Player Matchup

King Arthur
King Arthur
Silver II
BeachBabe_Auzzie
King Arthur
Silver II
Level 97
God Stats
3W - 3L
1,754 SR
Queue Stats
318W - 307L
1,537 MMR
Party 1
Anubis
Anubis
Bronze III
BeachBabe_King
Anubis
Bronze III
Level 62
God Stats
1W - 2L
1,500 SR
Queue Stats
139W - 124L
1,457 MMR
Party 1
Bakasura
Bakasura
Bronze III
SFR Immortal
Bakasura
Bronze III
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 21L
1,458 MMR
Party 2
Medusa
Medusa
Silver II
ddddd23de
Medusa
Silver II
Level 156
God Stats
11W - 9L
1,500 SR
Queue Stats
105W - 100L
1,541 MMR
Party 2
Kuzenbo
Kuzenbo
Silver I
portalguy1975
Kuzenbo
Silver I
Level 125
God Stats
3W - 2L
1,500 SR
Queue Stats
142W - 150L
1,498 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 117
1,551 SR
1,498 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 124
1,452 SR
1,498 MMR
Apollo
Apollo
Bronze III
EveryJoseDies
Apollo
Bronze III
Level 49
God Stats
6W - 0L
1,500 SR
Queue Stats
30W - 14L
1,500 MMR
Party 3
Hun Batz
Hun Batz
Silver II
Hybrid Bite
Hun Batz
Silver II
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 87L
1,497 MMR
Solo
Guan Yu
Guan Yu
Silver I
MelodiusRL
Guan Yu
Silver I
Level 160
God Stats
9W - 1L
1,500 SR
Queue Stats
339W - 310L
1,498 MMR
Party 3
Anhur
Anhur
Silver I
SuwooDemonTime
Anhur
Silver I
Level 149
God Stats
1W - 2L
1,500 SR
Queue Stats
696W - 707L
1,499 MMR
Solo
Pele
Pele
Silver I
TheSiegeQueen
Pele
Silver I
Level 143
God Stats
3W - 7L
1,262 SR
Queue Stats
649W - 633L
1,497 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BeachBabe_Auzzie
King Arthur
19
4 / 6 / 4
12,682
551
20,456
22,004
25,686
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
4 / 9 / 1
11,104
483
8,952
18,264
10,951
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
SFR Immortal
Bakasura
18
1 / 6 / 7
11,413
496
7,270
22,487
8,712
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Medusa
ddddd23de
Medusa
19
3 / 7 / 3
11,717
509
11,292
16,934
5,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kuzenbo
16
5 / 6 / 4
11,302
491
12,154
20,594
27,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
ZeusSetAphroditeTsukuyomiFenrir

VS

Bans
ArachneGaneshaCthulhuPoseidonRaijin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 2 / 12
13,661
594
22,748
18,738
11,420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hun Batz
Hybrid Bite
Hun Batz
18
7 / 4 / 14
12,586
547
10,780
15,711
5,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Guan Yu
MelodiusRL
Guan Yu
20
8 / 3 / 15
13,666
594
17,250
25,726
25,788
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
4 / 3 / 11
12,340
537
8,797
16,773
6,668
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
5 / 6 / 12
12,946
563
15,321
20,367
10,976
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
98
17
Kills
34
34
Deaths
18
19
Assists
64
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BeachBabe_Auzzie
King Arthur
4
6
4
1
L
4
9
1
0.5
W
10
2
12
8
W
Hun Batz
Hybrid Bite
Hun Batz
7
4
14
3.5
W
Guan Yu
MelodiusRL
Guan Yu
8
3
15
5.17
L
Bakasura
SFR Immortal
Bakasura
1
6
7
0.75
W
4
3
11
3.17
W
5
6
12
1.83
L
Medusa
ddddd23de
Medusa
3
7
3
0.64
L
Kuzenbo
5
6
4
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,124
Damage
74,896
100,283
Taken
97,315
78,586
Mitigated
60,810
28,238
Healing
33,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BeachBabe_Auzzie
King Arthur
20,456
3,039
0
4,439
22,004
25,686
0
516
21,488
387
93,080
L
8,952
350
0
5,629
18,264
10,951
273
542
17,722
73,010
0
W
22,748
16,564
0
10,402
18,738
11,420
4,984
6,261
12,297
9,387
101,568
W
Hun Batz
Hybrid Bite
Hun Batz
10,780
2,497
0
3,357
15,711
5,958
0
4,295
11,120
0
55,494
W
Guan Yu
MelodiusRL
Guan Yu
17,250
3,275
2,898
7,569
25,726
25,788
910
3,669
21,236
547
76,973
L
Bakasura
SFR Immortal
Bakasura
7,270
4,827
0
10,604
22,487
8,712
0
128
22,359
0
64,912
W
8,797
3,631
0
2,738
16,773
6,668
2,039
5,270
11,422
0
81,400
W
15,321
3,512
0
6,330
20,367
10,976
961
2,573
17,459
0
89,796
L
Medusa
ddddd23de
Medusa
11,292
6,198
0
5,965
16,934
5,536
4,920
459
16,475
0
88,320
L
Kuzenbo
12,154
3,872
0
1,601
20,594
27,701
0
772
19,822
34,193
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,218
Gold Earned
65,199
624
Minions Killed
596
0
Camps Cleared
0
2,010,685
Distance Traveled
2,185,371
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
12,682
551
169
7
0
401,670
1
L
Anubis
11,104
483
132
6
0
333,985
2
W
Apollo
13,661
594
135
6
0
406,329
2
W
Hun Batz
12,586
547
81
4
0
460,024
0
W
Guan Yu
13,666
594
120
5
0
480,868
2
L
Bakasura
11,413
496
135
6
0
480,207
2
W
Anhur
12,340
537
138
6
0
391,715
1
W
Pele
12,946
563
122
5
0
446,435
3
L
Medusa
11,717
509
136
6
0
349,833
1
L
Kuzenbo
11,302
491
52
2
0
444,990
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role