Player Matchup

Tsukuyomi
Tsukuyomi
Elfeee
Tsukuyomi
Level 28
God Stats
14W - 11L
1,405 SR
Queue Stats
444W - 452L
1,470 Elo+
Party 1
Anubis
Anubis
GimmethoseCheeks
Anubis
Level 30
God Stats
28W - 20L
1,660 SR
Queue Stats
146W - 139L
1,470 Elo+
Party 1
Sol
Sol
Grugma
Sol
Level 29
God Stats
31W - 15L
1,783 SR
Queue Stats
57W - 49L
1,698 Elo+
Solo
Fafnir
Fafnir
MClovin1509
Fafnir
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
78W - 55L
1,656 Elo+
Solo
Cupid
Cupid
loksme
Cupid
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,362 Elo+
Solo
Team Averages
Level 25
1,570 SR
1,531 Elo+

VS

Team Averages
Level 18
1,431 SR
1,421 Elo+
Cupid
Cupid
JecaPardal
Cupid
Level 5
God Stats
4W - 3L
1,500 SR
Queue Stats
7W - 6L
1,442 Elo+
Party 2
Merlin
Merlin
NicoMartin
Merlin
Level 18
God Stats
4W - 14L
1,307 SR
Queue Stats
14W - 20L
1,394 Elo+
Solo
Yemoja
Yemoja
Slasher102503
Yemoja
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 24L
1,408 Elo+
Party 3
Danzaburou
Danzaburou
VKS_Demonlashr
Danzaburou
Level 27
God Stats
1W - 6L
1,349 SR
Queue Stats
19W - 30L
1,362 Elo+
Party 3
Nemesis
Nemesis
lCrokit
Nemesis
Level 10
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Elfeee
Tsukuyomi
6
0 / 0 / 1
3,810
762
1,067
2,088
516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

7
1 / 0 / 0
3,637
727
822
1,387
611
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sol
Grugma
Sol
7
1 / 0 / 1
3,861
772
630
1,323
258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fafnir
5
2 / 0 / 2
4,062
812
1,342
2,694
1,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cupid
loksme
Cupid
6
2 / 0 / 2
4,032
806
1,472
693
368
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
3
0 / 5 / 0
2,850
570
463
3,883
684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
NicoMartin
Merlin
1
0 / 0 / 0
2,596
519
74
272
84
Shoes

Shoes

+6%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

5
0 / 0 / 0
3,312
662
688
1,776
589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
VKS_Demonlashr
Danzaburou
5
0 / 1 / 0
3,030
606
264
1,759
366
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nemesis
lCrokit
Nemesis
2
0 / 1 / 0
2,713
543
0
1,251
218
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
0
6
Kills
0
0
Deaths
7
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Elfeee
Tsukuyomi
0
0
1
0.5
W
1
0
0
1
W
Sol
Grugma
Sol
1
0
1
1.5
L
Cupid
0
5
0
0
W
Fafnir
2
0
2
3
L
Merlin
NicoMartin
Merlin
0
0
0
0
L
0
0
0
0
L
Danzaburou
VKS_Demonlashr
Danzaburou
0
1
0
0
L
Nemesis
lCrokit
Nemesis
0
1
0
0
W
Cupid
loksme
Cupid
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,333
Damage
1,489
8,185
Taken
8,941
3,218
Mitigated
1,941
4,204
Healing
1,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Elfeee
Tsukuyomi
1,067
83
0
1,506
2,088
516
0
144
1,944
0
11,840
W
822
79
0
630
1,387
611
188
544
843
14,241
0
W
Sol
Grugma
Sol
630
145
0
1,118
1,323
258
2,164
74
1,249
12,028
0
L
Cupid
463
463
101
347
3,883
684
0
1,702
2,181
0
4,088
W
Fafnir
1,342
261
0
729
2,694
1,465
0
0
2,694
10,439
0
L
Merlin
NicoMartin
Merlin
74
0
0
80
272
84
0
272
0
569
0
L
688
24
144
508
1,776
589
20
559
1,217
7,438
0
L
Danzaburou
VKS_Demonlashr
Danzaburou
264
146
0
133
1,759
366
0
263
1,496
0
8,967
L
Nemesis
lCrokit
Nemesis
0
0
0
405
1,251
218
0
274
977
0
2,543
W
Cupid
loksme
Cupid
1,472
929
0
221
693
368
0
0
693
1,818
9,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,402
Gold Earned
14,501
136
Minions Killed
46
0
Camps Cleared
0
494,283
Distance Traveled
302,789
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
3,810
762
41
8
0
123,340
0
W
Anubis
3,637
727
22
4
0
85,352
0
W
Sol
3,861
772
32
6
0
110,520
0
L
Cupid
2,850
570
6
1
0
87,243
0
W
Fafnir
4,062
812
17
3
0
109,496
0
L
Merlin
2,596
519
0
0
0
8,013
0
L
Yemoja
3,312
662
13
3
0
73,405
2
L
Danzaburou
3,030
606
20
4
0
97,976
0
L
Nemesis
2,713
543
7
1
0
36,152
0
W
Cupid
4,032
806
24
5
0
65,575
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role