Player Matchup

Arachne
Arachne
ElMajico
Arachne
Level 28
God Stats
2W - 15L
1,005 SR
Queue Stats
16W - 31L
925 Elo+
Party 2
Yemoja
Yemoja
FlyInc97
Yemoja
Level 31
God Stats
2W - 15L
928 SR
Queue Stats
2W - 18L
961 Elo+
Party 2
Rama
Rama
eLciaras
Rama
Level 47
God Stats
2W - 5L
1,357 SR
Queue Stats
25W - 39L
1,133 Elo+
Party 2
He Bo
He Bo
ponio97
He Bo
Level 39
God Stats
0W - 5L
1,064 SR
Queue Stats
13W - 24L
976 Elo+
Party 2
Bellona
Bellona
sbrindol
Bellona
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,115 Elo+
Party 2
Team Averages
Level 35
1,171 SR
1,022 Elo+

VS

Team Averages
Level 77
1,518 SR
1,565 Elo+
Ares
Ares
JimmyPopeyero
Ares
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
52W - 39L
1,361 Elo+
Party 1
Janus
Janus
RubeenAnton
Janus
Level 101
God Stats
6W - 2L
1,790 SR
Queue Stats
234W - 213L
1,602 Elo+
Party 1
Da Ji
Da Ji
SrSotos
Da Ji
Level 115
God Stats
5W - 2L
1,500 SR
Queue Stats
337W - 325L
1,780 Elo+
Party 1
Nemesis
Nemesis
camp97
Nemesis
Level 32
God Stats
8W - 2L
1,300 SR
Queue Stats
55W - 44L
1,500 Elo+
Party 1
Neith
Neith
goesan
Neith
Level 121
God Stats
3W - 7L
1,500 SR
Queue Stats
6W - 21L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ElMajico
Arachne
10
5 / 6 / 0
7,431
464
5,634
11,749
6,602
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Yemoja
FlyInc97
Yemoja
12
2 / 3 / 2
7,310
457
4,036
8,083
5,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rama
11
0 / 4 / 4
6,481
405
5,430
9,394
2,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

He Bo
ponio97
He Bo
12
0 / 4 / 1
6,994
437
3,305
8,105
2,222
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
sbrindol
Bellona
10
0 / 4 / 0
6,128
383
2,976
10,249
7,675
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 2
7,926
495
2,968
9,201
6,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
9 / 0 / 5
9,670
604
11,010
6,054
2,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
SrSotos
Da Ji
16
7 / 1 / 7
9,462
591
8,393
12,292
4,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
camp97
Nemesis
14
2 / 1 / 3
8,282
518
6,406
9,349
3,400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
goesan
Neith
13
0 / 3 / 4
7,480
468
5,097
6,307
1,908
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
42
7
Kills
21
21
Deaths
7
7
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Arachne
ElMajico
Arachne
5
6
0
0.83
L
Yemoja
FlyInc97
Yemoja
2
3
2
1
W
3
2
2
2
W
9
0
5
11.5
W
Da Ji
SrSotos
Da Ji
7
1
7
10.5
W
Nemesis
camp97
Nemesis
2
1
3
3.5
L
Rama
0
4
4
0.5
W
Neith
goesan
Neith
0
3
4
0.67
L
He Bo
ponio97
He Bo
0
4
1
0.13
L
Bellona
sbrindol
Bellona
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,381
Damage
33,874
47,580
Taken
43,203
24,495
Mitigated
19,090
9,570
Healing
13,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
ElMajico
Arachne
5,634
3,368
0
2,107
11,749
6,602
0
4,408
7,232
6,307
28,824
L
Yemoja
FlyInc97
Yemoja
4,036
663
267
1,044
8,083
5,028
0
1,821
6,240
29,777
0
W
2,968
341
0
652
9,201
6,855
0
2,051
7,150
20,125
0
W
11,010
444
0
1,072
6,054
2,176
0
473
5,581
65,208
0
W
Da Ji
SrSotos
Da Ji
8,393
2,452
0
4,546
12,292
4,751
0
2,923
9,344
0
63,864
W
Nemesis
camp97
Nemesis
6,406
2,582
0
4,534
9,349
3,400
823
1,009
7,990
0
44,741
L
Rama
5,430
3,752
0
3,094
9,394
2,968
0
3,450
5,896
0
36,679
W
Neith
goesan
Neith
5,097
1,338
388
2,013
6,307
1,908
129
1,334
4,973
0
42,472
L
He Bo
ponio97
He Bo
3,305
159
0
1,530
8,105
2,222
0
1,775
6,232
41,342
0
L
Bellona
sbrindol
Bellona
2,976
795
0
1,528
10,249
7,675
0
2,163
8,002
0
21,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,344
Gold Earned
42,820
292
Minions Killed
421
0
Camps Cleared
0
1,390,702
Distance Traveled
1,576,775
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,431
464
61
4
0
292,764
1
L
Yemoja
7,310
457
47
3
0
303,527
1
W
Ares
7,926
495
31
2
0
315,092
0
W
Janus
9,670
604
113
7
0
373,856
4
W
Da Ji
9,462
591
95
6
0
290,950
4
W
Nemesis
8,282
518
100
6
0
317,792
0
L
Rama
6,481
405
60
4
0
256,634
2
W
Neith
7,480
468
82
5
0
279,085
4
L
He Bo
6,994
437
86
5
0
280,325
2
L
Bellona
6,128
383
38
2
0
257,452
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role