Player Matchup

Nu Wa
Nu Wa
Bronze III
GenosShoutout
Nu Wa
Bronze III
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,500 MMR
Party 3
Ares
Ares
Bronze III
MrYuph
Ares
Bronze III
Level 53
God Stats
0W - 1L
1,728 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Sun Wukong
Sun Wukong
Bronze III
Scarre23
Sun Wukong
Bronze III
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Anhur
Anhur
Bronze III
TheGabu
Anhur
Bronze III
Level 140
God Stats
0W - 1L
1,744 SR
Queue Stats
0W - 3L
1,459 MMR
Party 1
Tsukuyomi
Tsukuyomi
Bronze III
bayron1000
Tsukuyomi
Bronze III
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 96
1,594 SR
1,492 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 91
1,500 SR
1,480 MMR
Apollo
Apollo
Bronze III
BabaBalenciaga
Apollo
Bronze III
Level 67
God Stats
6W - 3L
1,500 SR
Queue Stats
32W - 14L
1,500 MMR
Party 2
Anubis
Anubis
Bronze III
MxtthewSmite
Anubis
Bronze III
Level 77
God Stats
2W - 2L
1,500 SR
Queue Stats
17W - 29L
1,489 MMR
Party 4
Set
Set
Bronze III
NOMxCHYLD
Set
Bronze III
Level 89
God Stats
3W - 1L
1,500 SR
Queue Stats
17W - 30L
1,489 MMR
Party 4
Sobek
Sobek
Bronze III
jolipapi
Sobek
Bronze III
Level 74
God Stats
4W - 6L
1,500 SR
Queue Stats
133W - 102L
1,458 MMR
Party 2
Awilix
Awilix
Bronze III
putaldox
Awilix
Bronze III
Level 149
God Stats
4W - 2L
1,500 SR
Queue Stats
125W - 137L
1,466 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 8 / 1
10,481
499
16,807
13,165
4,255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ares
MrYuph
Ares
11
0 / 8 / 2
7,514
358
2,583
15,850
11,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
Scarre23
Sun Wukong
17
4 / 5 / 1
10,780
513
15,401
22,757
18,597
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

Anhur
TheGabu
Anhur
15
0 / 10 / 1
9,054
431
6,236
17,051
4,657
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
bayron1000
Tsukuyomi
14
2 / 4 / 2
9,186
437
6,047
11,036
3,804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
OsirisFenrirDanzaburouYemojaJanus

VS

Bans
PersephoneRavanaScyllaYmirThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 1 / 11
13,913
663
14,930
13,743
6,333
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
19
9 / 2 / 7
13,415
639
14,438
12,335
5,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

19
3 / 4 / 6
13,082
623
12,946
19,280
8,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Sobek
jolipapi
Sobek
17
6 / 0 / 13
12,573
599
9,785
17,356
20,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Awilix
putaldox
Awilix
20
8 / 1 / 8
12,686
604
9,596
14,933
5,895
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
80
8
Kills
35
35
Deaths
8
7
Assists
45
Player
Kills
Deaths
Assists
KDA
W
9
1
11
14.5
L
2
8
1
0.31
L
Ares
MrYuph
Ares
0
8
2
0.13
W
Anubis
9
2
7
6.25
W
3
4
6
1.5
L
Sun Wukong
Scarre23
Sun Wukong
4
5
1
0.9
L
Anhur
TheGabu
Anhur
0
10
1
0.05
L
Tsukuyomi
bayron1000
Tsukuyomi
2
4
2
0.75
W
Sobek
jolipapi
Sobek
6
0
13
12.5
W
Awilix
putaldox
Awilix
8
1
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,074
Damage
61,695
79,859
Taken
77,647
42,419
Mitigated
47,617
15,907
Healing
27,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,930
10,737
0
5,514
13,743
6,333
5,270
2,042
11,631
0
131,234
L
16,807
3,694
0
1,506
13,165
4,255
0
6,884
6,281
76,445
0
L
Ares
MrYuph
Ares
2,583
161
0
867
15,850
11,106
0
5,277
10,573
12,709
0
W
Anubis
14,438
84
0
5,955
12,335
5,749
2,146
3,756
8,391
93,157
0
W
12,946
5,747
0
9,046
19,280
8,755
2,580
4,429
14,725
0
82,996
L
Sun Wukong
Scarre23
Sun Wukong
15,401
4,323
0
5,780
22,757
18,597
0
5,204
17,553
0
70,841
L
Anhur
TheGabu
Anhur
6,236
1,967
0
4,328
17,051
4,657
0
3,917
13,134
0
59,731
L
Tsukuyomi
bayron1000
Tsukuyomi
6,047
1,002
0
3,426
11,036
3,804
0
2,941
8,095
0
48,760
W
Sobek
jolipapi
Sobek
9,785
712
0
6,160
17,356
20,885
65
4,832
12,222
34,540
0
W
Awilix
putaldox
Awilix
9,596
4,195
0
1,259
14,933
5,895
0
4,731
10,026
0
97,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,015
Gold Earned
65,669
505
Minions Killed
721
0
Camps Cleared
0
1,797,477
Distance Traveled
2,119,434
8
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
13,913
663
194
9
0
423,022
6
L
Nu Wa
10,481
499
151
7
0
343,523
2
L
Ares
7,514
358
16
1
0
383,049
2
W
Anubis
13,415
639
191
9
0
364,270
3
W
Set
13,082
623
174
8
0
414,507
8
L
Sun Wukong
10,780
513
142
7
0
386,191
2
L
Anhur
9,054
431
97
5
0
360,941
0
L
Tsukuyomi
9,186
437
99
5
0
323,773
2
W
Sobek
12,573
599
30
1
0
464,983
7
W
Awilix
12,686
604
132
6
0
452,652
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role