Player Matchup

Ares
Ares
AnimeTiddies339
Ares
Level 42
God Stats
29W - 23L
1,500 SR
Queue Stats
334W - 243L
1,535 Elo+
Party 3
Vamana
Vamana
AptyChi
Vamana
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 37L
1,538 Elo+
Party 3
Anubis
Anubis
GWFU CHAMPI0N
Anubis
Level 16
God Stats
9W - 12L
1,616 SR
Queue Stats
21W - 26L
1,542 Elo+
Party 2
Bacchus
Bacchus
Juanny Sins9721
Bacchus
Level 124
God Stats
41W - 38L
1,586 SR
Queue Stats
438W - 413L
1,429 Elo+
Party 2
Heimdallr
Heimdallr
Prince90
Heimdallr
Level 149
God Stats
76W - 43L
1,715 SR
Queue Stats
824W - 676L
1,520 Elo+
Party 3
Team Averages
Level 92
1,583 SR
1,513 Elo+

VS

Team Averages
Level 105
1,500 SR
1,861 Elo+
King Arthur
King Arthur
 
King Arthur
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
OMG_itsaDiNo
Fafnir
Level 147
God Stats
11W - 1L
1,500 SR
Queue Stats
373W - 214L
1,929 Elo+
Party 1
Merlin
Merlin
Toxic_Schnee
Merlin
Level 159
God Stats
4W - 4L
1,500 SR
Queue Stats
174W - 126L
2,120 Elo+
Party 1
Susano
Susano
Toxic_Wickling
Susano
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 1L
2,258 Elo+
Party 1
Hachiman
Hachiman
youngboytj2003
Hachiman
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 52L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 2 / 1
4,690
469
2,280
6,660
2,309
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Vamana
AptyChi
Vamana
10
1 / 4 / 0
5,578
558
5,572
9,912
8,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

7
0 / 6 / 0
4,649
465
1,835
6,369
2,599
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
1 / 2 / 2
5,240
524
2,708
5,015
2,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes

Shoes

+6%
Movement Speed

Heimdallr
Prince90
Heimdallr
11
2 / 0 / 2
6,208
621
6,040
5,663
2,016
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
5 / 1 / 0
6,565
657
8,086
9,739
4,518
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fafnir
8
1 / 0 / 7
5,736
574
2,671
5,834
3,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Merlin
9
1 / 0 / 8
5,814
581
5,625
3,337
919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
7 / 2 / 1
6,292
629
5,290
7,484
2,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hachiman
7
0 / 3 / 1
4,622
462
2,061
4,217
910
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
31
6
Kills
14
14
Deaths
6
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
5
1
0
5
L
2
2
1
1.25
L
Vamana
AptyChi
Vamana
1
4
0
0.25
L
0
6
0
0
L
1
2
2
1
W
Fafnir
1
0
7
4.5
L
Heimdallr
Prince90
Heimdallr
2
0
2
3
W
Merlin
1
0
8
5
W
7
2
1
3.75
W
Hachiman
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,435
Damage
23,733
33,619
Taken
30,611
17,935
Mitigated
11,975
11,735
Healing
9,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
8,086
2,114
0
3,169
9,739
4,518
0
612
8,709
0
34,542
L
2,280
126
220
1,774
6,660
2,309
0
2,276
4,234
8,827
0
L
Vamana
AptyChi
Vamana
5,572
2,617
0
4,276
9,912
8,733
0
917
8,933
0
31,763
L
1,835
94
0
1,287
6,369
2,599
0
2,050
4,107
19,000
0
L
2,708
238
0
774
5,015
2,278
0
1,722
3,258
13,744
0
W
Fafnir
2,671
438
0
2,177
5,834
3,468
0
2,528
3,281
8,491
0
L
Heimdallr
Prince90
Heimdallr
6,040
3,270
0
3,404
5,663
2,016
504
784
4,791
0
42,773
W
Merlin
5,625
527
0
900
3,337
919
0
1,340
1,997
31,763
0
W
5,290
1,769
0
3,066
7,484
2,160
0
1,446
6,038
0
25,140
W
Hachiman
2,061
590
222
381
4,217
910
0
897
3,320
0
14,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,365
Gold Earned
29,029
231
Minions Killed
213
0
Camps Cleared
0
928,246
Distance Traveled
1,069,256
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,565
657
69
7
0
210,385
0
L
Ares
4,690
469
13
1
0
199,148
1
L
Vamana
5,578
558
67
7
0
183,105
1
L
Anubis
4,649
465
37
4
0
167,640
0
L
Bacchus
5,240
524
29
3
0
196,068
3
W
Fafnir
5,736
574
12
1
0
208,750
3
L
Heimdallr
6,208
621
85
9
0
182,285
4
W
Merlin
5,814
581
65
7
0
200,649
2
W
Susano
6,292
629
46
5
0
276,305
1
W
Hachiman
4,622
462
21
2
0
173,167
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role