Player Matchup

Rama
Rama
Bronze III
Dõõm
Rama
Bronze III
Level 107
God Stats
3W - 4L
1,500 SR
Queue Stats
122W - 87L
1,500 MMR
Solo
Bacchus
Bacchus
Silver II
Josmar777
Bacchus
Silver II
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 65L
1,455 MMR
Solo
Nu Wa
Nu Wa
Bronze III
Nöäh
Nu Wa
Bronze III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Nemesis
Nemesis
Bronze III
Oscognuee
Nemesis
Bronze III
Level 129
God Stats
3W - 0L
1,500 SR
Queue Stats
160W - 159L
1,457 MMR
Solo
Ao Kuang
Ao Kuang
Silver IV
szax01
Ao Kuang
Silver IV
Level 159
God Stats
7W - 3L
1,495 SR
Queue Stats
435W - 431L
1,410 MMR
Party 3
Team Averages
Bronze I
Bronze I
Average Tier
Level 133
1,499 SR
1,464 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 103
1,458 SR
1,465 MMR
Loki
Loki
Bronze III
Hugo23L
Loki
Bronze III
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Bronze III
Theoldtoxic
Janus
Bronze III
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 40L
1,503 MMR
Party 1
Ganesha
Ganesha
Silver I
UnQuesoFrito
Ganesha
Silver I
Level 67
God Stats
47W - 57L
1,290 SR
Queue Stats
436W - 481L
1,452 MMR
Party 2
Arachne
Arachne
Bronze III
WetTurtleFarts
Arachne
Bronze III
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,459 MMR
Party 2
Cupid
Cupid
Bronze III
biggomz
Cupid
Bronze III
Level 156
God Stats
1W - 2L
1,500 SR
Queue Stats
44W - 32L
1,411 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Dõõm
Rama
20
12 / 4 / 5
14,196
710
23,228
16,224
5,938
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bacchus
Josmar777
Bacchus
15
1 / 5 / 12
11,268
563
7,535
15,296
17,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nu Wa
Nöäh
Nu Wa
18
10 / 2 / 16
13,553
678
17,085
9,966
3,755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
Oscognuee
Nemesis
19
7 / 1 / 6
13,104
655
8,160
10,525
7,273
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
szax01
Ao Kuang
20
6 / 0 / 7
14,266
713
16,489
22,025
19,435
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bans
DanzaburouPersephoneYemojaSet

VS

Bans
AphroditeKhepriThe MorriganCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Hugo23L
Loki
16
1 / 4 / 3
10,039
502
6,948
16,983
7,802
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

17
8 / 7 / 2
11,638
582
13,020
13,596
4,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
UnQuesoFrito
Ganesha
13
0 / 8 / 10
8,892
445
6,645
23,246
20,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
1 / 7 / 5
8,470
424
3,824
19,485
5,911
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cupid
biggomz
Cupid
13
2 / 10 / 5
8,646
432
10,899
16,046
6,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
37
36
Kills
12
12
Deaths
36
46
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Rama
Dõõm
Rama
12
4
5
3.63
L
Loki
Hugo23L
Loki
1
4
3
0.63
W
Bacchus
Josmar777
Bacchus
1
5
12
1.4
W
Nu Wa
Nöäh
Nu Wa
10
2
16
9
W
Nemesis
Oscognuee
Nemesis
7
1
6
10
L
8
7
2
1.29
L
Ganesha
UnQuesoFrito
Ganesha
0
8
10
0.63
L
1
7
5
0.5
L
Cupid
biggomz
Cupid
2
10
5
0.45
W
Ao Kuang
szax01
Ao Kuang
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,497
Damage
41,336
74,036
Taken
89,356
53,454
Mitigated
44,795
21,378
Healing
13,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
Dõõm
Rama
23,228
16,531
0
5,094
16,224
5,938
2,995
5,000
11,224
0
114,898
L
Loki
Hugo23L
Loki
6,948
2,112
0
1,228
16,983
7,802
0
11,432
5,349
0
64,806
W
Bacchus
Josmar777
Bacchus
7,535
1,371
0
2,601
15,296
17,053
1,042
4,620
10,676
38,962
0
W
Nu Wa
Nöäh
Nu Wa
17,085
2,481
133
1,782
9,966
3,755
2,847
4,969
4,997
72,537
0
W
Nemesis
Oscognuee
Nemesis
8,160
2,964
0
847
10,525
7,273
764
3,512
7,013
10,334
102,420
L
13,020
715
0
394
13,596
4,184
343
7,533
5,764
72,604
0
L
Ganesha
UnQuesoFrito
Ganesha
6,645
628
0
3,077
23,246
20,288
0
8,231
14,790
30,672
0
L
3,824
2,316
0
5,479
19,485
5,911
0
8,346
10,861
0
34,347
L
Cupid
biggomz
Cupid
10,899
5,341
175
2,979
16,046
6,610
693
4,924
11,001
5,530
43,363
W
Ao Kuang
szax01
Ao Kuang
16,489
3,095
0
10,921
22,025
19,435
9,232
2,697
19,328
86,627
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,387
Gold Earned
47,685
637
Minions Killed
453
0
Camps Cleared
0
2,066,756
Distance Traveled
1,841,446
8
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
14,196
710
155
8
0
373,446
0
L
Loki
10,039
502
108
5
0
400,177
2
W
Bacchus
11,268
563
53
3
0
419,869
4
W
Nu Wa
13,553
678
134
7
0
385,462
0
W
Nemesis
13,104
655
156
8
0
485,042
4
L
Janus
11,638
582
140
7
0
374,293
8
L
Ganesha
8,892
445
20
1
0
339,452
3
L
Arachne
8,470
424
75
4
0
389,013
6
L
Cupid
8,646
432
110
6
0
338,511
3
W
Ao Kuang
14,266
713
139
7
0
402,937
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role