Player Matchup

Ares
Ares
 
Ares
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Atmos_DG
Ah Muzen Cab
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 14L
1,772 Elo+
Solo
Athena
Athena
Kuraon
Athena
Level 160
God Stats
4W - 3L
1,500 SR
Queue Stats
200W - 217L
1,500 Elo+
Solo
Discordia
Discordia
Noslow94
Discordia
Level 109
God Stats
2W - 2L
1,299 SR
Queue Stats
302W - 317L
1,259 Elo+
Solo
Jormungandr
Jormungandr
jas98
Jormungandr
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 134
1,460 SR
1,506 Elo+

VS

Team Averages
Level 116
1,547 SR
1,602 Elo+
Sol
Sol
CUR10U51TY
Sol
Level 129
God Stats
5W - 4L
1,500 SR
Queue Stats
273W - 287L
1,629 Elo+
Solo
Sun Wukong
Sun Wukong
LiabilityLewis
Sun Wukong
Level 67
God Stats
9W - 5L
1,733 SR
Queue Stats
248W - 256L
1,500 Elo+
Solo
Bacchus
Bacchus
gaudigab
Bacchus
Level 154
God Stats
8W - 4L
1,500 SR
Queue Stats
311W - 320L
1,813 Elo+
Solo
Mercury
Mercury
subdizzy
Mercury
Level 123
God Stats
4W - 2L
1,500 SR
Queue Stats
246W - 226L
1,566 Elo+
Solo
Ratatoskr
Ratatoskr
Áríes
Ratatoskr
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 40L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
16
2 / 6 / 15
11,261
751
8,812
18,400
21,486
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ah Muzen Cab
Atmos_DG
Ah Muzen Cab
20
12 / 6 / 11
13,140
876
24,565
16,051
9,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Athena
Kuraon
Athena
17
2 / 4 / 16
10,042
669
8,419
18,100
27,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Discordia
Noslow94
Discordia
17
5 / 7 / 10
11,188
746
12,852
11,962
6,095
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
jas98
Jormungandr
20
7 / 4 / 14
13,676
912
20,725
16,819
21,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 2 / 15
12,167
811
22,460
15,081
7,529
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
LiabilityLewis
Sun Wukong
18
5 / 6 / 18
11,661
777
15,863
32,010
26,854
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bacchus
gaudigab
Bacchus
17
3 / 6 / 15
10,683
712
10,642
17,946
22,204
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mercury
subdizzy
Mercury
17
4 / 8 / 11
11,260
751
6,091
13,811
7,211
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ratatoskr
Áríes
Ratatoskr
19
8 / 7 / 15
12,094
806
14,548
17,587
10,001
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
101
28
Kills
27
27
Deaths
29
66
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
2
6
15
1.58
L
Ah Muzen Cab
Atmos_DG
Ah Muzen Cab
12
6
11
2.92
W
7
2
15
7.25
L
Athena
Kuraon
Athena
2
4
16
2.5
W
Sun Wukong
LiabilityLewis
Sun Wukong
5
6
18
2.33
L
Discordia
Noslow94
Discordia
5
7
10
1.43
W
Bacchus
gaudigab
Bacchus
3
6
15
1.75
L
Jormungandr
jas98
Jormungandr
7
4
14
3.5
W
Mercury
subdizzy
Mercury
4
8
11
1.19
W
Ratatoskr
Áríes
Ratatoskr
8
7
15
2.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,373
Damage
69,604
81,332
Taken
96,435
86,411
Mitigated
73,799
19,157
Healing
35,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
8,812
563
624
2,641
18,400
21,486
678
8,520
9,880
11,492
0
L
Ah Muzen Cab
Atmos_DG
Ah Muzen Cab
24,565
11,802
1,338
5,080
16,051
9,283
4,514
7,250
8,801
0
47,412
W
22,460
5,628
16
8,582
15,081
7,529
3,659
8,666
6,340
51,952
0
L
Athena
Kuraon
Athena
8,419
2,901
302
2,621
18,100
27,787
264
7,035
11,065
15,231
0
W
Sun Wukong
LiabilityLewis
Sun Wukong
15,863
2,715
2,457
11,388
32,010
26,854
364
13,460
18,400
576
29,217
L
Discordia
Noslow94
Discordia
12,852
973
2,140
2,269
11,962
6,095
39
3,479
8,483
26,566
0
W
Bacchus
gaudigab
Bacchus
10,642
771
1,906
4,308
17,946
22,204
302
7,339
10,443
15,379
0
L
Jormungandr
jas98
Jormungandr
20,725
1,836
20
2,122
16,819
21,760
531
7,292
9,527
43,720
0
W
Mercury
subdizzy
Mercury
6,091
1,643
2,186
1,413
13,811
7,211
1,253
9,248
4,413
0
16,594
W
Ratatoskr
Áríes
Ratatoskr
14,548
4,157
280
2,469
17,587
10,001
3
11,406
6,031
0
33,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,307
Gold Earned
57,865
138
Minions Killed
159
0
Camps Cleared
0
1,171,502
Distance Traveled
1,202,550
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
11,261
751
9
1
0
235,421
0
L
Ah Muzen Cab
13,140
876
47
3
0
227,998
1
W
Sol
12,167
811
58
4
0
197,881
4
L
Athena
10,042
669
11
1
0
224,279
1
W
Sun Wukong
11,661
777
32
2
0
229,216
0
L
Discordia
11,188
746
33
2
0
219,524
0
W
Bacchus
10,683
712
10
1
0
244,297
1
L
Jormungandr
13,676
912
38
3
0
264,280
0
W
Mercury
11,260
751
26
2
0
270,151
0
W
Ratatoskr
12,094
806
33
2
0
261,005
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role