Player Matchup

Amaterasu
Amaterasu
Chioklong
Amaterasu
Level 149
God Stats
17W - 11L
1,500 SR
Queue Stats
524W - 393L
1,416 Elo+
Party 2
Hel
Hel
MotherWolf333
Hel
Level 15
God Stats
1W - 3L
1,319 SR
Queue Stats
5W - 9L
1,294 Elo+
Party 3
Kali
Kali
popoyo1710811
Kali
Level 99
God Stats
14W - 6L
1,708 SR
Queue Stats
407W - 286L
1,560 Elo+
Party 2
Danzaburou
Danzaburou
sebasmp2002
Danzaburou
Level 28
God Stats
41W - 27L
1,425 SR
Queue Stats
453W - 337L
1,353 Elo+
Party 2
Geb
Geb
xHOWLxHAVOCx
Geb
Level 147
God Stats
3W - 0L
1,500 SR
Queue Stats
39W - 39L
1,294 Elo+
Party 3
Team Averages
Level 88
1,490 SR
1,383 Elo+

VS

Team Averages
Level 55
1,486 SR
1,637 Elo+
Nox
Nox
AGrayNote
Nox
Level 48
God Stats
17W - 10L
1,500 SR
Queue Stats
90W - 95L
1,975 Elo+
Solo
Amaterasu
Amaterasu
I like bacon 55
Amaterasu
Level 43
God Stats
5W - 9L
1,280 SR
Queue Stats
86W - 99L
1,359 Elo+
Party 1
Kali
Kali
JRG248
Kali
Level 79
God Stats
3W - 3L
1,285 SR
Queue Stats
282W - 253L
1,675 Elo+
Party 1
Athena
Athena
Opaqus
Athena
Level 60
God Stats
0W - 2L
1,500 SR
Queue Stats
109W - 112L
1,603 Elo+
Party 1
Poseidon
Poseidon
rodrigonavas234
Poseidon
Level 46
God Stats
38W - 31L
1,868 SR
Queue Stats
409W - 403L
1,573 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Chioklong
Amaterasu
18
9 / 2 / 14
12,303
1,118
18,030
18,308
17,493
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

17
0 / 1 / 9
10,289
935
1,114
4,079
1,615
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
5 / 3 / 13
11,285
1,026
16,082
16,750
8,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
sebasmp2002
Danzaburou
18
6 / 1 / 10
11,654
1,059
20,226
14,054
5,868
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
4 / 1 / 14
12,238
1,113
14,551
15,212
15,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Team 1 Tickets

237

VS

Team 2 Tickets

137

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 0
10,209
928
9,709
6,637
2,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Amaterasu
I like bacon 55
Amaterasu
16
2 / 4 / 3
10,110
919
11,936
17,271
12,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Kali
JRG248
Kali
16
5 / 6 / 2
11,440
1,040
17,641
18,121
6,903
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Athena
Opaqus
Athena
16
0 / 4 / 5
9,653
878
8,727
19,228
23,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Poseidon
16
0 / 8 / 2
9,773
888
14,167
15,593
5,428
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
20
24
Kills
8
8
Deaths
24
60
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
W
Amaterasu
Chioklong
Amaterasu
9
2
14
8
L
Amaterasu
I like bacon 55
Amaterasu
2
4
3
0.88
L
Kali
JRG248
Kali
5
6
2
1
W
0
1
9
4.5
L
Athena
Opaqus
Athena
0
4
5
0.63
W
5
3
13
3.83
L
Poseidon
0
8
2
0.13
W
Danzaburou
sebasmp2002
Danzaburou
6
1
10
11
W
4
1
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,003
Damage
62,180
68,403
Taken
76,850
48,842
Mitigated
51,310
16,946
Healing
7,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,709
501
0
0
6,637
2,935
0
2,563
4,049
43,684
0
W
Amaterasu
Chioklong
Amaterasu
18,030
11,888
0
4,548
18,308
17,493
0
6,176
11,934
180
26,852
L
Amaterasu
I like bacon 55
Amaterasu
11,936
6,685
0
2,953
17,271
12,175
0
3,410
13,739
0
19,213
L
Kali
JRG248
Kali
17,641
9,363
0
1,676
18,121
6,903
0
2,556
15,390
0
31,648
W
1,114
88
3,850
1,305
4,079
1,615
0
1,499
2,555
22,429
0
L
Athena
Opaqus
Athena
8,727
3,461
936
1,350
19,228
23,869
0
3,758
15,239
16,088
0
W
16,082
8,803
0
3,944
16,750
8,266
0
7,793
8,782
0
21,710
L
Poseidon
14,167
2,040
0
838
15,593
5,428
0
3,558
11,935
42,142
0
W
Danzaburou
sebasmp2002
Danzaburou
20,226
9,945
0
1,262
14,054
5,868
0
8,405
5,499
0
36,100
W
14,551
1,169
0
2,037
15,212
15,600
0
8,082
7,030
38,804
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,769
Gold Earned
51,185
197
Minions Killed
201
3
Camps Cleared
11
1,114,833
Distance Traveled
1,101,266
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
10,209
928
86
8
2
227,338
0
W
Amaterasu
12,303
1,118
27
2
1
235,611
2
L
Amaterasu
10,110
919
10
1
1
230,488
0
L
Kali
11,440
1,040
26
2
5
232,733
0
W
Hel
10,289
935
78
7
0
189,278
0
L
Athena
9,653
878
25
2
0
199,225
1
W
Kali
11,285
1,026
12
1
1
229,685
0
L
Poseidon
9,773
888
54
5
3
211,482
0
W
Danzaburou
11,654
1,059
46
4
1
217,332
0
W
Geb
12,238
1,113
34
3
0
242,927
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role