Player Matchup

Hercules
Hercules
Caliberr9
Hercules
Level 150
God Stats
2W - 3L
1,285 SR
Queue Stats
90W - 62L
1,500 Elo+
Party 2
Anubis
Anubis
Devliv13
Anubis
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Solo
Danzaburou
Danzaburou
DodecagonGuy
Danzaburou
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 26L
1,500 Elo+
Party 2
Persephone
Persephone
GayzIntoTheIris
Persephone
Level 158
God Stats
91W - 41L
1,500 SR
Queue Stats
345W - 233L
1,500 Elo+
Party 2
Olorun
Olorun
Rachelos lol
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 2L
1,500 Elo+
Party 2
Team Averages
Level 100
1,457 SR
1,500 Elo+

VS

Team Averages
Level 131
1,372 SR
1,379 Elo+
Janus
Janus
CuTionn
Janus
Level 142
God Stats
1W - 3L
1,254 SR
Queue Stats
24W - 17L
1,410 Elo+
Party 1
Ra
Ra
DyNa Sn0wZz
Ra
Level 148
God Stats
3W - 4L
1,254 SR
Queue Stats
158W - 139L
1,426 Elo+
Party 1
Da Ji
Da Ji
I bims 1 Udo
Da Ji
Level 158
God Stats
1W - 1L
1,352 SR
Queue Stats
49W - 38L
1,060 Elo+
Party 1
Aphrodite
Aphrodite
fdhgrtz6rt6
Aphrodite
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
x3Suicide
Nox
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 95L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Caliberr9
Hercules
20
4 / 8 / 11
14,770
1,055
17,827
27,313
28,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anubis
Devliv13
Anubis
15
0 / 7 / 1
10,646
760
3,777
9,138
4,680
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Danzaburou
DodecagonGuy
Danzaburou
20
4 / 8 / 7
14,687
1,049
18,098
29,204
10,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Persephone
GayzIntoTheIris
Persephone
20
12 / 4 / 6
17,599
1,257
46,909
15,977
6,203
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Olorun
18
0 / 12 / 7
11,877
848
716
19,028
7,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Team 1 Tickets

0

VS

Team 2 Tickets

113

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
CuTionn
Janus
20
3 / 4 / 20
13,453
961
21,597
13,289
4,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
7 / 5 / 16
13,690
978
13,566
14,117
5,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
23 / 7 / 11
16,591
1,185
36,151
25,253
12,492
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Aphrodite
fdhgrtz6rt6
Aphrodite
20
2 / 1 / 34
16,332
1,167
17,808
21,670
20,483
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
4 / 3 / 16
13,374
955
6,896
18,509
6,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
136
20
Kills
39
39
Deaths
20
32
Assists
97
Player
Kills
Deaths
Assists
KDA
L
Hercules
Caliberr9
Hercules
4
8
11
1.19
W
Janus
CuTionn
Janus
3
4
20
3.25
L
Anubis
Devliv13
Anubis
0
7
1
0.07
L
Danzaburou
DodecagonGuy
Danzaburou
4
8
7
0.94
W
7
5
16
3
L
Persephone
GayzIntoTheIris
Persephone
12
4
6
3.75
W
23
7
11
4.07
L
Olorun
0
12
7
0.29
W
Aphrodite
fdhgrtz6rt6
Aphrodite
2
1
34
19
W
4
3
16
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,327
Damage
96,018
100,660
Taken
92,838
58,083
Mitigated
49,418
11,180
Healing
34,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Caliberr9
Hercules
17,827
6,443
0
4,842
27,313
28,472
0
20,411
6,679
0
27,855
W
Janus
CuTionn
Janus
21,597
633
0
32
13,289
4,566
0
6,755
6,245
52,927
0
L
Anubis
Devliv13
Anubis
3,777
0
0
696
9,138
4,680
0
5,259
3,837
8,687
0
L
Danzaburou
DodecagonGuy
Danzaburou
18,098
4,429
0
2,716
29,204
10,819
0
19,785
9,215
0
44,762
W
13,566
523
2,714
2,748
14,117
5,240
0
9,187
4,634
35,783
0
L
Persephone
GayzIntoTheIris
Persephone
46,909
1,553
297
2,031
15,977
6,203
0
8,494
7,400
96,276
0
W
36,151
9,681
0
320
25,253
12,492
0
11,686
12,938
0
49,761
L
Olorun
716
590
69
529
19,028
7,909
0
5,367
13,661
5,607
0
W
Aphrodite
fdhgrtz6rt6
Aphrodite
17,808
1,229
13,517
15,616
21,670
20,483
0
10,636
10,072
50,254
0
W
6,896
1,101
0
0
18,509
6,637
0
12,034
6,226
17,808
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,579
Gold Earned
73,440
260
Minions Killed
265
3
Camps Cleared
15
1,101,411
Distance Traveled
1,372,066
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
14,770
1,055
26
2
0
294,997
0
W
Janus
13,453
961
78
6
1
233,266
1
L
Anubis
10,646
760
12
1
1
85,353
0
L
Danzaburou
14,687
1,049
71
5
2
276,671
0
W
Ra
13,690
978
53
4
2
272,819
0
L
Persephone
17,599
1,257
138
10
0
265,873
0
W
Da Ji
16,591
1,185
16
1
7
263,995
0
L
Olorun
11,877
848
13
1
0
178,517
2
W
Aphrodite
16,332
1,167
83
6
4
312,920
1
W
Nox
13,374
955
35
3
1
289,066
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role