Player Matchup

Cthulhu
Cthulhu
A Lonely Liv
Cthulhu
Level 8
God Stats
3W - 0L
1,739 SR
Queue Stats
45W - 17L
1,582 Elo+
Party 1
Ne Zha
Ne Zha
BaggingSpree
Ne Zha
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
224W - 145L
1,582 Elo+
Party 1
Neith
Neith
BigAlf0110
Neith
Level 13
God Stats
14W - 3L
1,324 SR
Queue Stats
46W - 25L
1,582 Elo+
Party 1
Izanami
Izanami
DininDaermon
Izanami
Level 28
God Stats
8W - 3L
1,500 SR
Queue Stats
52W - 39L
1,500 Elo+
Solo
Kukulkan
Kukulkan
clemmbo97
Kukulkan
Level 26
God Stats
40W - 42L
1,500 SR
Queue Stats
299W - 314L
1,582 Elo+
Party 1
Team Averages
Level 46
1,513 SR
1,566 Elo+

VS

Team Averages
Level 19
1,546 SR
1,486 Elo+
Pele
Pele
SoldierPirate
Pele
Level 16
God Stats
1W - 1L
1,715 SR
Queue Stats
2W - 2L
1,688 Elo+
Solo
Hel
Hel
Tempest__Titan
Hel
Level 4
God Stats
6W - 5L
1,500 SR
Queue Stats
103W - 98L
1,696 Elo+
Solo
Chang'e
Chang'e
TootsnHoots507
Chang'e
Level 27
God Stats
4W - 4L
1,500 SR
Queue Stats
180W - 165L
1,195 Elo+
Solo
Cernunnos
Cernunnos
daniisp4
Cernunnos
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,351 Elo+
Solo
Anubis
Anubis
loqu
Anubis
Level 18
God Stats
4W - 4L
1,514 SR
Queue Stats
4W - 4L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
A Lonely Liv
Cthulhu
15
1 / 2 / 6
11,127
464
3,057
12,939
11,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ne Zha
20
20 / 0 / 6
16,519
688
30,990
24,460
11,035
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Neith
16
1 / 3 / 6
10,954
456
4,896
10,902
3,742
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
DininDaermon
Izanami
20
2 / 5 / 0
14,955
623
6,469
15,534
6,384
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
clemmbo97
Kukulkan
20
9 / 1 / 7
13,608
567
12,604
11,928
5,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 8 / 3
9,703
404
5,740
19,148
5,627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 9 / 1
10,607
442
6,925
18,253
6,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
5 / 1 / 0
13,830
576
13,531
14,635
11,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cernunnos
daniisp4
Cernunnos
18
4 / 4 / 1
11,616
484
15,248
18,775
6,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
loqu
Anubis
15
0 / 11 / 2
9,682
403
3,105
15,451
7,766
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
18
33
Kills
11
11
Deaths
33
25
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
A Lonely Liv
Cthulhu
1
2
6
2
W
Ne Zha
20
0
6
23
W
Neith
1
3
6
1.33
W
Izanami
DininDaermon
Izanami
2
5
0
0.4
L
0
8
3
0.19
L
2
9
1
0.28
L
5
1
0
5
W
Kukulkan
clemmbo97
Kukulkan
9
1
7
12.5
L
Cernunnos
daniisp4
Cernunnos
4
4
1
1.13
L
Anubis
loqu
Anubis
0
11
2
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,016
Damage
44,549
75,763
Taken
86,262
38,010
Mitigated
38,059
30,946
Healing
31,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
A Lonely Liv
Cthulhu
3,057
34
0
1,553
12,939
11,353
170
2,683
10,256
24,961
0
W
Ne Zha
30,990
14,754
0
15,958
24,460
11,035
1,420
5,339
19,121
0
180,688
W
Neith
4,896
1,992
0
2,371
10,902
3,742
1,308
3,396
7,506
0
57,199
W
Izanami
DininDaermon
Izanami
6,469
4,994
0
5,187
15,534
6,384
5,450
10,785
4,749
0
115,591
L
5,740
1,237
0
4,849
19,148
5,627
0
2,592
16,556
0
55,542
L
6,925
158
1,035
4,785
18,253
6,389
1,856
2,383
15,870
67,071
0
L
13,531
805
404
8,800
14,635
11,482
268
1,559
13,076
107,636
0
W
Kukulkan
clemmbo97
Kukulkan
12,604
1,585
0
5,877
11,928
5,496
1,584
3,852
8,076
88,201
0
L
Cernunnos
daniisp4
Cernunnos
15,248
6,977
0
8,298
18,775
6,795
0
3,329
15,446
0
84,108
L
Anubis
loqu
Anubis
3,105
262
0
3,141
15,451
7,766
1,196
5,798
9,653
36,354
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,163
Gold Earned
55,438
715
Minions Killed
608
0
Camps Cleared
0
2,231,150
Distance Traveled
2,019,170
21
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,127
464
28
1
0
504,627
0
W
Ne Zha
16,519
688
202
8
0
518,541
5
W
Neith
10,954
456
91
4
0
402,709
6
W
Izanami
14,955
623
247
10
0
347,883
0
L
Pele
9,703
404
86
4
0
485,062
0
L
Hel
10,607
442
118
5
0
372,144
2
L
Chang'e
13,830
576
226
9
0
400,616
6
W
Kukulkan
13,608
567
147
6
0
457,390
10
L
Cernunnos
11,616
484
120
5
0
427,581
5
L
Anubis
9,682
403
58
2
0
333,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role