Player Matchup

Hel
Hel
AboveAverageJoe0
Hel
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 27L
1,697 Elo+
Party 1
Sylvanus
Sylvanus
EggSupreme
Sylvanus
Level 61
God Stats
4W - 0L
1,500 SR
Queue Stats
71W - 37L
1,697 Elo+
Party 1
Medusa
Medusa
Ndengina
Medusa
Level 8
God Stats
9W - 5L
1,715 SR
Queue Stats
128W - 140L
1,697 Elo+
Party 1
Cthulhu
Cthulhu
Sexyboy101
Cthulhu
Level 6
God Stats
6W - 3L
1,727 SR
Queue Stats
98W - 96L
1,797 Elo+
Solo
Kali
Kali
bearsharks
Kali
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 25L
1,540 Elo+
Solo
Team Averages
Level 26
1,589 SR
1,686 Elo+

VS

Team Averages
Level 23
1,579 SR
1,680 Elo+
Bellona
Bellona
BATMAN800
Bellona
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
133W - 133L
1,729 Elo+
Solo
Mercury
Mercury
BrockLanders17
Mercury
Level 8
God Stats
1W - 3L
1,500 SR
Queue Stats
9W - 17L
1,354 Elo+
Solo
Scylla
Scylla
Brokenbone991
Scylla
Level 29
God Stats
2W - 2L
1,584 SR
Queue Stats
58W - 81L
1,803 Elo+
Solo
Ullr
Ullr
PrinceAlii
Ullr
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 9L
1,707 Elo+
Solo
Zhong Kui
Zhong Kui
RoughRando
Zhong Kui
Level 22
God Stats
10W - 1L
1,809 SR
Queue Stats
30W - 15L
1,808 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 6 / 4
14,428
555
15,500
24,522
11,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
EggSupreme
Sylvanus
18
2 / 1 / 11
13,303
512
8,227
36,215
50,475
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Medusa
Ndengina
Medusa
20
9 / 5 / 4
14,338
551
17,087
18,277
7,643
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
Sexyboy101
Cthulhu
20
3 / 3 / 7
13,616
524
13,017
29,194
36,546
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

5
0 / 0 / 1
8,384
322
0
112
17
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BATMAN800
Bellona
19
3 / 5 / 2
12,341
475
9,660
20,815
18,017
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

4
0 / 1 / 0
7,417
285
187
1,075
238
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
1 / 7 / 1
11,439
440
5,133
17,007
6,066
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

3
0 / 1 / 0
7,266
279
155
622
60
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
RoughRando
Zhong Kui
20
11 / 5 / 1
16,009
616
40,255
36,919
23,737
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
19
19
Kills
15
15
Deaths
19
27
Assists
4
Player
Kills
Deaths
Assists
KDA
W
5
6
4
1.17
L
Bellona
BATMAN800
Bellona
3
5
2
0.8
L
0
1
0
0
L
1
7
1
0.21
W
Sylvanus
EggSupreme
Sylvanus
2
1
11
7.5
W
Medusa
Ndengina
Medusa
9
5
4
2.2
L
0
1
0
0
L
Zhong Kui
RoughRando
Zhong Kui
11
5
1
2.3
W
Cthulhu
Sexyboy101
Cthulhu
3
3
7
2.17
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,831
Damage
55,390
108,320
Taken
76,438
106,469
Mitigated
48,118
51,298
Healing
28,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,500
2,024
11,113
11,583
24,522
11,788
3,518
10,488
14,034
136,270
0
L
Bellona
BATMAN800
Bellona
9,660
2,628
0
1,881
20,815
18,017
796
11,153
9,552
0
51,676
L
187
95
0
344
1,075
238
0
397
678
0
2,525
L
5,133
237
0
2,042
17,007
6,066
2,865
7,957
8,975
54,712
0
W
Sylvanus
EggSupreme
Sylvanus
8,227
1,516
4,888
11,868
36,215
50,475
657
13,111
23,104
44,265
0
W
Medusa
Ndengina
Medusa
17,087
10,389
0
3,652
18,277
7,643
5,744
11,684
6,593
0
88,226
L
155
102
0
50
622
60
0
166
456
0
155
L
Zhong Kui
RoughRando
Zhong Kui
40,255
15,119
0
24,557
36,919
23,737
2,255
18,588
17,831
156,900
0
W
Cthulhu
Sexyboy101
Cthulhu
13,017
262
1,217
6,954
29,194
36,546
862
14,813
14,381
86,549
0
W
0
0
0
23
112
17
0
0
112
0
1,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,069
Gold Earned
54,472
507
Minions Killed
418
0
Camps Cleared
0
1,905,115
Distance Traveled
1,402,506
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
14,428
555
185
7
0
504,854
3
L
Bellona
12,341
475
91
4
0
484,567
2
L
Mercury
7,417
285
9
0
0
42,357
0
L
Scylla
11,439
440
94
4
0
434,413
7
W
Sylvanus
13,303
512
56
2
0
437,267
2
W
Medusa
14,338
551
111
4
0
432,466
0
L
Ullr
7,266
279
0
0
0
18,287
0
L
Zhong Kui
16,009
616
224
9
0
422,882
0
W
Cthulhu
13,616
524
150
6
0
519,180
6
W
Kali
8,384
322
5
0
0
11,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role