi
RicksterXVI
Tsukuyomi
14,461
3,329
0
3,425
12,950
11,449
708
2,769
10,181
0
61,017
W
15,824
677
0
532
7,831
2,930
0
2,886
4,945
79,919
0
W
6,040
2,406
0
8,822
17,128
9,476
760
2,774
14,354
0
88,891
L
King Arthur
cadilow
King Arthur
7,000
751
0
4,536
21,569
15,538
0
5,499
15,532
232
41,972
L
Cerberus
egonias
Cerberus
10,307
563
435
4,067
16,032
15,891
0
3,036
12,821
39,480
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,653
Gold Earned
46,854
536
Minions Killed
541
0
Camps Cleared
0
1,947,845
Distance Traveled
1,786,720
14
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
9,739
513
126
7
0
419,491
5
L
Anhur
9,639
507
141
7
0
313,707
6
L
Discordia
9,259
487
135
7
0
318,673
3
W
Apollo
10,414
548
124
7
0
330,259
2
W
Mercury
9,152
482
28
1
0
407,000
1
W
Tsukuyomi
10,679
562
77
4
0
427,640
5
W
Janus
11,008
579
153
8
0
409,250
5
W
Bellona
11,400
600
154
8
0
373,696
1
L
King Arthur
8,489
447
71
4
0
372,061
4
L
Cerberus
9,728
512
68
4
0
362,788
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role