Player Matchup

Izanami
Izanami
Bronze III
HOOD3DL3G3ND
Izanami
Bronze III
Level 140
God Stats
7W - 5L
1,377 SR
Queue Stats
108W - 98L
1,457 MMR
Solo
Danzaburou
Danzaburou
Bronze III
Hijiabo
Danzaburou
Bronze III
Level 108
God Stats
6W - 14L
1,303 SR
Queue Stats
91W - 94L
1,457 MMR
Party 2
Xing Tian
Xing Tian
Bronze III
Malefic2
Xing Tian
Bronze III
Level 151
God Stats
1W - 3L
1,500 SR
Queue Stats
91W - 94L
1,457 MMR
Party 2
Ne Zha
Ne Zha
Bronze III
RAVENOUSCARNAGE
Ne Zha
Bronze III
Level 154
God Stats
0W - 3L
1,500 SR
Queue Stats
19W - 20L
1,457 MMR
Solo
Baron Samedi
Baron Samedi
Bronze III
lHellBoy02
Baron Samedi
Bronze III
Level 41
God Stats
2W - 1L
1,500 SR
Queue Stats
84W - 91L
1,457 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 119
1,436 SR
1,457 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 128
1,500 SR
1,474 MMR
Tsukuyomi
Tsukuyomi
Bronze III
 
Tsukuyomi
Bronze III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hachiman
Hachiman
Bronze III
Evadnei
Hachiman
Bronze III
Level 141
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 11L
1,457 MMR
Solo
Guan Yu
Guan Yu
Bronze III
N7Arrow24
Guan Yu
Bronze III
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
91W - 78L
1,500 MMR
Solo
Hera
Hera
Bronze III
OS-Ferchox507
Hera
Bronze III
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 14L
1,457 MMR
Party 1
Ymir
Ymir
Bronze III
SaltnEverclear
Ymir
Bronze III
Level 52
God Stats
1W - 2L
1,500 SR
Queue Stats
160W - 180L
1,457 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
HOOD3DL3G3ND
Izanami
10
0 / 3 / 0
5,184
576
1,518
7,333
2,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Danzaburou
Hijiabo
Danzaburou
2
0 / 0 / 0
3,366
374
91
561
63
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Xing Tian
Malefic2
Xing Tian
9
1 / 0 / 0
4,848
539
1,242
5,946
2,245
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

6
0 / 4 / 0
4,272
475
863
6,081
1,632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
lHellBoy02
Baron Samedi
8
0 / 3 / 0
4,483
498
3,590
5,825
1,379
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bans
Erlang ShenPersephoneCthulhuSetKumbhakarna

VS

Bans
BakasuraHun BatzKing ArthurCu ChulainnJormungandr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
10
4 / 0 / 3
6,013
668
4,292
4,976
1,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hachiman
Evadnei
Hachiman
11
0 / 0 / 0
5,771
641
2,230
3,754
1,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Guan Yu
N7Arrow24
Guan Yu
9
1 / 0 / 1
5,302
589
3,428
6,134
4,014
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
2 / 0 / 2
5,760
640
1,180
2,202
568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
2 / 1 / 3
5,259
584
3,094
6,124
4,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
18
1
Kills
9
10
Deaths
1
0
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
4
0
3
5.5
W
Hachiman
Evadnei
Hachiman
0
0
0
0
L
Izanami
HOOD3DL3G3ND
Izanami
0
3
0
0
L
Danzaburou
Hijiabo
Danzaburou
0
0
0
0
L
Xing Tian
Malefic2
Xing Tian
1
0
0
1
W
Guan Yu
N7Arrow24
Guan Yu
1
0
1
1.5
W
2
0
2
3
L
0
4
0
0
W
2
1
3
3.5
L
Baron Samedi
lHellBoy02
Baron Samedi
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,304
Damage
14,224
25,746
Taken
23,190
7,473
Mitigated
11,553
8,347
Healing
11,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
4,292
1,569
0
1,974
4,976
1,463
0
581
4,395
0
29,335
W
Hachiman
Evadnei
Hachiman
2,230
1,188
0
2,953
3,754
1,090
0
806
2,948
0
37,202
L
Izanami
HOOD3DL3G3ND
Izanami
1,518
1,036
0
2,718
7,333
2,154
0
2,499
4,728
0
35,564
L
Danzaburou
Hijiabo
Danzaburou
91
37
0
308
561
63
0
0
561
0
1,814
L
Xing Tian
Malefic2
Xing Tian
1,242
259
18
2,019
5,946
2,245
0
874
5,072
21,056
0
W
Guan Yu
N7Arrow24
Guan Yu
3,428
889
60
3,218
6,134
4,014
391
3,009
3,125
0
21,262
W
1,180
275
0
437
2,202
568
388
0
2,202
28,682
0
L
863
363
0
1,356
6,081
1,632
0
795
5,286
0
15,041
W
3,094
813
546
2,630
6,124
4,418
146
436
5,688
15,026
0
L
Baron Samedi
lHellBoy02
Baron Samedi
3,590
582
0
1,928
5,825
1,379
0
0
5,825
21,126
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,153
Gold Earned
28,105
183
Minions Killed
284
0
Camps Cleared
0
684,566
Distance Traveled
894,779
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
6,013
668
71
8
0
214,654
3
W
Hachiman
5,771
641
80
9
0
139,872
2
L
Izanami
5,184
576
72
8
0
161,988
1
L
Danzaburou
3,366
374
4
0
0
29,219
0
L
Xing Tian
4,848
539
32
4
0
167,515
3
W
Guan Yu
5,302
589
42
5
0
181,177
1
W
Hera
5,760
640
69
8
0
185,981
3
L
Ne Zha
4,272
475
38
4
0
180,013
0
W
Ymir
5,259
584
22
2
0
173,095
3
L
Baron Samedi
4,483
498
37
4
0
145,831
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role