Player Matchup

Olorun
Olorun
ABORADs
Olorun
Level 4
God Stats
0W - 1L
1,285 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Akat Yuroi
Heimdallr
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Eset
Eset
DerekGames2302
Eset
Level 23
God Stats
41W - 36L
1,304 SR
Queue Stats
295W - 284L
1,472 Elo+
Solo
Danzaburou
Danzaburou
Tacobell_Dragon
Danzaburou
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Solo
Cerberus
Cerberus
soul23departed
Cerberus
Level 24
God Stats
0W - 1L
1,450 SR
Queue Stats
22W - 35L
1,329 Elo+
Solo
Team Averages
Level 15
1,408 SR
1,460 Elo+

VS

Team Averages
Level 19
1,621 SR
1,737 Elo+
Bellona
Bellona
ChaactimusPrime
Bellona
Level 5
God Stats
3W - 0L
1,500 SR
Queue Stats
10W - 10L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
CountryD666
Cu Chulainn
Level 17
God Stats
3W - 0L
1,500 SR
Queue Stats
8W - 1L
1,797 Elo+
Party 1
Danzaburou
Danzaburou
Dealersgaming
Danzaburou
Level 27
God Stats
18W - 3L
1,866 SR
Queue Stats
26W - 15L
1,940 Elo+
Party 1
Sobek
Sobek
ReDrUm775
Sobek
Level 22
God Stats
2W - 2L
1,500 SR
Queue Stats
75W - 57L
1,797 Elo+
Party 1
Agni
Agni
jairoGZ150
Agni
Level 23
God Stats
3W - 1L
1,741 SR
Queue Stats
326W - 332L
1,650 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
ABORADs
Olorun
9
1 / 13 / 4
6,182
412
3,645
14,349
4,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
Akat Yuroi
Heimdallr
11
2 / 5 / 2
6,741
449
5,493
7,034
2,334
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
7 / 6 / 1
8,006
534
8,063
8,869
2,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
Tacobell_Dragon
Danzaburou
13
6 / 5 / 3
8,220
548
6,616
10,390
6,402
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cerberus
6
0 / 3 / 2
5,042
336
1,218
4,300
2,071
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 8
8,756
584
7,088
15,299
9,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cu Chulainn
CountryD666
Cu Chulainn
11
2 / 2 / 3
7,333
489
3,297
9,268
6,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
Dealersgaming
Danzaburou
15
11 / 2 / 3
9,667
644
10,040
9,845
3,963
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sobek
ReDrUm775
Sobek
12
5 / 0 / 11
8,557
570
2,042
8,636
7,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
9 / 7 / 7
8,944
596
8,447
9,068
3,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
63
16
Kills
31
32
Deaths
16
12
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Olorun
ABORADs
Olorun
1
13
4
0.23
L
Heimdallr
Akat Yuroi
Heimdallr
2
5
2
0.6
W
4
5
8
1.6
W
Cu Chulainn
CountryD666
Cu Chulainn
2
2
3
1.75
W
Danzaburou
Dealersgaming
Danzaburou
11
2
3
6.25
L
7
6
1
1.25
W
Sobek
ReDrUm775
Sobek
5
0
11
10.5
L
Danzaburou
Tacobell_Dragon
Danzaburou
6
5
3
1.5
W
9
7
7
1.79
L
Cerberus
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,035
Damage
30,914
44,942
Taken
52,116
17,972
Mitigated
30,177
5,725
Healing
13,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
ABORADs
Olorun
3,645
1,512
192
2,212
14,349
4,354
894
3,648
10,701
17,012
0
L
Heimdallr
Akat Yuroi
Heimdallr
5,493
2,141
0
250
7,034
2,334
0
825
6,059
0
25,447
W
7,088
2,334
645
5,400
15,299
9,162
578
3,887
11,096
0
55,974
W
Cu Chulainn
CountryD666
Cu Chulainn
3,297
781
0
2,314
9,268
6,082
466
2,078
7,114
0
25,831
W
Danzaburou
Dealersgaming
Danzaburou
10,040
5,881
0
2,985
9,845
3,963
2,428
800
9,023
0
64,212
L
8,063
413
0
1,366
8,869
2,811
391
2,762
6,107
27,682
0
W
Sobek
ReDrUm775
Sobek
2,042
371
0
1,112
8,636
7,827
669
1,687
6,853
9,279
0
L
Danzaburou
Tacobell_Dragon
Danzaburou
6,616
1,969
0
1,467
10,390
6,402
47
2,937
7,431
5,655
40,209
W
8,447
911
0
1,405
9,068
3,143
298
3,883
4,819
42,364
0
L
Cerberus
1,218
571
0
238
4,300
2,071
0
317
3,833
4,938
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,191
Gold Earned
43,257
200
Minions Killed
346
0
Camps Cleared
0
1,167,229
Distance Traveled
1,477,216
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,182
412
18
1
0
250,029
0
L
Heimdallr
6,741
449
42
3
0
284,648
0
W
Bellona
8,756
584
113
8
0
304,035
0
W
Cu Chulainn
7,333
489
43
3
0
275,317
0
W
Danzaburou
9,667
644
108
7
0
285,620
0
L
Eset
8,006
534
48
3
0
255,948
3
W
Sobek
8,557
570
13
1
0
319,024
1
L
Danzaburou
8,220
548
81
5
0
265,648
0
W
Agni
8,944
596
69
5
0
293,220
1
L
Cerberus
5,042
336
11
1
0
110,956
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role