Player Matchup

Ymir
Ymir
Angelbar88
Ymir
Level 114
God Stats
12W - 9L
1,769 SR
Queue Stats
159W - 122L
1,523 Elo+
Party 1
King Arthur
King Arthur
IchigoZero_4
King Arthur
Level 22
God Stats
4W - 2L
1,500 SR
Queue Stats
136W - 140L
1,500 Elo+
Solo
Anubis
Anubis
Itz_K1llSwitch
Anubis
Level 18
God Stats
2W - 3L
1,500 SR
Queue Stats
10W - 15L
1,624 Elo+
Solo
Heimdallr
Heimdallr
fr4m3s
Heimdallr
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,500 Elo+
Party 1
Nemesis
Nemesis
maidenx9
Nemesis
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 9L
1,687 Elo+
Party 1
Team Averages
Level 37
1,554 SR
1,567 Elo+

VS

Team Averages
Level 21
1,375 SR
1,405 Elo+
Merlin
Merlin
King_Dedede514
Merlin
Level 27
God Stats
1W - 2L
1,176 SR
Queue Stats
134W - 226L
1,334 Elo+
Party 2
Neith
Neith
LORDBELLUM
Neith
Level 27
God Stats
0W - 1L
1,285 SR
Queue Stats
137W - 202L
1,334 Elo+
Party 2
Bellona
Bellona
NJBEAST0912
Bellona
Level 27
God Stats
0W - 4L
1,500 SR
Queue Stats
466W - 502L
1,051 Elo+
Party 2
Fenrir
Fenrir
Rich-_-con_crocs
Fenrir
Level 18
God Stats
19W - 28L
1,327 SR
Queue Stats
424W - 442L
1,467 Elo+
Solo
Hel
Hel
darth_squealer
Hel
Level 6
God Stats
1W - 2L
1,588 SR
Queue Stats
1W - 4L
1,842 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 10
6,745
675
4,659
4,470
4,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
IchigoZero_4
King Arthur
12
6 / 2 / 0
7,008
701
5,819
6,629
3,300
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 1 / 2
6,166
617
4,794
4,708
2,657
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heimdallr
fr4m3s
Heimdallr
11
7 / 0 / 5
6,666
667
6,928
6,968
2,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
maidenx9
Nemesis
11
5 / 1 / 1
6,328
633
4,490
5,185
1,482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 1
4,866
487
1,953
7,012
1,743
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
7
0 / 5 / 0
4,498
450
2,225
6,404
1,487
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Boots

Boots

+6%
Movement Speed

Bellona
NJBEAST0912
Bellona
9
1 / 5 / 0
4,873
487
2,338
6,472
4,884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
3 / 3 / 1
6,237
624
3,934
10,055
3,307
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
0 / 6 / 0
4,158
416
1,505
5,646
1,262
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
6
22
Kills
4
4
Deaths
22
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
3
0
10
8
W
King Arthur
IchigoZero_4
King Arthur
6
2
0
3
W
1
1
2
2
L
0
3
1
0.17
L
Neith
0
5
0
0
L
Bellona
NJBEAST0912
Bellona
1
5
0
0.2
L
3
3
1
1.17
L
0
6
0
0
W
Heimdallr
fr4m3s
Heimdallr
7
0
5
9.5
W
Nemesis
maidenx9
Nemesis
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,690
Damage
11,955
27,960
Taken
35,589
13,932
Mitigated
12,683
11,221
Healing
8,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,659
801
0
1,212
4,470
4,172
105
523
3,947
21,807
0
W
King Arthur
IchigoZero_4
King Arthur
5,819
592
0
1,410
6,629
3,300
0
1,192
5,437
0
35,489
W
4,794
0
0
2,513
4,708
2,657
0
1,603
3,105
39,192
0
L
1,953
430
0
1,424
7,012
1,743
292
3,764
3,248
21,116
0
L
Neith
2,225
826
0
369
6,404
1,487
0
1,548
4,854
0
17,152
L
Bellona
NJBEAST0912
Bellona
2,338
789
0
1,352
6,472
4,884
0
1,368
5,103
2,102
13,080
L
3,934
1,082
0
3,860
10,055
3,307
0
1,413
8,642
0
32,453
L
1,505
465
413
753
5,646
1,262
0
1,360
4,286
6,828
0
W
Heimdallr
fr4m3s
Heimdallr
6,928
3,762
0
3,582
6,968
2,321
459
124
6,844
0
34,331
W
Nemesis
maidenx9
Nemesis
4,490
2,435
0
2,504
5,185
1,482
0
350
4,835
0
27,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,913
Gold Earned
24,632
305
Minions Killed
180
0
Camps Cleared
0
1,007,113
Distance Traveled
1,019,175
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,745
675
39
4
0
185,102
2
W
King Arthur
7,008
701
73
7
0
194,311
0
W
Anubis
6,166
617
81
8
0
191,654
2
L
Merlin
4,866
487
35
4
0
190,178
2
L
Neith
4,498
450
24
2
0
191,262
0
L
Bellona
4,873
487
29
3
0
215,273
0
L
Fenrir
6,237
624
76
8
0
227,570
1
L
Hel
4,158
416
16
2
0
194,892
0
W
Heimdallr
6,666
667
60
6
0
195,615
1
W
Nemesis
6,328
633
52
5
0
240,431
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role