Player Matchup

Persephone
Persephone
Gold V
 
Persephone
Gold V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cthulhu
Cthulhu
Bronze III
Crash_N_Burn1986
Cthulhu
Bronze III
Level 127
God Stats
6W - 3L
1,500 SR
Queue Stats
54W - 60L
1,497 MMR
Party 2
Cernunnos
Cernunnos
Bronze III
YungD_14
Cernunnos
Bronze III
Level 148
God Stats
1W - 0L
1,311 SR
Queue Stats
25W - 11L
1,497 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 144
1,437 SR
1,498 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 74
1,493 SR
1,526 MMR
Cabrakan
Cabrakan
Bronze III
Asian2X_
Cabrakan
Bronze III
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 MMR
Party 1
Hera
Hera
Bronze III
AwolLoki
Hera
Bronze III
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,539 MMR
Party 1
Chiron
Chiron
Bronze III
Elscanor_
Chiron
Bronze III
Level 46
God Stats
2W - 3L
1,478 SR
Queue Stats
7W - 9L
1,539 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
12
0 / 3 / 8
8,524
656
11,297
7,882
3,142
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
2 / 2 / 4
8,455
650
4,687
10,980
8,241
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cernunnos
YungD_14
Cernunnos
13
6 / 2 / 2
9,932
764
13,057
7,252
3,785
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
HelBakasuraAphroditeSkadiSobek

VS

Bans
BellonaGebKaliXing TianHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Asian2X_
Cabrakan
11
1 / 4 / 3
7,882
606
2,024
14,235
14,828
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hera
11
3 / 3 / 2
8,120
625
7,126
9,008
3,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chiron
Elscanor_
Chiron
13
3 / 1 / 3
8,540
657
6,279
11,616
4,150
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
15
8
Kills
7
7
Deaths
8
14
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
0
3
8
1.33
L
Cabrakan
Asian2X_
Cabrakan
1
4
3
0.63
L
Hera
3
3
2
1.33
W
2
2
4
2
L
Chiron
Elscanor_
Chiron
3
1
3
4.5
W
Cernunnos
YungD_14
Cernunnos
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,041
Damage
15,429
26,114
Taken
34,859
15,168
Mitigated
22,133
5,383
Healing
9,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
11,297
439
0
1,961
7,882
3,142
290
2,929
4,818
42,557
0
L
Cabrakan
Asian2X_
Cabrakan
2,024
213
0
1,726
14,235
14,828
0
6,349
7,886
14,574
0
L
Hera
7,126
1,185
0
2,500
9,008
3,155
0
4,731
4,277
29,539
0
W
4,687
110
124
2,992
10,980
8,241
111
3,178
7,484
23,049
0
L
Chiron
Elscanor_
Chiron
6,279
1,750
361
5,368
11,616
4,150
0
5,832
5,784
0
35,888
W
Cernunnos
YungD_14
Cernunnos
13,057
5,317
0
306
7,252
3,785
2,605
2,466
4,596
3,879
50,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,911
Gold Earned
24,542
174
Minions Killed
125
0
Camps Cleared
0
722,860
Distance Traveled
667,699
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
8,524
656
37
3
0
242,456
0
L
Cabrakan
7,882
606
20
2
0
211,192
2
L
Hera
8,120
625
52
4
0
214,530
0
W
Cthulhu
8,455
650
39
3
0
262,968
0
L
Chiron
8,540
657
53
4
0
241,977
1
W
Cernunnos
9,932
764
98
8
0
217,436
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role