Player Matchup

Kali
Kali
Balles3
Kali
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 18L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
ElPandaKuliao
Heimdallr
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
59W - 79L
1,716 Elo+
Solo
Danzaburou
Danzaburou
Hakumizu6
Danzaburou
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 4L
1,544 Elo+
Party 2
Nu Wa
Nu Wa
XxAnarchy-_-99xX
Nu Wa
Level 18
God Stats
20W - 13L
1,740 SR
Queue Stats
68W - 60L
1,483 Elo+
Solo
Mulan
Mulan
ppippodaki
Mulan
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 52L
1,538 Elo+
Solo
Team Averages
Level 20
1,548 SR
1,556 Elo+

VS

Team Averages
Level 26
1,552 SR
1,665 Elo+
Nu Wa
Nu Wa
Biochemistra
Nu Wa
Level 21
God Stats
8W - 2L
1,744 SR
Queue Stats
156W - 111L
1,678 Elo+
Party 1
Tyr
Tyr
CryptoCobra5708
Tyr
Level 29
God Stats
4W - 6L
1,301 SR
Queue Stats
433W - 485L
1,632 Elo+
Solo
Pele
Pele
Rinzo GT
Pele
Level 24
God Stats
6W - 3L
1,500 SR
Queue Stats
290W - 254L
1,960 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Subarashi001
Cu Chulainn
Level 29
God Stats
72W - 42L
1,713 SR
Queue Stats
247W - 215L
1,638 Elo+
Solo
Medusa
Medusa
Tacun
Medusa
Level 25
God Stats
23W - 14L
1,500 SR
Queue Stats
46W - 44L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Balles3
Kali
16
6 / 3 / 1
9,714
511
10,947
14,842
9,098
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
ElPandaKuliao
Heimdallr
13
1 / 10 / 0
8,301
437
8,708
16,751
5,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Danzaburou
Hakumizu6
Danzaburou
10
1 / 8 / 1
7,331
386
2,540
10,775
2,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
2 / 5 / 2
8,854
466
7,953
10,224
3,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mulan
17
3 / 3 / 2
10,103
532
8,481
14,753
13,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 1 / 13
11,111
585
13,422
6,902
2,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
7 / 2 / 10
10,445
550
4,773
14,724
6,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Pele
18
7 / 2 / 3
10,784
568
7,384
15,845
6,218
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cu Chulainn
Subarashi001
Cu Chulainn
18
13 / 2 / 7
11,497
605
15,381
11,812
10,651
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Medusa
Tacun
Medusa
14
1 / 6 / 3
8,674
457
6,853
13,154
4,328
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
65
13
Kills
29
29
Deaths
13
6
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Kali
Balles3
Kali
6
3
1
2.17
W
1
1
13
7.5
W
7
2
10
6
L
Heimdallr
ElPandaKuliao
Heimdallr
1
10
0
0.1
L
Danzaburou
Hakumizu6
Danzaburou
1
8
1
0.19
W
Pele
7
2
3
4.25
W
Cu Chulainn
Subarashi001
Cu Chulainn
13
2
7
8.25
W
Medusa
Tacun
Medusa
1
6
3
0.42
L
2
5
2
0.6
L
Mulan
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,629
Damage
47,813
67,345
Taken
62,437
33,508
Mitigated
30,417
14,190
Healing
18,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
Balles3
Kali
10,947
5,713
0
3,755
14,842
9,098
0
4,268
10,321
8,508
57,575
W
13,422
1,079
0
734
6,902
2,461
594
2,460
4,417
79,135
0
W
4,773
1,629
0
6,079
14,724
6,759
1,305
963
13,761
0
44,472
L
Heimdallr
ElPandaKuliao
Heimdallr
8,708
3,968
0
3,090
16,751
5,144
236
1,968
14,609
0
49,820
L
Danzaburou
Hakumizu6
Danzaburou
2,540
1,035
0
1,022
10,775
2,899
470
2,379
8,192
0
19,872
W
Pele
7,384
2,350
0
7,081
15,845
6,218
0
1,914
13,806
0
79,135
W
Cu Chulainn
Subarashi001
Cu Chulainn
15,381
2,333
0
2,635
11,812
10,651
1,123
1,833
9,979
17,243
73,419
W
Medusa
Tacun
Medusa
6,853
4,046
0
1,756
13,154
4,328
1,539
1,627
11,227
0
36,044
L
7,953
1,441
0
995
10,224
3,074
0
2,761
7,197
65,251
0
L
Mulan
8,481
1,469
0
5,328
14,753
13,293
0
2,884
11,631
24
57,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,303
Gold Earned
52,511
425
Minions Killed
558
0
Camps Cleared
0
1,658,866
Distance Traveled
1,763,355
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
9,714
511
98
5
0
370,313
0
W
Nu Wa
11,111
585
146
8
0
343,419
1
W
Tyr
10,445
550
87
5
0
421,627
1
L
Heimdallr
8,301
437
82
4
0
316,314
3
L
Danzaburou
7,331
386
37
2
0
311,041
0
W
Pele
10,784
568
126
7
0
355,271
0
W
Cu Chulainn
11,497
605
137
7
0
363,279
3
W
Medusa
8,674
457
62
3
0
279,759
1
L
Nu Wa
8,854
466
90
5
0
306,800
13
L
Mulan
10,103
532
118
6
0
354,398
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role