Player Matchup

Cthulhu
Cthulhu
AskMeMySize
Cthulhu
Level 11
God Stats
2W - 2L
1,653 SR
Queue Stats
12W - 3L
1,953 Elo+
Party 2
Nemesis
Nemesis
FakeNewsDip
Nemesis
Level 15
God Stats
0W - 2L
1,313 SR
Queue Stats
14W - 4L
1,953 Elo+
Party 2
Vamana
Vamana
FrostRuz
Vamana
Level 27
God Stats
12W - 22L
1,500 SR
Queue Stats
298W - 360L
1,462 Elo+
Solo
The Morrigan
The Morrigan
Maxasaurus74
The Morrigan
Level 29
God Stats
5W - 10L
1,715 SR
Queue Stats
350W - 310L
1,608 Elo+
Solo
Cupid
Cupid
Proshotv2
Cupid
Level 49
God Stats
9W - 7L
1,500 SR
Queue Stats
21W - 23L
1,685 Elo+
Party 2
Team Averages
Level 26
1,536 SR
1,732 Elo+

VS

Team Averages
Level 23
1,540 SR
1,562 Elo+
He Bo
He Bo
BLACKTIDDIES
He Bo
Level 21
God Stats
14W - 10L
1,479 SR
Queue Stats
22W - 14L
1,591 Elo+
Solo
Tyr
Tyr
Jarrod
Tyr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 82L
1,580 Elo+
Solo
Yemoja
Yemoja
Moosias
Yemoja
Level 18
God Stats
92W - 75L
1,557 SR
Queue Stats
497W - 482L
1,505 Elo+
Party 1
Sol
Sol
Pufxfs
Sol
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Yahhms
Ra
Level 18
God Stats
25W - 33L
1,664 SR
Queue Stats
341W - 325L
1,635 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AskMeMySize
Cthulhu
8
2 / 2 / 1
5,289
529
3,436
7,041
2,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
FakeNewsDip
Nemesis
9
0 / 1 / 0
5,261
526
2,151
6,309
1,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Vamana
FrostRuz
Vamana
8
0 / 2 / 0
4,856
486
3,051
5,801
3,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

The Morrigan
Maxasaurus74
The Morrigan
8
0 / 3 / 0
5,057
506
520
3,631
1,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
Proshotv2
Cupid
8
1 / 1 / 2
5,041
504
3,708
4,874
1,400
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 1
5,908
591
3,081
3,600
878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tyr
Jarrod
Tyr
11
2 / 0 / 1
6,092
609
3,892
5,124
2,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Yemoja
Moosias
Yemoja
9
1 / 0 / 3
5,685
569
2,284
3,625
1,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sol
Pufxfs
Sol
9
2 / 3 / 2
5,336
534
6,344
7,918
1,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ra
11
1 / 0 / 3
6,214
621
1,135
2,751
905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
19
3
Kills
9
9
Deaths
3
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AskMeMySize
Cthulhu
2
2
1
1.25
W
3
0
1
3.5
L
Nemesis
FakeNewsDip
Nemesis
0
1
0
0
L
Vamana
FrostRuz
Vamana
0
2
0
0
W
Tyr
Jarrod
Tyr
2
0
1
2.5
L
The Morrigan
Maxasaurus74
The Morrigan
0
3
0
0
W
Yemoja
Moosias
Yemoja
1
0
3
2.5
L
Cupid
Proshotv2
Cupid
1
1
2
2
W
Sol
Pufxfs
Sol
2
3
2
1
W
Ra
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,866
Damage
16,736
27,656
Taken
23,018
10,426
Mitigated
8,174
8,483
Healing
13,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AskMeMySize
Cthulhu
3,436
413
0
1,620
7,041
2,608
0
4,400
2,641
16,851
0
W
3,081
171
0
1,994
3,600
878
0
0
3,600
33,550
0
L
Nemesis
FakeNewsDip
Nemesis
2,151
129
0
3,136
6,309
1,891
0
2,327
3,948
0
29,635
L
Vamana
FrostRuz
Vamana
3,051
1,021
0
1,421
5,801
3,401
0
0
5,479
163
18,190
W
Tyr
Jarrod
Tyr
3,892
341
0
3,639
5,124
2,872
0
87
4,600
0
26,659
L
The Morrigan
Maxasaurus74
The Morrigan
520
0
0
0
3,631
1,126
0
2,028
1,376
22,779
0
W
Yemoja
Moosias
Yemoja
2,284
844
616
1,448
3,625
1,656
0
1,219
2,406
13,950
0
L
Cupid
Proshotv2
Cupid
3,708
1,678
135
2,171
4,874
1,400
0
3,828
1,046
0
18,300
W
Sol
Pufxfs
Sol
6,344
2,326
0
3,875
7,918
1,863
0
2,217
5,701
32,171
0
W
Ra
1,135
268
90
1,954
2,751
905
206
520
2,231
34,318
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,504
Gold Earned
29,235
231
Minions Killed
297
0
Camps Cleared
0
992,109
Distance Traveled
952,746
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,289
529
18
2
0
197,957
1
W
He Bo
5,908
591
63
6
0
203,508
3
L
Nemesis
5,261
526
72
7
0
209,933
4
L
Vamana
4,856
486
39
4
0
212,583
1
W
Tyr
6,092
609
63
6
0
198,193
0
L
The Morrigan
5,057
506
62
6
0
186,305
3
W
Yemoja
5,685
569
30
3
0
173,081
3
L
Cupid
5,041
504
40
4
0
185,331
0
W
Sol
5,336
534
59
6
0
175,666
1
W
Ra
6,214
621
82
8
0
202,298
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role