Player Matchup

Izanami
Izanami
ArcaneWisteria
Izanami
Level 135
God Stats
7W - 1L
1,500 SR
Queue Stats
369W - 218L
1,488 Elo+
Party 1
Janus
Janus
Gaminglama420
Janus
Level 148
God Stats
8W - 3L
1,500 SR
Queue Stats
274W - 164L
1,488 Elo+
Party 1
Khepri
Khepri
yuhboiDier
Khepri
Level 157
God Stats
34W - 29L
1,285 SR
Queue Stats
471W - 330L
1,427 Elo+
Party 1
Bakasura
Bakasura
yuhboiDucky
Bakasura
Level 155
God Stats
7W - 5L
1,500 SR
Queue Stats
403W - 248L
1,488 Elo+
Party 1
Team Averages
Level 149
1,446 SR
1,473 Elo+

VS

Team Averages
Level 109
1,669 SR
1,500 Elo+
Danzaburou
Danzaburou
Mooksy
Danzaburou
Level 129
God Stats
0W - 3L
1,792 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 2
Mulan
Mulan
cuddlywinkypiff
Mulan
Level 129
God Stats
0W - 1L
1,513 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 2
Yemoja
Yemoja
flawl3sxkid
Yemoja
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
liamophobia
Nu Wa
Level 83
God Stats
0W - 2L
1,872 SR
Queue Stats
2W - 7L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 3
8,241
824
4,396
3,134
1,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
4 / 0 / 7
8,920
892
9,888
2,015
759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
yuhboiDier
Khepri
13
1 / 0 / 9
7,862
786
5,047
8,357
8,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
yuhboiDucky
Bakasura
14
4 / 1 / 6
8,675
868
3,949
9,055
4,419
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Mooksy
Danzaburou
12
1 / 4 / 0
7,036
704
3,627
7,975
2,875
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
0 / 2 / 0
7,132
713
4,088
8,958
6,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Yemoja
11
0 / 4 / 1
6,700
670
3,994
7,508
4,922
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 3 / 0
6,993
699
4,599
6,573
2,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
2
12
Kills
1
1
Deaths
13
25
Assists
1
Player
Kills
Deaths
Assists
KDA
W
3
0
3
4.5
W
4
0
7
7.5
L
Danzaburou
Mooksy
Danzaburou
1
4
0
0.25
L
0
2
0
0
L
Yemoja
0
4
1
0.13
L
0
3
0
0
W
Khepri
yuhboiDier
Khepri
1
0
9
5.5
W
Bakasura
yuhboiDucky
Bakasura
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,280
Damage
16,308
22,561
Taken
31,014
15,054
Mitigated
16,013
5,586
Healing
3,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,396
1,949
0
562
3,134
1,076
1,136
1,264
1,716
0
23,723
W
9,888
757
0
547
2,015
759
725
967
1,002
41,747
0
L
Danzaburou
Mooksy
Danzaburou
3,627
1,871
0
1,433
7,975
2,875
0
4,139
3,601
0
22,547
L
4,088
736
0
914
8,958
6,020
0
3,585
5,148
0
24,180
L
Yemoja
3,994
333
545
616
7,508
4,922
0
4,319
2,925
13,738
0
L
4,599
1,742
0
397
6,573
2,196
0
2,871
3,441
21,405
0
W
Khepri
yuhboiDier
Khepri
5,047
169
0
1,183
8,357
8,800
0
2,925
5,196
13,597
0
W
Bakasura
yuhboiDucky
Bakasura
3,949
2,611
0
3,294
9,055
4,419
947
3,340
5,595
0
16,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,698
Gold Earned
27,861
203
Minions Killed
154
10
Camps Cleared
9
846,146
Distance Traveled
673,658
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,241
824
49
5
6
191,208
3
W
Janus
8,920
892
82
8
1
189,138
1
L
Danzaburou
7,036
704
52
5
2
178,026
0
L
Mulan
7,132
713
34
3
4
175,381
2
L
Yemoja
6,700
670
19
2
0
168,856
2
L
Nu Wa
6,993
699
49
5
3
151,395
0
W
Khepri
7,862
786
14
1
0
239,343
2
W
Bakasura
8,675
868
58
6
3
226,457
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role