Player Matchup

Thoth
Thoth
BATMAN800
Thoth
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
133W - 133L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Sentinel90909
Danzaburou
Level 15
God Stats
3W - 0L
1,735 SR
Queue Stats
6W - 4L
1,847 Elo+
Party 2
Mulan
Mulan
Squirtleblade22
Mulan
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
171W - 173L
1,711 Elo+
Party 2
Bellona
Bellona
duragdog
Bellona
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,847 Elo+
Party 2
Geb
Geb
lilcoah
Geb
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 104L
1,275 Elo+
Solo
Team Averages
Level 38
1,547 SR
1,636 Elo+

VS

Team Averages
Level 17
1,577 SR
1,511 Elo+
Nike
Nike
Defier01
Nike
Level 29
God Stats
1W - 3L
1,492 SR
Queue Stats
12W - 11L
1,603 Elo+
Solo
He Bo
He Bo
GingerWon
He Bo
Level 24
God Stats
2W - 3L
1,896 SR
Queue Stats
17W - 18L
1,715 Elo+
Party 1
Kuzenbo
Kuzenbo
Mgadan
Kuzenbo
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,443 Elo+
Solo
Neith
Neith
Sasuk3e
Neith
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 2L
1,293 Elo+
Solo
Thanatos
Thanatos
l9ionysus
Thanatos
Level 14
God Stats
3W - 8L
1,500 SR
Queue Stats
10W - 10L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
BATMAN800
Thoth
11
3 / 2 / 5
7,666
511
7,872
6,124
2,140
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Sentinel90909
Danzaburou
13
6 / 2 / 9
8,635
576
11,510
7,561
2,180
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
0 / 4 / 9
8,344
556
3,940
10,794
4,416
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bellona
duragdog
Bellona
16
20 / 1 / 4
10,237
682
14,703
9,539
9,029
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Geb
9
0 / 3 / 11
6,901
460
3,006
10,440
5,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
12
3 / 4 / 4
7,438
496
8,030
11,013
8,138
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

He Bo
GingerWon
He Bo
10
1 / 9 / 5
6,697
446
7,411
10,694
2,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Kuzenbo
Mgadan
Kuzenbo
8
1 / 3 / 3
6,118
408
4,134
13,200
10,066
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
Sasuk3e
Neith
8
1 / 7 / 3
5,989
399
4,089
7,772
2,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thanatos
l9ionysus
Thanatos
12
6 / 7 / 1
8,266
551
6,456
13,406
4,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
28
29
Kills
12
12
Deaths
30
38
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Thoth
BATMAN800
Thoth
3
2
5
2.75
L
Nike
3
4
4
1.25
L
He Bo
GingerWon
He Bo
1
9
5
0.39
L
Kuzenbo
Mgadan
Kuzenbo
1
3
3
0.83
L
Neith
Sasuk3e
Neith
1
7
3
0.36
W
Danzaburou
Sentinel90909
Danzaburou
6
2
9
5.25
W
0
4
9
1.13
W
Bellona
duragdog
Bellona
20
1
4
22
L
Thanatos
l9ionysus
Thanatos
6
7
1
0.93
W
Geb
0
3
11
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,031
Damage
30,120
44,458
Taken
56,085
23,385
Mitigated
27,235
10,099
Healing
14,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
BATMAN800
Thoth
7,872
688
0
1,181
6,124
2,140
915
3,248
2,876
31,643
0
L
Nike
8,030
1,938
219
1,507
11,013
8,138
592
1,762
9,251
0
36,617
L
He Bo
GingerWon
He Bo
7,411
183
171
2,044
10,694
2,693
0
3,885
6,809
25,549
0
L
Kuzenbo
Mgadan
Kuzenbo
4,134
1,614
0
1,731
13,200
10,066
0
2,476
10,724
12,127
0
L
Neith
Sasuk3e
Neith
4,089
2,893
0
903
7,772
2,037
0
1,605
6,167
0
19,656
W
Danzaburou
Sentinel90909
Danzaburou
11,510
5,168
0
2,806
7,561
2,180
866
2,049
5,512
0
44,461
W
3,940
598
0
1,667
10,794
4,416
1,597
926
9,468
0
42,370
W
Bellona
duragdog
Bellona
14,703
6,669
0
2,504
9,539
9,029
0
1,510
7,941
8,245
54,225
L
Thanatos
l9ionysus
Thanatos
6,456
1,763
0
8,159
13,406
4,301
0
2,402
11,004
0
23,868
W
Geb
3,006
512
0
1,941
10,440
5,620
0
3,988
6,402
12,502
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,783
Gold Earned
34,508
319
Minions Killed
213
0
Camps Cleared
0
1,385,819
Distance Traveled
1,327,652
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
7,666
511
35
2
0
259,588
2
L
Nike
7,438
496
76
5
0
255,269
1
L
He Bo
6,697
446
41
3
0
260,972
1
L
Kuzenbo
6,118
408
14
1
0
269,386
0
L
Neith
5,989
399
37
2
0
250,070
1
W
Danzaburou
8,635
576
82
5
0
251,151
1
W
Mulan
8,344
556
86
6
0
289,264
3
W
Bellona
10,237
682
105
7
0
315,885
1
L
Thanatos
8,266
551
45
3
0
291,955
0
W
Geb
6,901
460
11
1
0
269,931
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role