Player Matchup

Pele
Pele
Stinkywar
Pele
Level 16
God Stats
7W - 2L
1,500 SR
Queue Stats
469W - 474L
1,500 Elo+
Party 2
Chaac
Chaac
TheFreshCoconut
Chaac
Level 61
God Stats
3W - 4L
1,500 SR
Queue Stats
272W - 244L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
alwayzdirty67
Heimdallr
Level 26
God Stats
13W - 11L
1,500 SR
Queue Stats
45W - 54L
1,840 Elo+
Solo
Kukulkan
Kukulkan
hihahihohuhu
Kukulkan
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ymir
Ymir
imthecurls
Ymir
Level 8
God Stats
3W - 3L
1,500 SR
Queue Stats
176W - 163L
1,500 Elo+
Party 2
Team Averages
Level 25
1,500 SR
1,568 Elo+

VS

Team Averages
Level 18
1,603 SR
1,554 Elo+
Ymir
Ymir
Chrauddd
Ymir
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Bakasura
Bakasura
Fizzayy
Bakasura
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,772 Elo+
Solo
Ra
Ra
Jotapiii
Ra
Level 4
God Stats
0W - 1L
1,758 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
kio0150
Cthulhu
Level 28
God Stats
2W - 1L
1,758 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
momotbtw
Heimdallr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
9
2 / 1 / 2
5,722
520
1,683
5,539
1,506
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
4 / 1 / 1
6,207
564
6,118
6,603
3,868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heimdallr
alwayzdirty67
Heimdallr
10
3 / 0 / 0
5,950
541
3,893
3,421
1,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
hihahihohuhu
Kukulkan
11
4 / 0 / 2
6,404
582
4,089
2,513
717
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
1 / 1 / 3
5,444
495
2,509
6,311
2,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
0 / 1 / 1
4,648
423
3,761
6,388
2,441
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bakasura
Fizzayy
Bakasura
7
2 / 3 / 0
5,224
475
3,529
5,628
2,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
0 / 4 / 0
4,972
452
734
4,403
1,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
kio0150
Cthulhu
10
1 / 0 / 1
5,897
536
3,574
3,399
2,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Heimdallr
momotbtw
Heimdallr
5
0 / 6 / 0
4,192
381
1,225
5,988
1,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
5
14
Kills
3
3
Deaths
14
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
1
1
0.5
L
Bakasura
Fizzayy
Bakasura
2
3
0
0.67
L
0
4
0
0
W
Pele
2
1
2
3
W
4
1
1
4.5
W
Heimdallr
alwayzdirty67
Heimdallr
3
0
0
3
W
Kukulkan
hihahihohuhu
Kukulkan
4
0
2
5
W
1
1
3
2.5
L
Cthulhu
kio0150
Cthulhu
1
0
1
1.5
L
Heimdallr
momotbtw
Heimdallr
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,292
Damage
12,823
24,387
Taken
25,806
10,039
Mitigated
10,745
9,829
Healing
3,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
3,761
751
48
889
6,388
2,441
66
1,768
4,620
18,107
0
L
Bakasura
Fizzayy
Bakasura
3,529
2,436
0
361
5,628
2,919
5
1,946
3,659
0
11,899
L
734
323
53
712
4,403
1,493
0
1,921
2,482
22,341
0
W
Pele
1,683
165
0
2,318
5,539
1,506
0
1,319
4,120
0
23,151
W
6,118
1,310
0
3,593
6,603
3,868
0
2,389
3,672
0
29,846
W
Heimdallr
alwayzdirty67
Heimdallr
3,893
1,989
0
2,284
3,421
1,082
756
688
2,708
0
27,924
W
Kukulkan
hihahihohuhu
Kukulkan
4,089
413
0
945
2,513
717
784
515
1,623
29,101
0
W
2,509
964
0
689
6,311
2,866
44
2,805
3,412
15,351
0
L
Cthulhu
kio0150
Cthulhu
3,574
221
0
663
3,399
2,333
0
0
3,179
26,249
0
L
Heimdallr
momotbtw
Heimdallr
1,225
1,174
0
615
5,988
1,559
0
963
4,850
0
4,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,727
Gold Earned
24,933
245
Minions Killed
152
0
Camps Cleared
0
958,732
Distance Traveled
1,092,170
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,648
423
27
2
0
216,333
0
L
Bakasura
5,224
475
30
3
0
256,339
0
L
Ra
4,972
452
41
4
0
200,833
2
W
Pele
5,722
520
56
5
0
229,632
3
W
Chaac
6,207
564
53
5
0
176,011
0
W
Heimdallr
5,950
541
54
5
0
175,616
2
W
Kukulkan
6,404
582
62
6
0
190,929
2
W
Ymir
5,444
495
20
2
0
186,544
0
L
Cthulhu
5,897
536
47
4
0
220,980
3
L
Heimdallr
4,192
381
7
1
0
197,685
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role