Player Matchup

Raijin
Raijin
Bronze III
 
Raijin
Bronze III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Set
Set
Bronze III
CarlosRguezF
Set
Bronze III
Level 109
God Stats
2W - 2L
1,500 SR
Queue Stats
19W - 19L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Bronze III
Um_sonho_e4bots
Erlang Shen
Bronze III
Level 33
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 2L
1,500 MMR
Solo
Apollo
Apollo
Bronze III
buttmuncha
Apollo
Bronze III
Level 160
God Stats
55W - 55L
1,511 SR
Queue Stats
511W - 471L
1,500 MMR
Party 2
Sun Wukong
Sun Wukong
Bronze III
oTPC
Sun Wukong
Bronze III
Level 126
God Stats
4W - 4L
1,288 SR
Queue Stats
24W - 15L
1,500 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 118
1,460 SR
1,500 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 118
1,583 SR
1,500 MMR
Fenrir
Fenrir
Bronze III
Abysss J
Fenrir
Bronze III
Level 129
God Stats
13W - 5L
1,500 SR
Queue Stats
77W - 44L
1,500 MMR
Party 3
Tyr
Tyr
Bronze III
Annonymus3
Tyr
Bronze III
Level 132
God Stats
0W - 1L
1,692 SR
Queue Stats
19W - 21L
1,500 MMR
Party 1
Tsukuyomi
Tsukuyomi
Bronze III
DDDDDRUMCODE
Tsukuyomi
Bronze III
Level 121
God Stats
8W - 7L
1,500 SR
Queue Stats
122W - 91L
1,500 MMR
Party 3
Neith
Neith
Bronze III
JR23MC-
Neith
Bronze III
Level 105
God Stats
6W - 6L
1,721 SR
Queue Stats
50W - 47L
1,500 MMR
Party 1
Baba Yaga
Baba Yaga
Bronze III
xBerzerkerx89
Baba Yaga
Bronze III
Level 102
God Stats
11W - 11L
1,500 SR
Queue Stats
107W - 109L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
17
6 / 6 / 8
11,411
571
12,441
14,036
5,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

18
6 / 5 / 8
11,843
592
9,949
17,982
9,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
Um_sonho_e4bots
Erlang Shen
15
2 / 6 / 16
10,296
515
9,546
17,721
16,685
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Apollo
buttmuncha
Apollo
19
8 / 4 / 7
12,180
609
13,151
16,303
9,818
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sun Wukong
oTPC
Sun Wukong
19
3 / 2 / 4
11,940
597
15,041
18,079
12,934
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bans
Cu ChulainnJanusBakasuraArachneDanzaburou

VS

Bans
CthulhuVulcanHeimdallrYemojaKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Abysss J
Fenrir
13
3 / 7 / 8
9,187
459
9,359
19,675
16,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
1 / 4 / 4
9,771
489
9,732
23,010
12,863
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tsukuyomi
DDDDDRUMCODE
Tsukuyomi
18
13 / 6 / 8
11,519
576
21,441
17,826
8,068
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
JR23MC-
Neith
15
0 / 5 / 4
8,936
447
3,647
10,719
3,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baba Yaga
xBerzerkerx89
Baba Yaga
16
6 / 3 / 9
10,071
504
13,377
13,197
5,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
56
25
Kills
23
23
Deaths
25
43
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
6
6
8
1.67
L
Fenrir
Abysss J
Fenrir
3
7
8
1
L
1
4
4
0.75
W
6
5
8
2
L
Tsukuyomi
DDDDDRUMCODE
Tsukuyomi
13
6
8
2.83
L
Neith
JR23MC-
Neith
0
5
4
0.4
W
Erlang Shen
Um_sonho_e4bots
Erlang Shen
2
6
16
1.67
W
Apollo
buttmuncha
Apollo
8
4
7
2.88
W
Sun Wukong
oTPC
Sun Wukong
3
2
4
2.5
L
Baba Yaga
xBerzerkerx89
Baba Yaga
6
3
9
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,128
Damage
57,556
84,121
Taken
84,427
53,991
Mitigated
46,585
24,209
Healing
19,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
12,441
1,246
401
2,127
14,036
5,202
728
4,248
9,604
71,435
0
L
Fenrir
Abysss J
Fenrir
9,359
1,410
0
1,313
19,675
16,509
0
2,818
16,757
184
26,137
L
9,732
1,380
0
8,206
23,010
12,863
0
1,507
21,375
0
69,723
W
9,949
3,298
0
8,434
17,982
9,352
602
2,117
15,805
0
85,686
L
Tsukuyomi
DDDDDRUMCODE
Tsukuyomi
21,441
6,003
0
3,776
17,826
8,068
0
3,061
14,549
0
77,863
L
Neith
JR23MC-
Neith
3,647
1,655
0
3,281
10,719
3,268
0
1,355
9,308
0
53,166
W
Erlang Shen
Um_sonho_e4bots
Erlang Shen
9,546
4,687
0
4,068
17,721
16,685
610
2,920
14,628
5,907
26,676
W
Apollo
buttmuncha
Apollo
13,151
6,006
0
3,682
16,303
9,818
0
1,633
14,594
7,450
94,990
W
Sun Wukong
oTPC
Sun Wukong
15,041
3,370
0
5,497
18,079
12,934
1,934
1,975
15,947
381
90,146
L
Baba Yaga
xBerzerkerx89
Baba Yaga
13,377
313
0
2,761
13,197
5,877
0
4,811
8,103
67,589
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,670
Gold Earned
49,484
629
Minions Killed
496
0
Camps Cleared
0
1,951,497
Distance Traveled
2,025,166
22
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
11,411
571
134
7
0
347,183
6
L
Fenrir
9,187
459
31
2
0
426,746
3
L
Tyr
9,771
489
117
6
0
445,718
2
W
Set
11,843
592
121
6
0
404,876
4
L
Tsukuyomi
11,519
576
127
6
0
424,893
3
L
Neith
8,936
447
104
5
0
341,922
7
W
Erlang Shen
10,296
515
43
2
0
410,715
6
W
Apollo
12,180
609
158
8
0
395,980
3
W
Sun Wukong
11,940
597
173
9
0
392,743
3
L
Baba Yaga
10,071
504
117
6
0
385,887
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role