Player Matchup

Eset
Eset
Shielles
Eset
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,741 Elo+
Party 2
Anhur
Anhur
Yddersil
Anhur
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,791 Elo+
Party 2
Cthulhu
Cthulhu
Yvra
Cthulhu
Level 33
God Stats
0W - 1L
1,733 SR
Queue Stats
4W - 4L
1,705 Elo+
Party 2
Team Averages
Level 50
1,578 SR
1,746 Elo+

VS

Team Averages
Level 88
1,580 SR
1,759 Elo+
Anubis
Anubis
ChainKonstantine
Anubis
Level 57
God Stats
37W - 27L
1,739 SR
Queue Stats
62W - 57L
1,759 Elo+
Party 1
Sylvanus
Sylvanus
DAMYAN9
Sylvanus
Level 107
God Stats
8W - 2L
1,500 SR
Queue Stats
127W - 111L
1,759 Elo+
Party 1
Hachiman
Hachiman
Preslav16
Hachiman
Level 100
God Stats
9W - 1L
1,500 SR
Queue Stats
132W - 136L
1,759 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
12
3 / 8 / 8
9,725
695
11,165
11,933
5,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anhur
Yddersil
Anhur
14
10 / 3 / 4
11,132
795
12,699
11,723
6,364
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Yvra
Cthulhu
13
2 / 4 / 12
10,557
754
10,688
17,222
22,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 9
10,420
744
9,004
12,893
6,762
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
DAMYAN9
Sylvanus
12
0 / 5 / 13
10,071
719
6,579
20,252
10,846
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Hachiman
Preslav16
Hachiman
14
11 / 5 / 3
12,122
866
18,276
14,427
4,658
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
40
15
Kills
15
15
Deaths
15
24
Assists
25
Player
Kills
Deaths
Assists
KDA
W
4
5
9
1.7
W
Sylvanus
DAMYAN9
Sylvanus
0
5
13
1.3
W
Hachiman
Preslav16
Hachiman
11
5
3
2.5
L
Eset
3
8
8
0.88
L
Anhur
Yddersil
Anhur
10
3
4
4
L
Cthulhu
Yvra
Cthulhu
2
4
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,552
Damage
33,859
40,878
Taken
47,572
33,627
Mitigated
22,266
7,547
Healing
21,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,004
590
0
5,832
12,893
6,762
730
6,925
5,793
48,025
0
W
Sylvanus
DAMYAN9
Sylvanus
6,579
709
1,718
7,832
20,252
10,846
358
7,816
12,211
13,829
0
W
Hachiman
Preslav16
Hachiman
18,276
11,129
0
6,281
14,427
4,658
1,554
7,152
7,125
0
64,628
L
Eset
11,165
449
692
2,038
11,933
5,082
230
4,676
7,257
37,320
0
L
Anhur
Yddersil
Anhur
12,699
7,375
0
2,147
11,723
6,364
912
4,329
7,394
0
33,319
L
Cthulhu
Yvra
Cthulhu
10,688
712
592
2,078
17,222
22,181
125
6,872
10,350
26,904
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,414
Gold Earned
32,613
114
Minions Killed
156
0
Camps Cleared
0
724,009
Distance Traveled
674,563
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,420
744
59
4
0
211,563
5
W
Sylvanus
10,071
719
16
1
0
248,311
1
W
Hachiman
12,122
866
81
6
0
214,689
0
L
Eset
9,725
695
59
4
0
240,306
3
L
Anhur
11,132
795
31
2
0
237,654
0
L
Cthulhu
10,557
754
24
2
0
246,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role