Player Matchup

Erlang Shen
Erlang Shen
Bronze III
ImagineWagonz
Erlang Shen
Bronze III
Level 105
God Stats
1W - 2L
1,500 SR
Queue Stats
22W - 19L
1,500 MMR
Solo
Hun Batz
Hun Batz
Bronze III
LICAN425
Hun Batz
Bronze III
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Rama
Rama
Bronze III
PuChrist
Rama
Bronze III
Level 149
God Stats
1W - 6L
1,500 SR
Queue Stats
89W - 79L
1,500 MMR
Party 2
Kukulkan
Kukulkan
Bronze III
flamekais
Kukulkan
Bronze III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Anubis
Anubis
Bronze III
migedark
Anubis
Bronze III
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 23L
1,500 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 131
1,500 SR
1,500 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 110
1,543 SR
1,500 MMR
Scylla
Scylla
Bronze III
Kursii
Scylla
Bronze III
Level 105
God Stats
4W - 1L
1,500 SR
Queue Stats
51W - 52L
1,500 MMR
Party 1
Sun Wukong
Sun Wukong
Bronze III
OutInsiDe
Sun Wukong
Bronze III
Level 160
God Stats
5W - 4L
1,511 SR
Queue Stats
38W - 28L
1,500 MMR
Solo
Apollo
Apollo
Bronze III
Rider231
Apollo
Bronze III
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 5L
1,500 MMR
Party 3
Cabrakan
Cabrakan
Bronze III
Z0rd10nAL
Cabrakan
Bronze III
Level 97
God Stats
4W - 0L
1,500 SR
Queue Stats
83W - 63L
1,500 MMR
Party 3
Fenrir
Fenrir
Bronze III
chikzy
Fenrir
Bronze III
Level 127
God Stats
3W - 1L
1,703 SR
Queue Stats
48W - 48L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ImagineWagonz
Erlang Shen
12
1 / 10 / 3
8,477
404
7,108
22,695
19,035
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hun Batz
LICAN425
Hun Batz
16
6 / 8 / 3
10,369
494
9,998
18,621
6,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rama
16
2 / 5 / 5
9,893
471
6,158
12,534
4,363
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
flamekais
Kukulkan
16
4 / 8 / 1
10,027
477
11,645
12,295
4,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
migedark
Anubis
15
1 / 7 / 4
9,544
454
11,586
15,227
6,894
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
PersephoneTsukuyomiNemesisSet

VS

Bans
CthulhuCerberusJormungandrAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Kursii
Scylla
19
5 / 4 / 14
12,989
619
13,376
10,369
3,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
OutInsiDe
Sun Wukong
20
8 / 1 / 6
13,888
661
16,216
21,628
13,572
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Apollo
Rider231
Apollo
20
10 / 3 / 4
13,738
654
12,088
12,371
4,830
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cabrakan
Z0rd10nAL
Cabrakan
17
6 / 3 / 15
12,040
573
11,582
15,439
18,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fenrir
chikzy
Fenrir
17
9 / 3 / 13
12,299
586
11,647
17,132
7,425
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
90
14
Kills
38
38
Deaths
14
16
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
ImagineWagonz
Erlang Shen
1
10
3
0.25
W
Scylla
Kursii
Scylla
5
4
14
3
L
Hun Batz
LICAN425
Hun Batz
6
8
3
0.94
W
Sun Wukong
OutInsiDe
Sun Wukong
8
1
6
11
L
Rama
2
5
5
0.9
W
Apollo
Rider231
Apollo
10
3
4
4
W
Cabrakan
Z0rd10nAL
Cabrakan
6
3
15
4.5
W
Fenrir
chikzy
Fenrir
9
3
13
5.17
L
Kukulkan
flamekais
Kukulkan
4
8
1
0.56
L
Anubis
migedark
Anubis
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,495
Damage
64,909
81,372
Taken
76,939
41,316
Mitigated
48,269
18,092
Healing
27,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
ImagineWagonz
Erlang Shen
7,108
3,102
0
2,867
22,695
19,035
353
7,773
14,922
0
23,300
W
Scylla
Kursii
Scylla
13,376
1,071
0
3,054
10,369
3,712
1,363
4,491
5,878
83,100
0
L
Hun Batz
LICAN425
Hun Batz
9,998
1,854
0
3,838
18,621
6,601
0
7,224
11,397
0
64,633
W
Sun Wukong
OutInsiDe
Sun Wukong
16,216
4,084
0
9,555
21,628
13,572
92
7,846
13,782
0
110,661
L
Rama
6,158
5,133
0
3,251
12,534
4,363
26
2,333
10,201
0
64,898
W
Apollo
Rider231
Apollo
12,088
8,419
0
4,712
12,371
4,830
6,386
2,824
9,547
0
92,881
W
Cabrakan
Z0rd10nAL
Cabrakan
11,582
2,008
0
1,992
15,439
18,730
0
3,141
12,298
41,494
0
W
Fenrir
chikzy
Fenrir
11,647
3,138
0
8,059
17,132
7,425
2,214
5,078
12,054
0
57,362
L
Kukulkan
flamekais
Kukulkan
11,645
1,022
0
1,172
12,295
4,423
0
6,472
5,823
60,243
0
L
Anubis
migedark
Anubis
11,586
957
0
6,964
15,227
6,894
276
1,156
14,071
63,679
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,310
Gold Earned
64,954
531
Minions Killed
613
0
Camps Cleared
0
1,736,195
Distance Traveled
2,018,115
27
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
8,477
404
34
2
0
380,320
9
W
Scylla
12,989
619
142
7
0
397,863
8
L
Hun Batz
10,369
494
114
5
0
354,581
3
W
Sun Wukong
13,888
661
181
9
0
451,135
8
L
Rama
9,893
471
131
6
0
340,947
5
W
Apollo
13,738
654
164
8
0
373,752
4
W
Cabrakan
12,040
573
46
2
0
392,322
12
W
Fenrir
12,299
586
80
4
0
403,043
3
L
Kukulkan
10,027
477
122
6
0
361,442
5
L
Anubis
9,544
454
130
6
0
298,905
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role