Player Matchup

Fenrir
Fenrir
JonathanS710
Fenrir
Level 29
God Stats
20W - 15L
1,294 SR
Queue Stats
58W - 56L
1,839 Elo+
Party 1
Danzaburou
Danzaburou
Leo_M29
Danzaburou
Level 25
God Stats
9W - 4L
1,353 SR
Queue Stats
10W - 4L
1,500 Elo+
Party 1
Ymir
Ymir
TTV_kissonnalips
Ymir
Level 49
God Stats
9W - 10L
1,353 SR
Queue Stats
54W - 64L
1,500 Elo+
Party 1
Team Averages
Level 34
1,333 SR
1,613 Elo+

VS

Team Averages
Level 24
1,373 SR
1,362 Elo+
Thoth
Thoth
JH13CJ3
Thoth
Level 18
God Stats
2W - 10L
1,119 SR
Queue Stats
11W - 16L
1,003 Elo+
Solo
Danzaburou
Danzaburou
Soled_ByDaniel1
Danzaburou
Level 28
God Stats
1W - 4L
1,500 SR
Queue Stats
44W - 75L
1,741 Elo+
Solo
Izanami
Izanami
rayinthehouse
Izanami
Level 25
God Stats
2W - 5L
1,500 SR
Queue Stats
18W - 32L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
6 / 1 / 5
10,737
671
7,853
9,670
4,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Leo_M29
Danzaburou
14
3 / 0 / 7
10,629
664
9,138
5,675
2,208
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
4 / 0 / 4
10,240
640
4,419
4,677
4,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
JH13CJ3
Thoth
8
0 / 1 / 1
8,016
501
2,206
3,288
725
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Danzaburou
Soled_ByDaniel1
Danzaburou
12
0 / 9 / 0
8,856
554
1,791
12,303
5,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Izanami
13
0 / 5 / 1
8,764
548
4,697
13,260
4,471
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
2
13
Kills
0
1
Deaths
15
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Thoth
JH13CJ3
Thoth
0
1
1
0.5
W
Fenrir
6
1
5
8.5
W
Danzaburou
Leo_M29
Danzaburou
3
0
7
6.5
L
Danzaburou
Soled_ByDaniel1
Danzaburou
0
9
0
0
W
4
0
4
6
L
Izanami
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,410
Damage
8,694
20,022
Taken
28,851
10,363
Mitigated
10,574
4,990
Healing
1,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
JH13CJ3
Thoth
2,206
201
0
0
3,288
725
0
197
3,091
8,155
0
W
Fenrir
7,853
1,704
166
1,776
9,670
4,043
1,076
616
9,054
0
26,952
W
Danzaburou
Leo_M29
Danzaburou
9,138
1,108
795
1,661
5,675
2,208
1,609
1,077
4,598
0
39,783
L
Danzaburou
Soled_ByDaniel1
Danzaburou
1,791
215
0
629
12,303
5,378
0
2,004
10,299
0
13,636
W
4,419
644
0
592
4,677
4,112
573
567
4,110
18,259
0
L
Izanami
4,697
2,024
0
800
13,260
4,471
207
2,262
10,998
0
37,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,606
Gold Earned
25,636
130
Minions Killed
95
0
Camps Cleared
0
686,943
Distance Traveled
545,231
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,016
501
10
1
0
100,912
1
W
Fenrir
10,737
671
37
2
0
280,550
5
W
Danzaburou
10,629
664
62
4
0
264,206
1
L
Danzaburou
8,856
554
21
1
0
194,115
0
W
Ymir
10,240
640
31
2
0
142,187
0
L
Izanami
8,764
548
64
4
0
250,204
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role