Player Matchup

Chiron
Chiron
Ju-Uchiwa-
Chiron
Level 69
God Stats
6W - 11L
1,370 SR
Queue Stats
46W - 70L
1,403 Elo+
Party 2
Erlang Shen
Erlang Shen
bigtegu
Erlang Shen
Level 94
God Stats
8W - 11L
1,687 SR
Queue Stats
292W - 352L
1,769 Elo+
Party 2
Ymir
Ymir
r0nan13400
Ymir
Level 68
God Stats
7W - 11L
1,408 SR
Queue Stats
35W - 53L
1,403 Elo+
Party 2
Awilix
Awilix
scaledry
Awilix
Level 107
God Stats
4W - 4L
1,500 SR
Queue Stats
184W - 212L
1,549 Elo+
Party 2
Ra
Ra
titibobi3
Ra
Level 60
God Stats
2W - 6L
1,235 SR
Queue Stats
4W - 13L
1,500 Elo+
Party 2
Team Averages
Level 80
1,440 SR
1,525 Elo+

VS

Team Averages
Level 76
1,474 SR
1,683 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
K1NG_Omar__
Bakasura
Level 155
God Stats
1W - 2L
1,315 SR
Queue Stats
381W - 298L
1,779 Elo+
Party 1
Chaac
Chaac
PityNero
Chaac
Level 69
God Stats
2W - 0L
1,556 SR
Queue Stats
2W - 0L
1,819 Elo+
Party 1
Artio
Artio
artist_OP_
Artio
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 1
Agni
Agni
o3mr-3him
Agni
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,819 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Ju-Uchiwa-
Chiron
11
1 / 3 / 2
6,563
438
5,747
10,043
2,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Erlang Shen
bigtegu
Erlang Shen
13
1 / 1 / 1
7,134
476
4,321
9,352
9,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 4 / 2
6,260
417
4,211
8,117
6,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Awilix
scaledry
Awilix
10
3 / 8 / 2
6,982
465
8,260
14,136
4,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
0 / 7 / 0
6,429
429
2,574
9,976
3,929
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
12
4 / 2 / 3
7,109
474
7,546
10,182
3,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
K1NG_Omar__
Bakasura
16
5 / 0 / 4
9,186
612
8,474
7,176
5,059
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chaac
PityNero
Chaac
15
6 / 1 / 2
8,613
574
10,413
9,204
9,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artio
11
1 / 2 / 7
7,216
481
4,732
13,236
8,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Agni
15
7 / 1 / 6
8,672
578
9,534
9,036
4,487
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
45
6
Kills
23
23
Deaths
6
7
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
4
2
3
2.75
L
Chiron
Ju-Uchiwa-
Chiron
1
3
2
0.67
W
Bakasura
K1NG_Omar__
Bakasura
5
0
4
7
W
Chaac
PityNero
Chaac
6
1
2
7
W
Artio
1
2
7
2.25
L
Erlang Shen
bigtegu
Erlang Shen
1
1
1
1.5
W
Agni
7
1
6
10
L
1
4
2
0.5
L
Awilix
scaledry
Awilix
3
8
2
0.5
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,113
Damage
40,699
51,624
Taken
48,834
27,638
Mitigated
31,029
12,742
Healing
20,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
7,546
5,629
0
5,693
10,182
3,309
741
1,114
9,018
0
38,473
L
Chiron
Ju-Uchiwa-
Chiron
5,747
3,028
548
4,553
10,043
2,979
860
3,641
6,337
0
35,380
W
Bakasura
K1NG_Omar__
Bakasura
8,474
4,941
0
2,060
7,176
5,059
0
799
6,333
8,584
57,826
W
Chaac
PityNero
Chaac
10,413
1,975
0
3,837
9,204
9,481
640
425
8,411
6,706
44,969
W
Artio
4,732
1,182
521
4,611
13,236
8,693
335
2,195
11,041
21,613
0
L
Erlang Shen
bigtegu
Erlang Shen
4,321
1,796
171
2,811
9,352
9,689
406
528
8,254
0
34,033
W
Agni
9,534
1,086
252
3,794
9,036
4,487
0
2,252
6,784
55,696
0
L
4,211
636
0
246
8,117
6,192
196
3,533
4,538
17,466
0
L
Awilix
scaledry
Awilix
8,260
4,060
0
2,400
14,136
4,849
0
3,957
9,684
0
33,509
L
2,574
395
397
1,616
9,976
3,929
642
4,839
4,092
36,912
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,368
Gold Earned
40,796
268
Minions Killed
418
0
Camps Cleared
0
1,368,691
Distance Traveled
1,452,858
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
7,109
474
66
4
0
250,024
2
L
Chiron
6,563
438
66
4
0
254,828
1
W
Bakasura
9,186
612
135
9
0
346,809
0
W
Chaac
8,613
574
108
7
0
289,624
0
W
Artio
7,216
481
20
1
0
269,156
5
L
Erlang Shen
7,134
476
63
4
0
335,147
1
W
Agni
8,672
578
89
6
0
297,245
1
L
Ymir
6,260
417
25
2
0
245,213
0
L
Awilix
6,982
465
66
4
0
291,256
0
L
Ra
6,429
429
48
3
0
242,247
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role