Player Matchup

Loki
Loki
DonnyAssassino
Loki
Level 21
God Stats
10W - 12L
1,464 SR
Queue Stats
12W - 19L
1,390 Elo+
Party 1
Cthulhu
Cthulhu
Rv_FortySeven
Cthulhu
Level 28
God Stats
18W - 11L
1,725 SR
Queue Stats
57W - 60L
1,421 Elo+
Party 1
Ymir
Ymir
Tanertrd
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,165 Elo+
Solo
Tsukuyomi
Tsukuyomi
itsKevTheHyena
Tsukuyomi
Level 27
God Stats
11W - 15L
1,446 SR
Queue Stats
11W - 16L
1,392 Elo+
Party 1
Aphrodite
Aphrodite
koroushshivaee
Aphrodite
Level 21
God Stats
61W - 38L
1,595 SR
Queue Stats
297W - 276L
1,524 Elo+
Solo
Team Averages
Level 21
1,546 SR
1,378 Elo+

VS

Team Averages
Level 22
1,484 SR
1,583 Elo+
Hachiman
Hachiman
Ba6rE
Hachiman
Level 24
God Stats
2W - 0L
1,312 SR
Queue Stats
10W - 5L
1,151 Elo+
Solo
Vamana
Vamana
BksNzo
Vamana
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 42L
1,698 Elo+
Party 2
Cernunnos
Cernunnos
DaRk_ZzeRe
Cernunnos
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
33W - 35L
1,698 Elo+
Party 2
Tsukuyomi
Tsukuyomi
GhOsT_Wa76RRiOr
Tsukuyomi
Level 40
God Stats
1W - 3L
1,500 SR
Queue Stats
18W - 28L
1,698 Elo+
Party 2
Fenrir
Fenrir
La-squale-banane
Fenrir
Level 8
God Stats
8W - 8L
1,606 SR
Queue Stats
99W - 97L
1,669 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 14 / 12
13,785
985
21,524
31,036
12,958
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
20
2 / 5 / 11
13,183
942
15,885
25,228
17,807
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ymir
19
2 / 10 / 10
13,386
956
7,543
27,078
28,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
itsKevTheHyena
Tsukuyomi
20
11 / 6 / 6
15,050
1,075
25,003
24,568
15,119
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Aphrodite
koroushshivaee
Aphrodite
18
3 / 3 / 7
12,250
875
5,143
9,235
5,923
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Team 1 Tickets

0

VS

Team 2 Tickets

153

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Ba6rE
Hachiman
20
13 / 1 / 18
15,783
1,127
27,234
11,999
4,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Vamana
BksNzo
Vamana
19
4 / 8 / 18
13,135
938
14,644
21,264
10,487
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cernunnos
DaRk_ZzeRe
Cernunnos
20
4 / 1 / 20
13,721
980
25,018
16,910
6,793
Hidden Dagger

Hidden Dagger

+15
Physical Power

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Tsukuyomi
GhOsT_Wa76RRiOr
Tsukuyomi
20
15 / 7 / 17
16,428
1,173
30,712
17,653
7,184
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
2 / 6 / 16
12,414
887
10,587
15,684
7,997
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
127
23
Kills
38
38
Deaths
23
46
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Ba6rE
Hachiman
13
1
18
22
W
Vamana
BksNzo
Vamana
4
8
18
1.63
W
Cernunnos
DaRk_ZzeRe
Cernunnos
4
1
20
14
L
5
14
12
0.79
W
Tsukuyomi
GhOsT_Wa76RRiOr
Tsukuyomi
15
7
17
3.36
W
2
6
16
1.67
L
Cthulhu
2
5
11
1.5
L
Ymir
2
10
10
0.7
L
Tsukuyomi
itsKevTheHyena
Tsukuyomi
11
6
6
2.33
L
Aphrodite
koroushshivaee
Aphrodite
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,098
Damage
108,195
117,145
Taken
83,510
80,676
Mitigated
37,278
19,059
Healing
17,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Ba6rE
Hachiman
27,234
18,998
0
4,661
11,999
4,817
0
5,179
6,820
0
50,771
W
Vamana
BksNzo
Vamana
14,644
7,766
0
4,145
21,264
10,487
0
7,642
13,622
0
25,416
W
Cernunnos
DaRk_ZzeRe
Cernunnos
25,018
13,398
0
7,459
16,910
6,793
0
6,610
10,300
0
50,044
L
21,524
11,280
0
4,660
31,036
12,958
0
0
31,036
0
34,899
W
Tsukuyomi
GhOsT_Wa76RRiOr
Tsukuyomi
30,712
6,959
0
766
17,653
7,184
0
4,848
12,180
0
54,589
W
10,587
1,837
0
336
15,684
7,997
0
4,292
11,392
0
24,228
L
Cthulhu
15,885
1,499
0
3,252
25,228
17,807
0
0
25,228
43,980
0
L
Ymir
7,543
954
0
964
27,078
28,869
0
0
27,078
31,584
0
L
Tsukuyomi
itsKevTheHyena
Tsukuyomi
25,003
8,917
0
3,727
24,568
15,119
0
0
24,568
0
39,131
L
Aphrodite
koroushshivaee
Aphrodite
5,143
237
3,792
2,664
9,235
5,923
0
0
9,235
16,397
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,654
Gold Earned
71,481
192
Minions Killed
203
9
Camps Cleared
9
1,259,583
Distance Traveled
1,208,068
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
15,783
1,127
45
3
3
260,624
0
W
Vamana
13,135
938
28
2
2
208,536
0
W
Cernunnos
13,721
980
58
4
2
224,313
0
L
Loki
13,785
985
17
1
6
269,328
0
W
Tsukuyomi
16,428
1,173
45
3
0
266,227
0
W
Fenrir
12,414
887
27
2
2
248,368
0
L
Cthulhu
13,183
942
58
4
0
249,731
0
L
Ymir
13,386
956
62
4
1
222,722
1
L
Tsukuyomi
15,050
1,075
24
2
1
303,223
0
L
Aphrodite
12,250
875
31
2
1
214,579
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role