Player Matchup

Loki
Loki
Gabrieldsfreitas
Loki
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
MoicsBR
Ares
Level 69
God Stats
6W - 3L
1,500 SR
Queue Stats
102W - 73L
1,583 Elo+
Solo
Hou Yi
Hou Yi
NicolauPescador
Hou Yi
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,564 Elo+
Solo
Sun Wukong
Sun Wukong
Shallok
Sun Wukong
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Zocllker
Eset
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 85L
1,621 Elo+
Solo
Team Averages
Level 114
1,500 SR
1,554 Elo+

VS

Team Averages
Level 103
1,586 SR
1,541 Elo+
Ne Zha
Ne Zha
FelipeANl
Ne Zha
Level 108
God Stats
2W - 0L
1,715 SR
Queue Stats
222W - 224L
1,855 Elo+
Party 1
Ares
Ares
Rillee
Ares
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
115W - 105L
1,326 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
bluebirds2
Ah Muzen Cab
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,328 Elo+
Party 1
Scylla
Scylla
jodores
Scylla
Level 128
God Stats
3W - 2L
1,715 SR
Queue Stats
126W - 129L
1,708 Elo+
Solo
Bellona
Bellona
santyakd1012
Bellona
Level 60
God Stats
10W - 5L
1,500 SR
Queue Stats
88W - 79L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 2
8,742
583
4,757
7,853
4,741
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ares
MoicsBR
Ares
9
0 / 2 / 1
6,043
403
5,870
11,192
5,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
1 / 4 / 1
6,493
433
5,415
8,987
2,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
Shallok
Sun Wukong
13
0 / 1 / 0
7,167
478
4,560
11,931
10,088
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Eset
8
1 / 7 / 1
6,096
406
4,548
7,935
2,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
FelipeANl
Ne Zha
16
4 / 1 / 8
9,342
623
7,758
10,415
6,663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ares
Rillee
Ares
12
3 / 2 / 5
7,777
518
6,860
12,404
7,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Muzen Cab
bluebirds2
Ah Muzen Cab
12
2 / 0 / 4
7,537
502
5,808
3,085
1,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Scylla
jodores
Scylla
13
6 / 3 / 5
8,306
554
7,353
7,656
2,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
santyakd1012
Bellona
14
1 / 0 / 0
8,187
546
5,594
8,798
7,811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
38
6
Kills
16
16
Deaths
6
5
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
FelipeANl
Ne Zha
4
1
8
8
L
4
2
2
2.5
L
Ares
MoicsBR
Ares
0
2
1
0.25
L
1
4
1
0.38
W
Ares
Rillee
Ares
3
2
5
2.75
L
Sun Wukong
Shallok
Sun Wukong
0
1
0
0
L
Eset
1
7
1
0.21
W
Ah Muzen Cab
bluebirds2
Ah Muzen Cab
2
0
4
4
W
Scylla
jodores
Scylla
6
3
5
2.83
W
Bellona
santyakd1012
Bellona
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,150
Damage
33,373
47,898
Taken
42,358
25,034
Mitigated
26,019
11,888
Healing
13,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
FelipeANl
Ne Zha
7,758
2,707
0
2,137
10,415
6,663
0
2,585
7,830
7,836
65,017
L
4,757
1,638
0
1,342
7,853
4,741
0
2,810
4,992
4,387
57,986
L
Ares
MoicsBR
Ares
5,870
420
0
2,077
11,192
5,305
0
3,567
7,497
19,863
0
L
5,415
2,403
0
2,324
8,987
2,810
0
3,163
5,784
0
29,799
W
Ares
Rillee
Ares
6,860
275
0
3,281
12,404
7,806
694
3,090
9,289
19,443
0
L
Sun Wukong
Shallok
Sun Wukong
4,560
822
0
4,301
11,931
10,088
0
3,101
8,784
936
35,402
L
Eset
4,548
111
252
1,592
7,935
2,090
0
2,000
5,709
19,127
0
W
Ah Muzen Cab
bluebirds2
Ah Muzen Cab
5,808
1,469
0
1,718
3,085
1,031
1,053
1,109
1,951
0
42,267
W
Scylla
jodores
Scylla
7,353
552
0
1,581
7,656
2,708
310
4,196
3,460
35,660
0
W
Bellona
santyakd1012
Bellona
5,594
2,501
0
4,698
8,798
7,811
747
126
8,254
5,632
46,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,541
Gold Earned
41,149
343
Minions Killed
402
0
Camps Cleared
0
1,346,771
Distance Traveled
1,504,184
21
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,342
623
126
8
0
359,109
8
L
Loki
8,742
583
124
8
0
297,219
1
L
Ares
6,043
403
28
2
0
303,307
6
L
Hou Yi
6,493
433
70
5
0
237,275
3
W
Ares
7,777
518
17
1
0
295,720
2
L
Sun Wukong
7,167
478
80
5
0
298,824
6
L
Eset
6,096
406
41
3
0
210,146
5
W
Ah Muzen Cab
7,537
502
82
5
0
268,529
2
W
Scylla
8,306
554
72
5
0
283,747
1
W
Bellona
8,187
546
105
7
0
297,079
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role