Player Matchup

Pele
Pele
GeneralKingKai
Pele
Level 29
God Stats
3W - 2L
1,830 SR
Queue Stats
14W - 15L
1,847 Elo+
Party 2
Chaac
Chaac
TvvInkI
Chaac
Level 118
God Stats
2W - 1L
1,715 SR
Queue Stats
4W - 5L
1,417 Elo+
Party 1
Bellona
Bellona
carldenandra
Bellona
Level 29
God Stats
5W - 2L
1,830 SR
Queue Stats
14W - 14L
1,847 Elo+
Party 2
Hera
Hera
frittedolf
Hera
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 17L
1,847 Elo+
Party 2
Aphrodite
Aphrodite
pachikore
Aphrodite
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,348 Elo+
Party 1
Team Averages
Level 47
1,675 SR
1,661 Elo+

VS

Team Averages
Level 73
1,572 SR
1,605 Elo+
Mulan
Mulan
Darcasaw
Mulan
Level 87
God Stats
8W - 5L
1,726 SR
Queue Stats
164W - 154L
1,480 Elo+
Party 3
Vulcan
Vulcan
Mushu61s
Vulcan
Level 47
God Stats
7W - 6L
1,501 SR
Queue Stats
207W - 223L
1,499 Elo+
Solo
Ullr
Ullr
Polwo
Ullr
Level 124
God Stats
1W - 1L
1,633 SR
Queue Stats
9W - 6L
1,821 Elo+
Party 3
Ymir
Ymir
RedAstaire17
Ymir
Level 17
God Stats
0W - 3L
1,285 SR
Queue Stats
7W - 12L
1,512 Elo+
Party 3
Set
Set
yhnprt
Set
Level 89
God Stats
1W - 1L
1,715 SR
Queue Stats
143W - 147L
1,712 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 5 / 15
14,506
558
16,668
24,307
9,693
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
TvvInkI
Chaac
20
12 / 5 / 14
14,977
576
32,851
31,264
26,476
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
carldenandra
Bellona
20
8 / 4 / 9
14,130
543
17,476
26,598
25,404
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
9 / 5 / 9
14,554
560
23,668
13,578
5,784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Aphrodite
pachikore
Aphrodite
20
5 / 4 / 19
13,363
514
18,326
25,661
19,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Darcasaw
Mulan
19
6 / 9 / 8
13,007
500
22,302
31,358
32,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Vulcan
Mushu61s
Vulcan
18
5 / 7 / 9
12,094
465
18,125
16,341
6,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ullr
Polwo
Ullr
19
7 / 4 / 7
12,711
489
16,318
24,556
9,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 11 / 4
10,028
386
6,477
28,975
28,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Set
yhnprt
Set
18
2 / 11 / 11
12,001
462
11,685
27,915
14,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
59
41
Kills
20
23
Deaths
42
66
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Mulan
Darcasaw
Mulan
6
9
8
1.11
W
7
5
15
2.9
L
Vulcan
Mushu61s
Vulcan
5
7
9
1.36
L
Ullr
Polwo
Ullr
7
4
7
2.63
L
0
11
4
0.18
W
Chaac
TvvInkI
Chaac
12
5
14
3.8
W
Bellona
carldenandra
Bellona
8
4
9
3.13
W
9
5
9
2.7
W
Aphrodite
pachikore
Aphrodite
5
4
19
3.63
L
Set
yhnprt
Set
2
11
11
0.68

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,989
Damage
74,907
121,408
Taken
129,145
87,171
Mitigated
91,620
61,778
Healing
20,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
Darcasaw
Mulan
22,302
2,207
0
7,386
31,358
32,112
588
9,962
21,155
0
70,304
W
16,668
4,547
0
9,867
24,307
9,693
1,496
6,806
17,451
0
123,100
L
Vulcan
Mushu61s
Vulcan
18,125
4,337
0
2,470
16,341
6,847
240
7,876
8,079
72,177
0
L
Ullr
Polwo
Ullr
16,318
6,101
0
3,191
24,556
9,934
524
9,546
14,598
0
74,656
L
6,477
1,644
0
1,651
28,975
28,485
687
9,610
18,833
39,378
0
W
Chaac
TvvInkI
Chaac
32,851
6,786
0
12,412
31,264
26,476
2,311
7,191
23,871
0
111,214
W
Bellona
carldenandra
Bellona
17,476
8,459
0
8,856
26,598
25,404
3,034
6,247
19,889
8,119
72,417
W
23,668
5,745
1,479
2,011
13,578
5,784
2,492
4,048
9,505
93,359
0
W
Aphrodite
pachikore
Aphrodite
18,326
2,136
10,630
16,523
25,661
19,814
1,552
7,093
18,443
61,516
0
L
Set
yhnprt
Set
11,685
4,597
0
6,104
27,915
14,242
582
5,891
21,674
0
80,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,530
Gold Earned
59,841
655
Minions Killed
510
0
Camps Cleared
0
2,476,458
Distance Traveled
2,223,429
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
13,007
500
113
4
0
404,885
3
W
Pele
14,506
558
143
6
0
544,763
4
L
Vulcan
12,094
465
109
4
0
469,614
2
L
Ullr
12,711
489
102
4
0
480,621
0
L
Ymir
10,028
386
57
2
0
417,228
0
W
Chaac
14,977
576
144
6
0
474,698
1
W
Bellona
14,130
543
122
5
0
516,990
2
W
Hera
14,554
560
171
7
0
460,983
0
W
Aphrodite
13,363
514
75
3
0
479,024
2
L
Set
12,001
462
129
5
0
451,081
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role