Player Matchup

Cthulhu
Cthulhu
DonFlorianoo
Cthulhu
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,500 Elo+
Party 1
Fenrir
Fenrir
El3ctrOshOts44
Fenrir
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 13L
1,500 Elo+
Party 1
King Arthur
King Arthur
IceSoul44
King Arthur
Level 28
God Stats
2W - 2L
1,465 SR
Queue Stats
29W - 25L
1,274 Elo+
Party 1
Nu Wa
Nu Wa
Loading_sami
Nu Wa
Level 16
God Stats
6W - 1L
1,720 SR
Queue Stats
28W - 25L
1,685 Elo+
Solo
Danzaburou
Danzaburou
warriorcerati93
Danzaburou
Level 16
God Stats
48W - 40L
1,770 SR
Queue Stats
59W - 52L
1,686 Elo+
Solo
Team Averages
Level 18
1,591 SR
1,529 Elo+

VS

Team Averages
Level 12
1,482 SR
1,424 Elo+
Poseidon
Poseidon
ExtraSys
Poseidon
Level 3
God Stats
2W - 9L
1,500 SR
Queue Stats
316W - 359L
1,500 Elo+
Party 2
Nemesis
Nemesis
GiosuX
Nemesis
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Hezzle
Neith
Level 8
God Stats
3W - 3L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Solo
Yemoja
Yemoja
JamaicanKxng745
Yemoja
Level 19
God Stats
40W - 48L
1,468 SR
Queue Stats
290W - 323L
1,431 Elo+
Solo
Medusa
Medusa
st_tdbofs-01
Medusa
Level 6
God Stats
1W - 5L
1,440 SR
Queue Stats
5W - 17L
1,189 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DonFlorianoo
Cthulhu
19
2 / 2 / 23
12,121
1,010
10,424
10,136
11,500
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

18
8 / 7 / 13
12,362
1,030
15,279
13,386
7,208
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
IceSoul44
King Arthur
20
11 / 0 / 16
13,926
1,161
17,788
11,481
12,835
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
7 / 1 / 15
12,962
1,080
20,216
5,797
2,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
warriorcerati93
Danzaburou
18
1 / 0 / 12
11,626
969
6,489
3,762
1,616
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

260

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
ExtraSys
Poseidon
16
2 / 9 / 3
10,660
888
11,217
11,304
4,024
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
GiosuX
Nemesis
16
2 / 8 / 5
10,792
899
8,541
22,475
8,716
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
Hezzle
Neith
13
0 / 0 / 0
7,600
633
0
1,524
488
18
0 / 5 / 6
11,529
961
3,504
21,478
15,888
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
18
5 / 7 / 4
12,270
1,023
14,816
19,130
7,469
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
27
29
Kills
9
10
Deaths
29
79
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
DonFlorianoo
Cthulhu
2
2
23
6.75
W
8
7
13
2.07
L
Poseidon
ExtraSys
Poseidon
2
9
3
0.39
L
Nemesis
GiosuX
Nemesis
2
8
5
0.56
L
Neith
Hezzle
Neith
0
0
0
0
W
King Arthur
IceSoul44
King Arthur
11
0
16
19
L
0
5
6
0.6
W
7
1
15
14.5
L
Medusa
5
7
4
1
W
Danzaburou
warriorcerati93
Danzaburou
1
0
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,196
Damage
38,078
44,562
Taken
75,911
35,347
Mitigated
36,585
10,535
Healing
4,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
DonFlorianoo
Cthulhu
10,424
1,694
459
815
10,136
11,500
0
3,182
6,954
21,962
0
W
15,279
3,070
0
1,473
13,386
7,208
0
2,956
10,430
0
20,942
L
Poseidon
ExtraSys
Poseidon
11,217
449
0
283
11,304
4,024
0
4,852
6,177
21,092
0
L
Nemesis
GiosuX
Nemesis
8,541
3,711
0
1,141
22,475
8,716
0
8,862
13,188
0
17,873
L
Neith
Hezzle
Neith
0
0
0
0
1,524
488
0
1,524
0
0
0
W
King Arthur
IceSoul44
King Arthur
17,788
2,264
913
3,169
11,481
12,835
0
4,509
6,972
375
36,594
L
3,504
859
1,515
1,670
21,478
15,888
0
7,905
13,171
47,107
0
W
20,216
6,391
0
670
5,797
2,188
0
2,473
3,324
46,425
0
L
Medusa
14,816
6,473
0
170
19,130
7,469
0
7,245
11,431
0
38,567
W
Danzaburou
warriorcerati93
Danzaburou
6,489
1,907
1,219
1,817
3,762
1,616
0
1,601
2,161
0
34,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,997
Gold Earned
52,851
226
Minions Killed
196
6
Camps Cleared
4
1,065,714
Distance Traveled
804,404
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,121
1,010
39
3
2
236,357
0
W
Fenrir
12,362
1,030
14
1
1
193,986
0
L
Poseidon
10,660
888
27
2
0
129,408
0
L
Nemesis
10,792
899
17
1
3
250,403
0
L
Neith
7,600
633
0
0
0
0
0
W
King Arthur
13,926
1,161
45
4
2
246,086
0
L
Yemoja
11,529
961
97
8
0
177,709
0
W
Nu Wa
12,962
1,080
45
4
1
211,174
0
L
Medusa
12,270
1,023
55
5
1
246,884
0
W
Danzaburou
11,626
969
83
7
0
178,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role