Player Matchup

Ymir
Ymir
aidenproudmanx
Ymir
Level 42
God Stats
6W - 6L
1,500 SR
Queue Stats
150W - 155L
1,500 Elo+
Party 1
Merlin
Merlin
kurtiskellyx
Merlin
Level 63
God Stats
6W - 1L
1,467 SR
Queue Stats
27W - 26L
1,500 Elo+
Party 1
Nemesis
Nemesis
llehctim233
Nemesis
Level 48
God Stats
11W - 12L
1,500 SR
Queue Stats
181W - 189L
1,500 Elo+
Party 1
Team Averages
Level 51
1,489 SR
1,500 Elo+

VS

Team Averages
Level 88
1,568 SR
1,296 Elo+
Yemoja
Yemoja
Buckeroo 03
Yemoja
Level 88
God Stats
0W - 2L
1,703 SR
Queue Stats
165W - 271L
1,353 Elo+
Party 2
Chernobog
Chernobog
KWilliamC
Chernobog
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
177W - 279L
1,217 Elo+
Party 2
Kukulkan
Kukulkan
MrFifer
Kukulkan
Level 110
God Stats
14W - 17L
1,500 SR
Queue Stats
53W - 89L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 11
10,123
779
4,982
10,976
8,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
14
5 / 1 / 12
9,608
739
14,663
5,783
2,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
llehctim233
Nemesis
13
11 / 1 / 6
10,423
802
6,717
9,324
5,926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
11
1 / 6 / 1
8,431
649
2,783
9,005
5,860
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chernobog
KWilliamC
Chernobog
9
0 / 10 / 1
6,981
537
2,225
13,003
3,799
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
MrFifer
Kukulkan
11
1 / 4 / 1
8,217
632
7,382
8,285
2,638
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
5
20
Kills
2
2
Deaths
20
29
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Yemoja
1
6
1
0.25
L
Chernobog
KWilliamC
Chernobog
0
10
1
0.05
L
Kukulkan
MrFifer
Kukulkan
1
4
1
0.38
W
4
0
11
9.5
W
Merlin
5
1
12
11
W
Nemesis
llehctim233
Nemesis
11
1
6
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,362
Damage
12,390
26,083
Taken
30,293
16,918
Mitigated
12,297
9,285
Healing
1,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
2,783
269
835
0
9,005
5,860
0
5,429
3,401
10,484
0
L
Chernobog
KWilliamC
Chernobog
2,225
1,652
0
846
13,003
3,799
52
8,637
4,218
0
19,357
L
Kukulkan
MrFifer
Kukulkan
7,382
194
0
208
8,285
2,638
0
5,595
2,640
30,410
0
W
4,982
624
213
4,574
10,976
8,905
53
3,771
7,205
27,002
0
W
Merlin
14,663
563
217
724
5,783
2,087
1,582
2,500
3,283
51,197
0
W
Nemesis
llehctim233
Nemesis
6,717
1,883
732
2,825
9,324
5,926
644
3,955
5,369
0
27,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,154
Gold Earned
23,629
162
Minions Killed
107
0
Camps Cleared
0
713,689
Distance Traveled
585,210
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,431
649
17
1
0
201,884
5
L
Chernobog
6,981
537
35
3
0
170,547
1
L
Kukulkan
8,217
632
55
4
0
212,779
0
W
Ymir
10,123
779
31
2
0
231,967
2
W
Merlin
9,608
739
90
7
0
218,995
0
W
Nemesis
10,423
802
41
3
0
262,727
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role