Player Matchup

Anhur
Anhur
Cohorte
Anhur
Level 105
God Stats
4W - 5L
1,721 SR
Queue Stats
180W - 194L
1,107 Elo+
Party 1
Hun Batz
Hun Batz
Gereepro01
Hun Batz
Level 85
God Stats
3W - 5L
1,236 SR
Queue Stats
161W - 177L
1,173 Elo+
Party 1
Hel
Hel
Orifodu
Hel
Level 95
God Stats
1W - 3L
1,500 SR
Queue Stats
124W - 130L
1,295 Elo+
Party 1
Chaac
Chaac
StannisBarca
Chaac
Level 67
God Stats
13W - 9L
1,509 SR
Queue Stats
60W - 83L
1,195 Elo+
Party 1
Ymir
Ymir
didi-badi1107
Ymir
Level 27
God Stats
36W - 48L
1,286 SR
Queue Stats
53W - 81L
1,097 Elo+
Party 1
Team Averages
Level 76
1,450 SR
1,173 Elo+

VS

Team Averages
Level 88
1,503 SR
1,395 Elo+
Eset
Eset
BloodofMyBlood
Eset
Level 156
God Stats
3W - 0L
1,500 SR
Queue Stats
68W - 61L
1,161 Elo+
Solo
Cupid
Cupid
ChinaHacker
Cupid
Level 15
God Stats
1W - 1L
1,262 SR
Queue Stats
6W - 7L
1,430 Elo+
Party 2
Thoth
Thoth
MakeItRain572
Thoth
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Athena
Athena
THEDOGER
Athena
Level 126
God Stats
9W - 7L
1,500 SR
Queue Stats
228W - 218L
1,384 Elo+
Party 2
Cu Chulainn
Cu Chulainn
thatnameisxd
Cu Chulainn
Level 84
God Stats
3W - 1L
1,751 SR
Queue Stats
184W - 152L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Cohorte
Anhur
8
0 / 2 / 0
4,640
464
1,067
4,853
1,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hun Batz
Gereepro01
Hun Batz
9
2 / 1 / 0
5,766
577
2,361
5,830
1,649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hel
12
1 / 1 / 1
6,432
643
3,332
5,294
1,860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

2
0 / 1 / 0
3,693
369
0
898
492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

6
1 / 1 / 0
4,854
485
838
3,572
1,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
5,902
590
1,105
3,134
758
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
1 / 0 / 1
6,130
613
3,450
4,514
1,186
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 1 / 0
5,248
525
1,514
3,829
1,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
THEDOGER
Athena
3
0 / 1 / 0
4,086
409
0
1,246
304
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

Cu Chulainn
thatnameisxd
Cu Chulainn
7
1 / 1 / 1
5,004
500
339
3,596
2,756
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
6
4
Kills
4
6
Deaths
5
1
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
2
0
0.5
W
1
0
1
1.5
L
Anhur
Cohorte
Anhur
0
2
0
0
L
Hun Batz
Gereepro01
Hun Batz
2
1
0
2
W
1
1
0
1
L
Hel
1
1
1
1.5
L
0
1
0
0
W
Athena
THEDOGER
Athena
0
1
0
0
L
1
1
0
1
W
Cu Chulainn
thatnameisxd
Cu Chulainn
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,598
Damage
6,408
20,447
Taken
16,319
6,706
Mitigated
6,078
7,067
Healing
3,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,105
306
0
1,303
3,134
758
704
0
3,134
26,900
0
W
3,450
1,644
0
932
4,514
1,186
0
529
3,985
0
28,721
L
Anhur
Cohorte
Anhur
1,067
298
0
1,652
4,853
1,220
211
0
4,853
0
19,869
L
Hun Batz
Gereepro01
Hun Batz
2,361
502
0
1,670
5,830
1,649
656
960
4,870
0
26,311
W
1,514
87
0
280
3,829
1,074
0
2,440
1,179
21,111
0
L
Hel
3,332
322
109
2,415
5,294
1,860
0
1,514
3,780
38,949
0
L
0
0
0
0
898
492
0
145
753
0
1,333
W
Athena
THEDOGER
Athena
0
0
0
250
1,246
304
0
309
937
1,711
0
L
838
573
0
1,221
3,572
1,485
0
0
3,572
9,433
0
W
Cu Chulainn
thatnameisxd
Cu Chulainn
339
0
0
500
3,596
2,756
0
658
2,914
4,093
15,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,385
Gold Earned
26,370
209
Minions Killed
212
0
Camps Cleared
0
708,706
Distance Traveled
657,457
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
5,902
590
62
6
0
173,340
0
W
Cupid
6,130
613
68
7
0
158,472
0
L
Anhur
4,640
464
43
4
0
150,804
1
L
Hun Batz
5,766
577
63
6
0
200,234
0
W
Thoth
5,248
525
39
4
0
167,911
0
L
Hel
6,432
643
81
8
0
196,872
5
L
Chaac
3,693
369
5
1
0
22,504
0
W
Athena
4,086
409
3
0
0
31,930
0
L
Ymir
4,854
485
17
2
0
138,292
1
W
Cu Chulainn
5,004
500
40
4
0
125,804
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role