Player Matchup

King Arthur
King Arthur
ElMajico
King Arthur
Level 28
God Stats
6W - 9L
1,123 SR
Queue Stats
16W - 31L
938 Elo+
Party 2
Yemoja
Yemoja
FlyInc97
Yemoja
Level 31
God Stats
2W - 15L
945 SR
Queue Stats
2W - 18L
980 Elo+
Party 2
Rama
Rama
eLciaras
Rama
Level 47
God Stats
2W - 5L
1,472 SR
Queue Stats
25W - 39L
1,169 Elo+
Party 2
He Bo
He Bo
ponio97
He Bo
Level 39
God Stats
0W - 5L
1,106 SR
Queue Stats
13W - 24L
997 Elo+
Party 2
Tsukuyomi
Tsukuyomi
sbrindol
Tsukuyomi
Level 29
God Stats
1W - 2L
1,267 SR
Queue Stats
1W - 8L
1,164 Elo+
Party 2
Team Averages
Level 35
1,182 SR
1,050 Elo+

VS

Team Averages
Level 65
1,534 SR
1,492 Elo+
Mercury
Mercury
Baegalz
Mercury
Level 81
God Stats
3W - 1L
1,500 SR
Queue Stats
45W - 48L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Manuw1zarD
Cu Chulainn
Level 18
God Stats
3W - 1L
1,903 SR
Queue Stats
41W - 24L
1,474 Elo+
Party 1
Scylla
Scylla
arternomen
Scylla
Level 27
God Stats
5W - 2L
1,265 SR
Queue Stats
48W - 31L
1,481 Elo+
Party 1
Heimdallr
Heimdallr
conchibru
Heimdallr
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 39L
1,481 Elo+
Party 1
Ganesha
Ganesha
xXHarryProXx
Ganesha
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 29L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ElMajico
King Arthur
19
3 / 4 / 3
12,036
481
16,105
35,394
43,534
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Yemoja
FlyInc97
Yemoja
15
1 / 4 / 9
10,563
423
8,381
18,042
17,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Rama
18
4 / 9 / 6
11,805
472
9,457
23,944
7,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

He Bo
ponio97
He Bo
17
5 / 9 / 4
11,606
464
12,719
17,527
6,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
sbrindol
Tsukuyomi
15
3 / 10 / 2
10,225
409
5,288
22,371
7,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Baegalz
Mercury
20
8 / 5 / 9
14,600
584
16,404
20,149
9,464
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cu Chulainn
Manuw1zarD
Cu Chulainn
17
1 / 2 / 6
11,411
456
10,970
13,355
9,241
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Scylla
arternomen
Scylla
20
9 / 1 / 14
14,900
596
20,162
13,413
6,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heimdallr
conchibru
Heimdallr
20
17 / 5 / 8
15,303
612
34,315
23,294
11,388
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ganesha
xXHarryProXx
Ganesha
18
1 / 4 / 24
13,388
536
13,182
23,637
28,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
97
16
Kills
36
36
Deaths
17
24
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Mercury
Baegalz
Mercury
8
5
9
2.5
L
King Arthur
ElMajico
King Arthur
3
4
3
1.13
L
Yemoja
FlyInc97
Yemoja
1
4
9
1.38
W
Cu Chulainn
Manuw1zarD
Cu Chulainn
1
2
6
2
W
Scylla
arternomen
Scylla
9
1
14
16
W
Heimdallr
conchibru
Heimdallr
17
5
8
4.2
L
Rama
4
9
6
0.78
L
He Bo
ponio97
He Bo
5
9
4
0.78
L
Tsukuyomi
sbrindol
Tsukuyomi
3
10
2
0.4
W
Ganesha
xXHarryProXx
Ganesha
1
4
24
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,950
Damage
95,033
117,278
Taken
93,848
83,200
Mitigated
64,715
31,395
Healing
29,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Baegalz
Mercury
16,404
8,239
0
1,732
20,149
9,464
957
4,699
15,275
0
140,677
L
King Arthur
ElMajico
King Arthur
16,105
1,249
0
12,359
35,394
43,534
380
7,989
27,405
0
66,826
L
Yemoja
FlyInc97
Yemoja
8,381
1,019
911
1,173
18,042
17,638
165
7,311
10,731
32,826
0
W
Cu Chulainn
Manuw1zarD
Cu Chulainn
10,970
2,478
551
3,352
13,355
9,241
541
2,844
9,935
4,027
41,295
W
Scylla
arternomen
Scylla
20,162
1,603
457
5,691
13,413
6,500
2,639
2,585
10,753
105,959
0
W
Heimdallr
conchibru
Heimdallr
34,315
15,643
0
10,560
23,294
11,388
10,497
8,063
15,156
0
114,160
L
Rama
9,457
6,556
0
8,246
23,944
7,781
933
5,643
18,287
0
71,963
L
He Bo
ponio97
He Bo
12,719
350
789
3,655
17,527
6,732
0
7,113
10,414
61,815
0
L
Tsukuyomi
sbrindol
Tsukuyomi
5,288
1,319
0
4,262
22,371
7,515
0
5,864
16,507
0
56,027
W
Ganesha
xXHarryProXx
Ganesha
13,182
893
1,121
6,231
23,637
28,122
1,181
7,061
16,551
48,586
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,235
Gold Earned
69,602
509
Minions Killed
581
0
Camps Cleared
0
2,322,420
Distance Traveled
2,404,239
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
14,600
584
166
7
0
516,279
0
L
King Arthur
12,036
481
127
5
0
457,480
3
L
Yemoja
10,563
423
55
2
0
507,093
3
W
Cu Chulainn
11,411
456
61
2
0
476,603
1
W
Scylla
14,900
596
173
7
0
503,550
0
W
Heimdallr
15,303
612
168
7
0
438,049
1
L
Rama
11,805
472
117
5
0
483,532
2
L
He Bo
11,606
464
126
5
0
404,748
0
L
Tsukuyomi
10,225
409
84
3
0
469,567
2
W
Ganesha
13,388
536
13
1
0
469,758
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role