Player Matchup

Thanatos
Thanatos
DarkSyren
Thanatos
Level 159
God Stats
11W - 10L
1,500 SR
Queue Stats
340W - 350L
1,285 Elo+
Party 1
Danzaburou
Danzaburou
EXONA
Danzaburou
Level 160
God Stats
3W - 1L
1,893 SR
Queue Stats
478W - 424L
1,719 Elo+
Party 1
Ymir
Ymir
L3vvv
Ymir
Level 118
God Stats
29W - 27L
1,724 SR
Queue Stats
437W - 460L
1,587 Elo+
Solo
Anhur
Anhur
MPZ00716
Anhur
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
Mikelvh13
Nox
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 132
1,623 SR
1,518 Elo+

VS

Team Averages
Level 108
1,500 SR
1,404 Elo+
Fenrir
Fenrir
IhardHarder
Fenrir
Level 100
God Stats
6W - 10L
1,500 SR
Queue Stats
73W - 72L
1,281 Elo+
Solo
Agni
Agni
KevinGab
Agni
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,262 Elo+
Solo
Hachiman
Hachiman
Trävïs
Hachiman
Level 81
God Stats
18W - 7L
1,500 SR
Queue Stats
513W - 251L
1,633 Elo+
Solo
Achilles
Achilles
littleswitz
Achilles
Level 147
God Stats
1W - 4L
1,500 SR
Queue Stats
398W - 381L
1,357 Elo+
Solo
Bellona
Bellona
süngerbok
Bellona
Level 160
God Stats
10W - 9L
1,500 SR
Queue Stats
107W - 116L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DarkSyren
Thanatos
10
4 / 2 / 3
6,447
586
5,143
8,493
2,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Danzaburou
EXONA
Danzaburou
10
0 / 3 / 0
5,945
540
1,780
7,716
2,426
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
L3vvv
Ymir
10
2 / 3 / 2
5,831
530
3,251
9,362
3,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anhur
MPZ00716
Anhur
11
3 / 1 / 0
6,189
563
4,200
6,423
1,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

10
1 / 2 / 3
6,069
552
1,965
4,156
1,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
3 / 4 / 2
6,329
575
4,464
9,341
2,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Agni
12
3 / 3 / 0
7,181
653
3,445
4,802
1,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
Trävïs
Hachiman
6
2 / 2 / 1
5,081
462
6,261
2,887
603
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Achilles
littleswitz
Achilles
10
1 / 0 / 3
5,757
523
2,271
6,569
3,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
süngerbok
Bellona
12
2 / 1 / 1
6,664
606
5,280
7,791
6,659
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
18
10
Kills
11
11
Deaths
10
8
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Thanatos
DarkSyren
Thanatos
4
2
3
2.75
W
Danzaburou
EXONA
Danzaburou
0
3
0
0
L
Fenrir
3
4
2
1
L
Agni
3
3
0
1
W
Ymir
L3vvv
Ymir
2
3
2
1
W
Anhur
MPZ00716
Anhur
3
1
0
3
W
1
2
3
1.25
L
Hachiman
Trävïs
Hachiman
2
2
1
1.25
L
Achilles
littleswitz
Achilles
1
0
3
2.5
L
Bellona
süngerbok
Bellona
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,339
Damage
21,721
36,150
Taken
31,390
11,953
Mitigated
15,167
17,965
Healing
9,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
DarkSyren
Thanatos
5,143
1,815
0
8,088
8,493
2,709
0
149
8,344
0
35,006
W
Danzaburou
EXONA
Danzaburou
1,780
459
0
2,118
7,716
2,426
0
1,041
6,675
0
29,707
L
Fenrir
4,464
1,655
0
2,798
9,341
2,874
0
1,124
8,217
0
29,631
L
Agni
3,445
732
0
631
4,802
1,440
0
1,292
3,510
42,777
0
W
Ymir
L3vvv
Ymir
3,251
578
0
3,301
9,362
3,865
0
976
8,386
15,277
0
W
Anhur
MPZ00716
Anhur
4,200
2,827
0
3,948
6,423
1,450
426
0
6,423
0
36,445
W
1,965
499
0
510
4,156
1,503
135
1,722
2,434
28,144
0
L
Hachiman
Trävïs
Hachiman
6,261
3,913
0
666
2,887
603
0
630
2,257
0
20,204
L
Achilles
littleswitz
Achilles
2,271
221
0
2,244
6,569
3,591
0
1,474
5,095
0
15,526
L
Bellona
süngerbok
Bellona
5,280
1,350
0
3,166
7,791
6,659
451
696
7,095
3,656
28,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,481
Gold Earned
31,012
290
Minions Killed
273
0
Camps Cleared
0
997,347
Distance Traveled
982,007
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,447
586
68
6
0
197,461
3
W
Danzaburou
5,945
540
66
6
0
187,008
3
L
Fenrir
6,329
575
52
5
0
220,752
1
L
Agni
7,181
653
95
9
0
226,732
3
W
Ymir
5,831
530
16
1
0
216,710
1
W
Anhur
6,189
563
73
7
0
176,921
1
W
Nox
6,069
552
67
6
0
219,247
4
L
Hachiman
5,081
462
35
3
0
106,537
1
L
Achilles
5,757
523
16
1
0
211,084
2
L
Bellona
6,664
606
75
7
0
216,902
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role