Player Matchup

Neith
Neith
Amtrac97
Neith
Level 9
God Stats
4W - 12L
1,500 SR
Queue Stats
23W - 46L
1,500 Elo+
Solo
Zeus
Zeus
Ko0Bit
Zeus
Level 5
God Stats
3W - 1L
1,500 SR
Queue Stats
17W - 12L
1,322 Elo+
Solo
Hera
Hera
RemmyLaveau
Hera
Level 7
God Stats
1W - 2L
1,215 SR
Queue Stats
8W - 11L
1,051 Elo+
Solo
Cthulhu
Cthulhu
Strivog
Cthulhu
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,322 Elo+
Solo
Ao Kuang
Ao Kuang
TheDankMilkman
Ao Kuang
Level 15
God Stats
4W - 5L
1,733 SR
Queue Stats
61W - 48L
1,612 Elo+
Solo
Team Averages
Level 8
1,490 SR
1,361 Elo+

VS

Team Averages
Level 13
1,512 SR
1,583 Elo+
Chang'e
Chang'e
BVNDBOY
Chang'e
Level 16
God Stats
7W - 5L
1,293 SR
Queue Stats
53W - 32L
1,704 Elo+
Solo
Artemis
Artemis
Marthalucia20
Artemis
Level 13
God Stats
1W - 4L
1,715 SR
Queue Stats
1W - 5L
1,772 Elo+
Solo
Ra
Ra
UlTRASTART
Ra
Level 15
God Stats
1W - 5L
1,407 SR
Queue Stats
14W - 19L
1,314 Elo+
Solo
Tsukuyomi
Tsukuyomi
mcdevittdog
Tsukuyomi
Level 18
God Stats
10W - 5L
1,643 SR
Queue Stats
35W - 31L
1,623 Elo+
Solo
Thor
Thor
thiagoxx11
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Amtrac97
Neith
16
1 / 5 / 7
10,454
871
2,603
8,545
2,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zeus
Ko0Bit
Zeus
20
12 / 5 / 17
14,757
1,230
28,451
9,181
3,529
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
4 / 6 / 18
12,164
1,014
9,711
8,951
3,350
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Strivog
Cthulhu
20
6 / 3 / 23
13,649
1,137
22,066
18,043
18,063
Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ao Kuang
19
14 / 8 / 11
14,849
1,237
21,470
19,705
7,896
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Team 1 Tickets

172

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BVNDBOY
Chang'e
20
7 / 8 / 18
14,727
1,227
15,764
26,466
10,341
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
18
4 / 9 / 11
12,177
1,015
10,463
23,201
8,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
12 / 13 / 10
14,773
1,231
23,161
23,590
8,881
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
mcdevittdog
Tsukuyomi
13
0 / 0 / 0
8,800
733
0
0
0
18
3 / 7 / 12
11,834
986
4,632
14,876
6,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
77
37
Kills
26
27
Deaths
37
76
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Neith
Amtrac97
Neith
1
5
7
0.9
L
Chang'e
BVNDBOY
Chang'e
7
8
18
2
W
Zeus
Ko0Bit
Zeus
12
5
17
4.1
L
Artemis
4
9
11
1.06
W
4
6
18
2.17
W
Cthulhu
Strivog
Cthulhu
6
3
23
5.83
W
Ao Kuang
14
8
11
2.44
L
12
13
10
1.31
L
Tsukuyomi
mcdevittdog
Tsukuyomi
0
0
0
0
L
3
7
12
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,301
Damage
54,020
64,425
Taken
88,133
35,787
Mitigated
34,250
8,327
Healing
14,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Amtrac97
Neith
2,603
1,198
0
733
8,545
2,949
0
4,531
4,014
0
8,068
L
Chang'e
BVNDBOY
Chang'e
15,764
2,378
3,924
5,107
26,466
10,341
0
23,590
2,676
40,077
0
W
Zeus
Ko0Bit
Zeus
28,451
4,847
0
789
9,181
3,529
0
6,465
2,716
54,445
0
L
Artemis
10,463
8,212
0
2,654
23,201
8,941
0
21,811
1,265
0
21,066
W
9,711
2,981
0
0
8,951
3,350
0
6,808
2,143
28,265
0
W
Cthulhu
Strivog
Cthulhu
22,066
1,091
117
442
18,043
18,063
0
11,071
6,972
39,795
0
W
Ao Kuang
21,470
10,605
0
6,246
19,705
7,896
0
10,050
9,655
41,496
0
L
23,161
1,686
1,104
1,361
23,590
8,881
0
21,746
1,719
53,830
0
L
Tsukuyomi
mcdevittdog
Tsukuyomi
0
0
0
0
0
0
0
0
0
0
0
L
4,632
976
0
392
14,876
6,087
0
13,926
775
0
9,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,873
Gold Earned
62,311
197
Minions Killed
166
8
Camps Cleared
4
757,258
Distance Traveled
748,026
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,454
871
6
1
1
84,684
0
L
Chang'e
14,727
1,227
61
5
1
218,290
0
W
Zeus
14,757
1,230
67
6
0
152,113
0
L
Artemis
12,177
1,015
20
2
1
161,352
2
W
Hera
12,164
1,014
49
4
1
142,271
1
W
Cthulhu
13,649
1,137
43
4
0
218,452
2
W
Ao Kuang
14,849
1,237
32
3
6
159,738
0
L
Ra
14,773
1,231
78
7
1
207,805
1
L
Tsukuyomi
8,800
733
0
0
0
0
0
L
Thor
11,834
986
7
1
1
160,579
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role