Player Matchup

Fenrir
Fenrir
FreedomEagle914
Fenrir
Level 37
God Stats
2W - 3L
1,400 SR
Queue Stats
7W - 11L
1,443 Elo+
Party 2
Izanami
Izanami
MGPreacher
Izanami
Level 6
God Stats
3W - 4L
1,440 SR
Queue Stats
3W - 6L
1,443 Elo+
Party 2
Thor
Thor
YT_Rinzuclan
Thor
Level 7
God Stats
5W - 4L
1,404 SR
Queue Stats
84W - 108L
1,266 Elo+
Party 3
Danzaburou
Danzaburou
samer_289
Danzaburou
Level 9
God Stats
7W - 5L
1,533 SR
Queue Stats
129W - 166L
1,359 Elo+
Party 3
Chaac
Chaac
swagyboss
Chaac
Level 14
God Stats
1W - 3L
1,500 SR
Queue Stats
10W - 17L
1,371 Elo+
Party 2
Team Averages
Level 15
1,456 SR
1,376 Elo+

VS

Team Averages
Level 14
1,591 SR
1,597 Elo+
Merlin
Merlin
MRNuke12
Merlin
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,629 Elo+
Party 1
Hachiman
Hachiman
Simmegaming
Hachiman
Level 11
God Stats
2W - 0L
1,733 SR
Queue Stats
3W - 0L
1,750 Elo+
Party 1
Cthulhu
Cthulhu
Spacinn
Cthulhu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Bellona
Bellona
gaygamer12
Bellona
Level 18
God Stats
2W - 0L
1,722 SR
Queue Stats
4W - 1L
1,605 Elo+
Party 1
Ne Zha
Ne Zha
tabthe10
Ne Zha
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 9 / 4
8,518
473
7,246
15,380
5,437
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Izanami
MGPreacher
Izanami
11
2 / 12 / 4
7,602
422
6,645
12,536
3,651
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

11
1 / 9 / 0
7,560
420
3,778
12,132
3,473
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
samer_289
Danzaburou
13
4 / 5 / 0
9,348
519
7,998
12,222
4,702
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
swagyboss
Chaac
12
4 / 10 / 4
8,049
447
8,544
18,698
17,012
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
MRNuke12
Merlin
15
9 / 6 / 14
9,869
548
13,912
10,589
3,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
Simmegaming
Hachiman
16
9 / 4 / 19
9,863
548
13,680
13,381
4,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
Spacinn
Cthulhu
5
0 / 4 / 0
5,695
316
1,130
3,377
1,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bellona
gaygamer12
Bellona
17
13 / 0 / 12
11,200
622
12,671
11,989
11,712
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ne Zha
tabthe10
Ne Zha
18
12 / 0 / 3
10,986
610
14,489
12,705
8,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
91
13
Kills
43
45
Deaths
14
12
Assists
48
Player
Kills
Deaths
Assists
KDA
L
2
9
4
0.44
L
Izanami
MGPreacher
Izanami
2
12
4
0.33
W
Merlin
MRNuke12
Merlin
9
6
14
2.67
W
Hachiman
Simmegaming
Hachiman
9
4
19
4.63
W
Cthulhu
Spacinn
Cthulhu
0
4
0
0
L
1
9
0
0.11
W
Bellona
gaygamer12
Bellona
13
0
12
19
L
Danzaburou
samer_289
Danzaburou
4
5
0
0.8
L
Chaac
swagyboss
Chaac
4
10
4
0.6
W
Ne Zha
tabthe10
Ne Zha
12
0
3
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,211
Damage
55,882
70,968
Taken
52,041
34,275
Mitigated
29,083
10,963
Healing
11,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,246
1,833
159
3,663
15,380
5,437
687
3,183
12,072
0
46,050
L
Izanami
MGPreacher
Izanami
6,645
4,744
0
391
12,536
3,651
702
3,183
9,228
0
31,981
W
Merlin
MRNuke12
Merlin
13,912
2,191
0
1,300
10,589
3,450
934
0
10,589
41,874
0
W
Hachiman
Simmegaming
Hachiman
13,680
9,178
0
6,431
13,381
4,226
1,047
0
13,381
0
37,732
W
Cthulhu
Spacinn
Cthulhu
1,130
385
0
12
3,377
1,207
0
0
3,377
4,689
0
L
3,778
1,003
0
1,000
12,132
3,473
90
1,098
10,509
0
26,147
W
Bellona
gaygamer12
Bellona
12,671
3,566
0
1,044
11,989
11,712
594
0
11,989
0
66,972
L
Danzaburou
samer_289
Danzaburou
7,998
3,849
0
2,523
12,222
4,702
2,442
908
10,941
0
48,319
L
Chaac
swagyboss
Chaac
8,544
1,642
0
3,227
18,698
17,012
191
6,670
11,903
0
19,640
W
Ne Zha
tabthe10
Ne Zha
14,489
3,042
0
3,189
12,705
8,488
1,974
0
12,705
0
56,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,077
Gold Earned
47,613
301
Minions Killed
314
0
Camps Cleared
0
1,428,767
Distance Traveled
1,459,359
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,518
473
69
4
0
316,246
0
L
Izanami
7,602
422
64
4
0
252,516
5
W
Merlin
9,869
548
67
4
0
322,529
3
W
Hachiman
9,863
548
51
3
0
307,214
1
W
Cthulhu
5,695
316
3
0
0
88,666
0
L
Thor
7,560
420
53
3
0
287,544
2
W
Bellona
11,200
622
112
6
0
392,532
0
L
Danzaburou
9,348
519
92
5
0
275,887
2
L
Chaac
8,049
447
23
1
0
296,574
4
W
Ne Zha
10,986
610
81
5
0
348,418
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role