Player Matchup

Thor
Thor
Crryptic
Thor
Level 88
God Stats
2W - 2L
1,492 SR
Queue Stats
39W - 38L
1,458 Elo+
Party 1
Anubis
Anubis
EvolvezHD
Anubis
Level 87
God Stats
27W - 20L
1,500 SR
Queue Stats
131W - 97L
1,621 Elo+
Party 1
Bacchus
Bacchus
Pieliker1337
Bacchus
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,555 Elo+
Party 1
Team Averages
Level 70
1,497 SR
1,545 Elo+

VS

Team Averages
Level 98
1,570 SR
1,614 Elo+
Hou Yi
Hou Yi
BrokenChip
Hou Yi
Level 104
God Stats
6W - 7L
1,500 SR
Queue Stats
718W - 493L
1,532 Elo+
Party 2
Achilles
Achilles
VexIlluminated
Achilles
Level 84
God Stats
5W - 5L
1,710 SR
Queue Stats
311W - 136L
1,610 Elo+
Party 2
Sylvanus
Sylvanus
snoor1ax
Sylvanus
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 6L
1,701 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
13
0 / 6 / 6
10,257
570
7,244
11,504
6,646
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anubis
EvolvezHD
Anubis
16
3 / 3 / 4
11,415
634
17,467
13,299
6,883
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
Pieliker1337
Bacchus
14
5 / 4 / 2
12,543
697
9,121
13,744
20,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
BrokenChip
Hou Yi
16
9 / 3 / 3
12,898
717
14,356
12,963
5,145
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Achilles
15
2 / 0 / 11
11,621
646
9,579
16,883
16,091
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
snoor1ax
Sylvanus
16
2 / 5 / 11
12,539
697
9,318
16,732
13,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
38
8
Kills
13
13
Deaths
8
12
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
BrokenChip
Hou Yi
9
3
3
3.5
L
Thor
0
6
6
0.5
L
Anubis
EvolvezHD
Anubis
3
3
4
1.67
L
Bacchus
Pieliker1337
Bacchus
5
4
2
1.5
W
Achilles
2
0
11
7.5
W
Sylvanus
snoor1ax
Sylvanus
2
5
11
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,832
Damage
33,253
38,547
Taken
46,578
34,361
Mitigated
34,512
9,988
Healing
15,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
BrokenChip
Hou Yi
14,356
7,329
0
3,780
12,963
5,145
2,246
8,286
4,677
5,127
78,395
L
Thor
7,244
1,260
0
515
11,504
6,646
434
4,299
7,205
0
50,160
L
Anubis
EvolvezHD
Anubis
17,467
1,358
0
6,599
13,299
6,883
923
3,239
10,060
79,625
0
L
Bacchus
Pieliker1337
Bacchus
9,121
1,459
0
2,874
13,744
20,832
156
2,479
11,265
12,045
0
W
Achilles
9,579
3,307
0
1,619
16,883
16,091
438
8,795
8,088
0
59,210
W
Sylvanus
snoor1ax
Sylvanus
9,318
1,683
3,660
6,485
16,732
13,276
671
9,614
7,118
38,461
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,215
Gold Earned
37,058
212
Minions Killed
226
0
Camps Cleared
0
844,006
Distance Traveled
933,920
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
12,898
717
112
6
0
301,911
3
L
Thor
10,257
570
61
3
0
287,441
3
L
Anubis
11,415
634
146
8
0
251,963
4
L
Bacchus
12,543
697
5
0
0
304,602
5
W
Achilles
11,621
646
67
4
0
353,722
7
W
Sylvanus
12,539
697
47
3
0
278,287
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role