Player Matchup

Ganesha
Ganesha
ADSCGR
Ganesha
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 15L
1,422 Elo+
Solo
Susano
Susano
Extremepanda45
Susano
Level 8
God Stats
1W - 0L
1,143 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Zeus
Zeus
GokuDeSangre
Zeus
Level 21
God Stats
7W - 11L
1,208 SR
Queue Stats
35W - 40L
1,270 Elo+
Solo
Nemesis
Nemesis
JamesCharless
Nemesis
Level 13
God Stats
3W - 3L
1,169 SR
Queue Stats
5W - 8L
1,342 Elo+
Solo
Heimdallr
Heimdallr
Zombificus
Heimdallr
Level 16
God Stats
8W - 10L
1,203 SR
Queue Stats
104W - 91L
1,308 Elo+
Solo
Team Averages
Level 15
1,244 SR
1,368 Elo+

VS

Team Averages
Level 4
1,500 SR
1,547 Elo+
Kukulkan
Kukulkan
FireDragon1717
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Generalwesley
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Bakasura
Bakasura
SSREKZ
Bakasura
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,733 Elo+
Party 1
Artemis
Artemis
urarakabby
Artemis
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Neith
Neith
yothegran
Neith
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
ADSCGR
Ganesha
16
3 / 0 / 32
10,318
1,290
12,114
8,421
7,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
9 / 3 / 17
9,825
1,228
11,858
7,146
5,439
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

11
0 / 2 / 7
7,610
951
1,851
1,652
440
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nemesis
15
19 / 3 / 11
11,387
1,423
14,831
8,088
3,300
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heimdallr
Zombificus
Heimdallr
16
12 / 2 / 16
10,880
1,360
12,334
5,381
2,494
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Team 1 Tickets

388

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
13
1 / 10 / 4
8,009
1,001
4,700
10,210
3,639
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
11
2 / 9 / 2
8,464
1,058
4,661
14,359
9,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
SSREKZ
Bakasura
13
5 / 12 / 3
9,038
1,130
8,327
16,830
6,725
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artemis
urarakabby
Artemis
12
2 / 8 / 2
7,830
979
4,194
10,856
3,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
yothegran
Neith
8
0 / 5 / 1
6,602
825
1,030
4,996
1,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
22
43
Kills
10
10
Deaths
44
83
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ganesha
ADSCGR
Ganesha
3
0
32
19
W
9
3
17
5.83
L
Kukulkan
1
10
4
0.3
L
Cthulhu
2
9
2
0.33
W
0
2
7
1.75
W
Nemesis
19
3
11
8.17
L
Bakasura
SSREKZ
Bakasura
5
12
3
0.54
W
Heimdallr
Zombificus
Heimdallr
12
2
16
10
L
Artemis
urarakabby
Artemis
2
8
2
0.38
L
Neith
yothegran
Neith
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,988
Damage
22,912
30,688
Taken
57,251
18,768
Mitigated
24,220
5,641
Healing
1,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
ADSCGR
Ganesha
12,114
2,339
0
1,072
8,421
7,095
0
1,618
6,281
18,548
0
W
11,858
5,242
426
426
7,146
5,439
0
2,295
4,671
0
23,844
L
Kukulkan
4,700
1,577
0
0
10,210
3,639
0
2,597
7,610
15,580
0
L
Cthulhu
4,661
960
0
215
14,359
9,066
0
3,193
11,166
10,211
0
W
1,851
1,133
306
40
1,652
440
0
567
1,060
7,954
0
W
Nemesis
14,831
10,058
0
2,220
8,088
3,300
0
2,470
5,448
0
19,717
L
Bakasura
SSREKZ
Bakasura
8,327
5,971
0
411
16,830
6,725
0
3,819
13,011
0
9,954
W
Heimdallr
Zombificus
Heimdallr
12,334
8,335
0
1,151
5,381
2,494
0
2,034
3,235
0
36,357
L
Artemis
urarakabby
Artemis
4,194
3,706
0
793
10,856
3,466
0
2,814
8,042
0
5,251
L
Neith
yothegran
Neith
1,030
925
0
217
4,996
1,324
0
1,542
3,454
0
1,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,020
Gold Earned
39,943
131
Minions Killed
50
2
Camps Cleared
0
598,957
Distance Traveled
408,743
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
10,318
1,290
5
1
0
165,728
0
W
Susano
9,825
1,228
46
6
0
128,047
3
L
Kukulkan
8,009
1,001
29
4
0
95,714
1
L
Cthulhu
8,464
1,058
10
1
0
63,594
0
W
Zeus
7,610
951
14
2
0
33,071
0
W
Nemesis
11,387
1,423
12
2
0
140,272
0
L
Bakasura
9,038
1,130
8
1
0
132,163
1
W
Heimdallr
10,880
1,360
54
7
2
131,839
1
L
Artemis
7,830
979
2
0
0
92,080
0
L
Neith
6,602
825
1
0
0
25,192
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role