Player Matchup

Baron Samedi
Baron Samedi
Big1Germ
Baron Samedi
Level 23
God Stats
118W - 141L
1,403 SR
Queue Stats
504W - 690L
1,545 Elo+
Party 1
Heimdallr
Heimdallr
Detarame_
Heimdallr
Level 12
God Stats
17W - 12L
1,775 SR
Queue Stats
700W - 916L
1,421 Elo+
Party 1
Chaac
Chaac
I KIRIT0 KUN
Chaac
Level 17
God Stats
9W - 7L
1,618 SR
Queue Stats
19W - 13L
1,742 Elo+
Party 2
Terra
Terra
IZUN JAEG3R
Terra
Level 18
God Stats
3W - 1L
1,847 SR
Queue Stats
17W - 7L
1,742 Elo+
Party 2
Izanami
Izanami
Kcxthekid
Izanami
Level 18
God Stats
14W - 10L
1,715 SR
Queue Stats
500W - 725L
1,546 Elo+
Party 1
Team Averages
Level 18
1,672 SR
1,599 Elo+

VS

Team Averages
Level 24
1,477 SR
1,386 Elo+
Hera
Hera
Aoimyy
Hera
Level 28
God Stats
4W - 3L
1,500 SR
Queue Stats
81W - 94L
1,396 Elo+
Solo
Ao Kuang
Ao Kuang
Namelessone5380
Ao Kuang
Level 29
God Stats
1W - 5L
1,535 SR
Queue Stats
2W - 5L
1,172 Elo+
Solo
Ares
Ares
Necromancer36500
Ares
Level 12
God Stats
0W - 2L
1,298 SR
Queue Stats
1W - 11L
1,129 Elo+
Solo
Anubis
Anubis
hewittnufc93
Anubis
Level 26
God Stats
5W - 15L
1,352 SR
Queue Stats
147W - 195L
1,408 Elo+
Solo
Hou Yi
Hou Yi
paiyasah
Hou Yi
Level 27
God Stats
14W - 21L
1,702 SR
Queue Stats
44W - 59L
1,825 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Big1Germ
Baron Samedi
18
4 / 6 / 6
12,256
490
16,396
18,499
9,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
Detarame_
Heimdallr
16
3 / 9 / 5
11,002
440
4,686
18,525
8,660
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
11 / 2 / 8
13,412
536
17,272
23,956
14,841
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
7 / 2 / 8
12,562
502
8,017
25,580
11,637
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
Kcxthekid
Izanami
19
5 / 6 / 2
12,590
504
8,439
20,304
6,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Aoimyy
Hera
17
3 / 5 / 5
10,507
420
13,345
11,772
4,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
18
5 / 9 / 4
11,387
455
18,183
25,245
10,240
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

4
0 / 6 / 0
6,858
274
1,721
4,804
1,828
Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anubis
20
6 / 6 / 3
13,251
530
21,491
16,046
10,258
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hou Yi
paiyasah
Hou Yi
20
10 / 4 / 6
13,062
522
15,871
19,026
7,649
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
42
30
Kills
24
25
Deaths
30
29
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Hera
Aoimyy
Hera
3
5
5
1.1
W
Baron Samedi
Big1Germ
Baron Samedi
4
6
6
1.17
W
Heimdallr
Detarame_
Heimdallr
3
9
5
0.61
W
11
2
8
7.5
W
7
2
8
5.5
W
Izanami
Kcxthekid
Izanami
5
6
2
1
L
Ao Kuang
5
9
4
0.78
L
0
6
0
0
L
Anubis
6
6
3
1.25
L
Hou Yi
paiyasah
Hou Yi
10
4
6
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,810
Damage
70,611
106,864
Taken
76,893
51,133
Mitigated
33,999
45,319
Healing
24,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
Aoimyy
Hera
13,345
4,476
0
1,848
11,772
4,024
319
2,883
8,889
46,513
0
W
Baron Samedi
Big1Germ
Baron Samedi
16,396
1,421
1,550
3,970
18,499
9,279
2,047
9,452
9,047
60,393
0
W
Heimdallr
Detarame_
Heimdallr
4,686
1,605
378
3,479
18,525
8,660
4,392
4,704
13,821
0
38,081
W
17,272
4,047
674
11,336
23,956
14,841
1,030
12,316
11,577
210
76,916
W
8,017
3,398
3,548
14,115
25,580
11,637
1,373
12,362
13,218
45,310
0
W
Izanami
Kcxthekid
Izanami
8,439
4,948
0
6,269
20,304
6,716
5,689
15,843
4,461
0
75,485
L
Ao Kuang
18,183
3,713
553
9,396
25,245
10,240
1,377
7,831
17,414
62,260
0
L
1,721
764
0
28
4,804
1,828
288
1,586
3,218
3,898
0
L
Anubis
21,491
661
0
6,568
16,046
10,258
1,163
4,206
11,840
101,336
0
L
Hou Yi
paiyasah
Hou Yi
15,871
8,273
0
6,114
19,026
7,649
1,126
8,044
10,982
0
66,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,822
Gold Earned
55,065
442
Minions Killed
381
0
Camps Cleared
0
2,029,549
Distance Traveled
1,744,811
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
10,507
420
48
2
0
435,192
2
W
Baron Samedi
12,256
490
66
3
0
440,693
0
W
Heimdallr
11,002
440
70
3
0
373,323
1
W
Chaac
13,412
536
97
4
0
397,601
5
W
Terra
12,562
502
69
3
0
449,937
3
W
Izanami
12,590
504
140
6
0
367,995
3
L
Ao Kuang
11,387
455
85
3
0
385,735
4
L
Ares
6,858
274
1
0
0
131,609
1
L
Anubis
13,251
530
141
6
0
336,017
0
L
Hou Yi
13,062
522
106
4
0
456,258
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role