Player Matchup

Ganesha
Ganesha
Bronze III
Eduardo125VT
Ganesha
Bronze III
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 40L
1,542 MMR
Solo
Chaac
Chaac
Bronze III
Genetick
Chaac
Bronze III
Level 35
God Stats
1W - 2L
1,715 SR
Queue Stats
2W - 4L
1,542 MMR
Solo
Tsukuyomi
Tsukuyomi
Bronze III
Kvyne
Tsukuyomi
Bronze III
Level 155
God Stats
2W - 3L
1,500 SR
Queue Stats
79W - 78L
1,543 MMR
Party 1
Anubis
Anubis
Bronze III
RøninXV
Anubis
Bronze III
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 132L
1,543 MMR
Party 1
Neith
Neith
Bronze III
iCoreBlown
Neith
Bronze III
Level 87
God Stats
5W - 5L
1,716 SR
Queue Stats
39W - 51L
1,542 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 109
1,586 SR
1,542 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 130
1,457 SR
1,542 MMR
Mercury
Mercury
Bronze III
AlvaroCarpio10
Mercury
Bronze III
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 35L
1,542 MMR
Party 2
Scylla
Scylla
Bronze III
Canutooo
Scylla
Bronze III
Level 156
God Stats
3W - 9L
1,500 SR
Queue Stats
245W - 243L
1,542 MMR
Party 2
Cu Chulainn
Cu Chulainn
Bronze III
LKGFlash
Cu Chulainn
Bronze III
Level 86
God Stats
5W - 5L
1,285 SR
Queue Stats
39W - 48L
1,542 MMR
Solo
Sobek
Sobek
Bronze III
N0XIRE
Sobek
Bronze III
Level 121
God Stats
8W - 3L
1,500 SR
Queue Stats
46W - 37L
1,543 MMR
Party 3
Apollo
Apollo
Bronze III
RedCyanide
Apollo
Bronze III
Level 129
God Stats
19W - 4L
1,500 SR
Queue Stats
37W - 25L
1,543 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Eduardo125VT
Ganesha
20
1 / 9 / 10
14,488
453
14,916
34,988
46,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chaac
Genetick
Chaac
20
5 / 4 / 6
15,408
482
16,485
30,028
45,024
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tsukuyomi
Kvyne
Tsukuyomi
20
10 / 8 / 6
16,960
530
29,716
28,182
22,953
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Anubis
RøninXV
Anubis
20
2 / 10 / 12
14,595
456
24,335
26,614
20,269
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
20
5 / 3 / 5
17,084
534
23,824
17,478
8,620
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
SetPersephoneCthulhuCupidRama

VS

Bans
YemojaHeimdallrJanusDanzaburouRa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 5 / 10
19,910
622
15,644
24,035
10,718
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Scylla
Canutooo
Scylla
20
5 / 6 / 10
16,841
526
13,514
21,173
6,852
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cu Chulainn
LKGFlash
Cu Chulainn
20
6 / 5 / 10
18,003
563
23,703
27,907
33,226
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sobek
N0XIRE
Sobek
20
5 / 3 / 21
17,034
532
18,524
43,136
61,459
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Apollo
RedCyanide
Apollo
20
9 / 4 / 9
19,217
601
30,267
32,332
14,728
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
94
23
Kills
34
34
Deaths
23
39
Assists
60
Player
Kills
Deaths
Assists
KDA
W
9
5
10
2.8
W
Scylla
Canutooo
Scylla
5
6
10
1.67
L
Ganesha
Eduardo125VT
Ganesha
1
9
10
0.67
L
Chaac
Genetick
Chaac
5
4
6
2
L
Tsukuyomi
Kvyne
Tsukuyomi
10
8
6
1.63
W
Cu Chulainn
LKGFlash
Cu Chulainn
6
5
10
2.2
W
Sobek
N0XIRE
Sobek
5
3
21
5.17
W
Apollo
RedCyanide
Apollo
9
4
9
3.38
L
Anubis
RøninXV
Anubis
2
10
12
0.8
L
Neith
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,276
Damage
101,652
137,290
Taken
148,583
143,650
Mitigated
126,983
38,662
Healing
43,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,644
7,047
0
8,974
24,035
10,718
1,096
5,011
19,024
0
176,321
W
Scylla
Canutooo
Scylla
13,514
476
257
5,660
21,173
6,852
0
8,728
12,223
108,226
0
L
Ganesha
Eduardo125VT
Ganesha
14,916
1,720
0
5,777
34,988
46,784
213
11,036
22,990
73,263
0
L
Chaac
Genetick
Chaac
16,485
4,115
0
9,738
30,028
45,024
528
6,595
22,975
0
101,142
L
Tsukuyomi
Kvyne
Tsukuyomi
29,716
5,205
0
7,165
28,182
22,953
0
6,584
21,117
7,987
139,531
W
Cu Chulainn
LKGFlash
Cu Chulainn
23,703
5,943
0
4,526
27,907
33,226
405
7,498
19,802
8,040
125,704
W
Sobek
N0XIRE
Sobek
18,524
2,093
0
9,747
43,136
61,459
252
11,433
31,428
44,871
0
W
Apollo
RedCyanide
Apollo
30,267
17,338
0
14,831
32,332
14,728
6,445
9,921
22,245
0
159,851
L
Anubis
RøninXV
Anubis
24,335
690
173
9,112
26,614
20,269
0
7,452
18,805
99,800
0
L
Neith
23,824
12,509
0
6,697
17,478
8,620
1,727
3,758
13,696
0
144,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,535
Gold Earned
91,005
809
Minions Killed
818
0
Camps Cleared
0
2,930,801
Distance Traveled
3,209,834
24
Wards Purchased
44
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
19,910
622
243
8
0
748,424
6
W
Scylla
16,841
526
156
5
0
591,992
9
L
Ganesha
14,488
453
34
1
0
611,266
10
L
Chaac
15,408
482
191
6
0
593,987
5
L
Tsukuyomi
16,960
530
189
6
0
629,206
3
W
Cu Chulainn
18,003
563
193
6
0
640,563
12
W
Sobek
17,034
532
27
1
0
636,360
8
W
Apollo
19,217
601
199
6
0
592,495
9
L
Anubis
14,595
456
150
5
0
490,121
3
L
Neith
17,084
534
245
8
0
606,221
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role