Player Matchup

Rama
Rama
R3V3NGE
Rama
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 15L
1,752 Elo+
Solo
Ravana
Ravana
ZanXacato
Ravana
Level 28
God Stats
2W - 3L
1,285 SR
Queue Stats
267W - 300L
1,785 Elo+
Solo
Sylvanus
Sylvanus
Zonix
Sylvanus
Level 29
God Stats
9W - 7L
1,583 SR
Queue Stats
12W - 12L
1,576 Elo+
Solo
Bellona
Bellona
bearsharks
Bellona
Level 22
God Stats
2W - 1L
1,702 SR
Queue Stats
26W - 25L
1,446 Elo+
Solo
Nu Wa
Nu Wa
crocadily
Nu Wa
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
83W - 57L
1,749 Elo+
Solo
Team Averages
Level 23
1,514 SR
1,662 Elo+

VS

Team Averages
Level 22
1,550 SR
1,577 Elo+
Janus
Janus
BozyRene
Janus
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 7L
1,630 Elo+
Solo
Cu Chulainn
Cu Chulainn
Rei do ks
Cu Chulainn
Level 18
God Stats
0W - 1L
1,734 SR
Queue Stats
6W - 5L
1,464 Elo+
Solo
Serqet
Serqet
SOLOBOI
Serqet
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 10L
1,452 Elo+
Solo
Skadi
Skadi
Sked20
Skadi
Level 16
God Stats
0W - 1L
1,701 SR
Queue Stats
1W - 1L
1,795 Elo+
Solo
Thor
Thor
joelmluques
Thor
Level 29
God Stats
0W - 2L
1,314 SR
Queue Stats
5W - 9L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
R3V3NGE
Rama
14
5 / 0 / 2
8,161
628
5,961
4,714
1,458
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ravana
ZanXacato
Ravana
10
3 / 1 / 3
6,728
518
2,510
6,301
2,831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
Zonix
Sylvanus
11
2 / 1 / 5
7,220
555
4,327
9,103
5,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
bearsharks
Bellona
14
0 / 3 / 4
7,888
607
3,560
8,901
7,742
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nu Wa
crocadily
Nu Wa
12
2 / 2 / 2
7,056
543
5,122
4,407
1,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
BozyRene
Janus
9
1 / 2 / 0
5,751
442
2,401
4,859
1,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
Rei do ks
Cu Chulainn
11
2 / 3 / 2
6,702
516
9,593
10,623
9,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Serqet
SOLOBOI
Serqet
6
0 / 2 / 1
5,071
390
1,451
4,073
958
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Skadi
Sked20
Skadi
7
0 / 3 / 0
4,875
375
2,021
5,687
1,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
3 / 2 / 1
7,040
542
3,177
8,556
2,849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
12
Kills
6
7
Deaths
12
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Janus
BozyRene
Janus
1
2
0
0.5
W
Rama
R3V3NGE
Rama
5
0
2
6
L
Cu Chulainn
Rei do ks
Cu Chulainn
2
3
2
1
L
Serqet
SOLOBOI
Serqet
0
2
1
0.25
L
Skadi
Sked20
Skadi
0
3
0
0
W
Ravana
ZanXacato
Ravana
3
1
3
4.5
W
Sylvanus
Zonix
Sylvanus
2
1
5
4.5
W
Bellona
bearsharks
Bellona
0
3
4
0.67
W
Nu Wa
crocadily
Nu Wa
2
2
2
1.5
L
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,480
Damage
18,643
33,426
Taken
33,798
19,082
Mitigated
15,509
14,886
Healing
7,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
BozyRene
Janus
2,401
369
0
417
4,859
1,264
0
2,314
2,545
30,557
0
W
Rama
R3V3NGE
Rama
5,961
5,388
0
3,366
4,714
1,458
2,267
160
4,529
0
49,152
L
Cu Chulainn
Rei do ks
Cu Chulainn
9,593
972
0
2,616
10,623
9,110
0
1,874
8,749
6,761
28,611
L
Serqet
SOLOBOI
Serqet
1,451
277
0
750
4,073
958
0
1,661
2,412
0
3,348
L
Skadi
Sked20
Skadi
2,021
685
0
1,251
5,687
1,328
0
1,835
3,852
0
18,659
W
Ravana
ZanXacato
Ravana
2,510
1,440
489
2,652
6,301
2,831
470
956
5,291
0
25,468
W
Sylvanus
Zonix
Sylvanus
4,327
1,008
1,291
3,001
9,103
5,633
1,010
542
8,536
20,087
0
W
Bellona
bearsharks
Bellona
3,560
1,191
0
3,280
8,901
7,742
0
1,124
7,344
6,954
41,920
W
Nu Wa
crocadily
Nu Wa
5,122
1,343
66
741
4,407
1,418
2,128
1,749
2,517
32,240
0
L
3,177
441
0
2,427
8,556
2,849
0
2,040
6,516
0
38,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,053
Gold Earned
29,439
332
Minions Killed
251
0
Camps Cleared
0
1,206,623
Distance Traveled
912,913
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,751
442
67
5
0
187,250
4
W
Rama
8,161
628
100
8
0
214,805
4
L
Cu Chulainn
6,702
516
51
4
0
198,894
3
L
Serqet
5,071
390
8
1
0
128,076
2
L
Skadi
4,875
375
32
2
0
144,418
1
W
Ravana
6,728
518
38
3
0
276,076
5
W
Sylvanus
7,220
555
28
2
0
239,205
4
W
Bellona
7,888
607
114
9
0
238,689
2
W
Nu Wa
7,056
543
52
4
0
237,848
0
L
Thor
7,040
542
93
7
0
254,275
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role