Player Matchup

Bakasura
Bakasura
Aarhon
Bakasura
Level 141
God Stats
3W - 0L
1,500 SR
Queue Stats
75W - 60L
1,368 Elo+
Party 2
Medusa
Medusa
Barosanul
Medusa
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 2
Janus
Janus
SteveyBrosRO
Janus
Level 123
God Stats
6W - 2L
1,489 SR
Queue Stats
98W - 81L
1,368 Elo+
Party 2
Aphrodite
Aphrodite
aLyNWW
Aphrodite
Level 57
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
chocovojta
Amaterasu
Level 106
God Stats
2W - 3L
1,715 SR
Queue Stats
66W - 63L
1,459 Elo+
Party 2
Team Averages
Level 115
1,541 SR
1,439 Elo+

VS

Team Averages
Level 98
1,507 SR
1,489 Elo+
Janus
Janus
DenNo1s
Janus
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
Worlic
Kali
Level 79
God Stats
3W - 2L
1,500 SR
Queue Stats
301W - 300L
1,500 Elo+
Solo
Hou Yi
Hou Yi
xGrouchycat
Hou Yi
Level 64
God Stats
11W - 15L
1,537 SR
Queue Stats
93W - 90L
1,545 Elo+
Party 1
Artio
Artio
xSocialsloth
Artio
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
鬼oni鬼
Bellona
Level 148
God Stats
2W - 3L
1,500 SR
Queue Stats
125W - 123L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Aarhon
Bakasura
13
5 / 2 / 4
7,787
599
5,283
10,243
3,786
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Medusa
Barosanul
Medusa
10
1 / 1 / 8
6,216
478
6,826
7,198
1,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

14
6 / 0 / 5
8,183
629
7,235
6,450
1,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Aphrodite
aLyNWW
Aphrodite
9
0 / 3 / 4
6,001
462
2,644
6,419
2,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
chocovojta
Amaterasu
12
4 / 1 / 2
7,649
588
6,091
13,623
7,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
DenNo1s
Janus
12
1 / 3 / 0
6,826
525
6,554
4,957
1,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kali
Worlic
Kali
10
1 / 3 / 1
6,405
493
4,888
7,546
4,383
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hou Yi
11
4 / 3 / 0
6,246
480
6,561
7,855
2,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 4 / 3
6,008
462
3,330
11,935
5,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
鬼oni鬼
Bellona
13
1 / 3 / 1
7,180
552
7,448
9,073
7,828
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
12
16
Kills
7
7
Deaths
16
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Aarhon
Bakasura
5
2
4
3.5
W
Medusa
Barosanul
Medusa
1
1
8
5
L
Janus
DenNo1s
Janus
1
3
0
0.33
W
6
0
5
8.5
L
Kali
Worlic
Kali
1
3
1
0.5
W
Aphrodite
aLyNWW
Aphrodite
0
3
4
0.67
W
Amaterasu
chocovojta
Amaterasu
4
1
2
5
L
Hou Yi
4
3
0
1.33
L
0
4
3
0.38
L
Bellona
鬼oni鬼
Bellona
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,079
Damage
28,781
43,933
Taken
41,366
17,822
Mitigated
21,142
22,077
Healing
13,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Aarhon
Bakasura
5,283
3,602
0
2,562
10,243
3,786
0
3,297
6,810
0
47,895
W
Medusa
Barosanul
Medusa
6,826
2,717
0
1,848
7,198
1,999
1,152
1,723
5,435
0
36,303
L
Janus
DenNo1s
Janus
6,554
90
0
350
4,957
1,575
0
2,168
2,587
43,999
0
W
7,235
737
0
2,370
6,450
1,959
114
2,610
3,626
46,570
0
L
Kali
Worlic
Kali
4,888
1,777
0
1,907
7,546
4,383
0
2,202
4,990
8,053
29,541
W
Aphrodite
aLyNWW
Aphrodite
2,644
213
2,826
3,311
6,419
2,235
407
1,926
4,493
11,020
0
W
Amaterasu
chocovojta
Amaterasu
6,091
3,521
0
9,160
13,623
7,843
140
1,534
12,079
0
34,428
L
Hou Yi
6,561
2,927
0
3,436
7,855
2,139
306
2,074
5,706
0
39,132
L
3,330
469
338
5,120
11,935
5,217
0
3,180
8,540
16,128
0
L
Bellona
鬼oni鬼
Bellona
7,448
3,432
0
2,587
9,073
7,828
37
255
8,483
4,307
39,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,836
Gold Earned
32,665
352
Minions Killed
354
0
Camps Cleared
0
1,277,700
Distance Traveled
1,243,543
21
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
7,787
599
96
7
0
293,247
7
W
Medusa
6,216
478
47
4
0
221,429
2
L
Janus
6,826
525
91
7
0
252,422
3
W
Janus
8,183
629
100
8
0
274,251
3
L
Kali
6,405
493
69
5
0
274,807
4
W
Aphrodite
6,001
462
28
2
0
235,225
4
W
Amaterasu
7,649
588
81
6
0
253,548
5
L
Hou Yi
6,246
480
73
6
0
204,377
1
L
Artio
6,008
462
20
2
0
230,664
2
L
Bellona
7,180
552
101
8
0
281,273
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role