Player Matchup

Fenrir
Fenrir
CreedBratton1297
Fenrir
Level 41
God Stats
2W - 8L
1,376 SR
Queue Stats
102W - 130L
1,223 Elo+
Party 3
Kukulkan
Kukulkan
Divinity1996
Kukulkan
Level 44
God Stats
7W - 7L
1,725 SR
Queue Stats
127W - 123L
1,110 Elo+
Party 4
Rama
Rama
McBernie
Rama
Level 37
God Stats
4W - 9L
1,302 SR
Queue Stats
8W - 26L
1,119 Elo+
Party 3
Chaac
Chaac
Xarahx
Chaac
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
282W - 232L
1,322 Elo+
Party 4
Kali
Kali
dabeast79
Kali
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 56
1,481 SR
1,255 Elo+

VS

Team Averages
Level 88
1,525 SR
1,577 Elo+
Nu Wa
Nu Wa
Beprax
Nu Wa
Level 74
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 27L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
FoxyGrandp0ps
Zhong Kui
Level 28
God Stats
5W - 0L
1,500 SR
Queue Stats
170W - 108L
1,684 Elo+
Party 2
Sylvanus
Sylvanus
StarTrooper501
Sylvanus
Level 126
God Stats
3W - 2L
1,500 SR
Queue Stats
79W - 78L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
ThatOneDraco
Danzaburou
Level 92
God Stats
23W - 18L
1,625 SR
Queue Stats
269W - 240L
1,703 Elo+
Party 1
Arachne
Arachne
VerySmolYT
Arachne
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 6 / 2
6,098
407
3,252
12,675
7,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
Divinity1996
Kukulkan
12
0 / 5 / 0
6,767
451
5,205
7,676
2,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
9
0 / 7 / 2
6,255
417
2,194
11,141
3,039
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
Xarahx
Chaac
11
0 / 2 / 0
6,723
448
5,717
12,737
5,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kali
13
3 / 3 / 0
7,911
527
7,436
9,468
4,932
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Beprax
Nu Wa
16
8 / 1 / 7
9,874
658
10,082
6,911
2,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
FoxyGrandp0ps
Zhong Kui
15
1 / 0 / 0
8,839
589
5,834
7,116
6,128
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
12
2 / 0 / 11
7,948
530
4,188
11,858
6,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
ThatOneDraco
Danzaburou
12
8 / 2 / 6
8,376
558
12,307
11,294
4,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
VerySmolYT
Arachne
13
4 / 1 / 4
8,108
541
7,437
12,215
3,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
51
4
Kills
23
23
Deaths
4
4
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Beprax
Nu Wa
8
1
7
11.5
L
1
6
2
0.33
L
Kukulkan
Divinity1996
Kukulkan
0
5
0
0
W
Zhong Kui
FoxyGrandp0ps
Zhong Kui
1
0
0
1
L
Rama
0
7
2
0.14
W
Sylvanus
2
0
11
7.5
W
Danzaburou
ThatOneDraco
Danzaburou
8
2
6
5.5
W
Arachne
VerySmolYT
Arachne
4
1
4
6
L
Chaac
Xarahx
Chaac
0
2
0
0
L
Kali
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,804
Damage
39,848
53,697
Taken
49,394
22,797
Mitigated
23,330
14,514
Healing
27,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Beprax
Nu Wa
10,082
1,416
0
1,744
6,911
2,363
376
3,237
3,416
73,071
0
L
3,252
584
0
2,931
12,675
7,225
0
3,221
9,384
0
10,596
L
Kukulkan
Divinity1996
Kukulkan
5,205
109
0
1,278
7,676
2,283
0
3,130
4,390
44,625
0
W
Zhong Kui
FoxyGrandp0ps
Zhong Kui
5,834
1,223
0
4,604
7,116
6,128
1,097
121
6,995
56,235
0
L
Rama
2,194
1,995
0
2,256
11,141
3,039
0
2,602
8,441
0
21,167
W
Sylvanus
4,188
1,431
2,943
6,262
11,858
6,730
0
1,496
10,094
24,512
0
W
Danzaburou
ThatOneDraco
Danzaburou
12,307
5,141
195
4,744
11,294
4,123
572
123
11,071
0
41,099
W
Arachne
VerySmolYT
Arachne
7,437
5,958
501
6,856
12,215
3,986
0
845
11,244
0
49,891
L
Chaac
Xarahx
Chaac
5,717
1,291
0
6,503
12,737
5,318
0
6,128
6,549
0
42,049
L
Kali
7,436
2,190
0
1,546
9,468
4,932
0
4,498
4,829
6,547
41,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,754
Gold Earned
43,145
337
Minions Killed
417
0
Camps Cleared
0
1,316,895
Distance Traveled
1,418,268
23
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,874
658
134
9
0
297,770
3
L
Fenrir
6,098
407
17
1
0
265,488
9
L
Kukulkan
6,767
451
95
6
0
234,300
4
W
Zhong Kui
8,839
589
118
8
0
277,179
4
L
Rama
6,255
417
44
3
0
223,519
1
W
Sylvanus
7,948
530
20
1
0
272,326
1
W
Danzaburou
8,376
558
65
4
0
272,197
2
W
Arachne
8,108
541
80
5
0
298,796
7
L
Chaac
6,723
448
93
6
0
267,089
2
L
Kali
7,911
527
88
6
0
326,499
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role