Player Matchup

Bellona
Bellona
BigOleBish
Bellona
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,284 Elo+
Solo
Raijin
Raijin
Marlon0102
Raijin
Level 27
God Stats
1W - 2L
1,321 SR
Queue Stats
17W - 19L
1,618 Elo+
Solo
Izanami
Izanami
Smackkinn
Izanami
Level 28
God Stats
8W - 4L
1,500 SR
Queue Stats
90W - 103L
1,361 Elo+
Solo
Jormungandr
Jormungandr
SuckMyOPness
Jormungandr
Level 28
God Stats
4W - 0L
1,500 SR
Queue Stats
21W - 23L
1,246 Elo+
Solo
Arachne
Arachne
TugOfWarMaster
Arachne
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
304W - 266L
1,311 Elo+
Solo
Team Averages
Level 23
1,464 SR
1,364 Elo+

VS

Team Averages
Level 21
1,515 SR
1,508 Elo+
Tsukuyomi
Tsukuyomi
Bessaa
Tsukuyomi
Level 27
God Stats
0W - 1L
1,703 SR
Queue Stats
23W - 20L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Natdoge021
Guan Yu
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
223W - 153L
1,519 Elo+
Solo
Zeus
Zeus
disableing
Zeus
Level 19
God Stats
2W - 2L
1,313 SR
Queue Stats
50W - 55L
1,500 Elo+
Solo
Cerberus
Cerberus
lordofmordor98
Cerberus
Level 26
God Stats
15W - 16L
1,561 SR
Queue Stats
343W - 318L
1,485 Elo+
Solo
Artemis
Artemis
teto787
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BigOleBish
Bellona
16
9 / 2 / 4
10,565
556
16,341
12,636
11,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Raijin
Marlon0102
Raijin
16
6 / 5 / 3
10,030
528
8,664
11,706
3,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
Smackkinn
Izanami
14
1 / 4 / 6
8,761
461
3,267
8,327
2,748
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jormungandr
SuckMyOPness
Jormungandr
14
4 / 2 / 4
9,423
496
4,666
10,718
9,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
2 / 6 / 4
10,019
527
1,753
18,219
6,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Bessaa
Tsukuyomi
18
6 / 4 / 3
11,182
589
12,490
14,038
6,035
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Guan Yu
Natdoge021
Guan Yu
13
5 / 8 / 4
9,124
480
7,170
15,169
8,923
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
5 / 4 / 2
8,621
454
12,414
9,271
2,732
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
9
0 / 4 / 0
6,391
336
957
8,098
3,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
teto787
Artemis
10
1 / 2 / 4
7,334
386
2,728
4,639
1,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
30
22
Kills
17
19
Deaths
22
21
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Bessaa
Tsukuyomi
6
4
3
1.88
W
Bellona
BigOleBish
Bellona
9
2
4
5.5
W
Raijin
Marlon0102
Raijin
6
5
3
1.5
L
Guan Yu
Natdoge021
Guan Yu
5
8
4
0.88
W
Izanami
Smackkinn
Izanami
1
4
6
1
W
Jormungandr
SuckMyOPness
Jormungandr
4
2
4
3
W
2
6
4
0.67
L
5
4
2
1.5
L
Cerberus
0
4
0
0
L
Artemis
teto787
Artemis
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,691
Damage
35,759
61,606
Taken
51,215
33,847
Mitigated
22,542
13,001
Healing
11,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Bessaa
Tsukuyomi
12,490
3,418
0
5,321
14,038
6,035
0
2,816
11,097
0
85,680
W
Bellona
BigOleBish
Bellona
16,341
5,740
0
1,248
12,636
11,802
3,186
1,864
10,772
145
40,621
W
Raijin
Marlon0102
Raijin
8,664
258
0
669
11,706
3,737
351
2,802
8,904
55,503
0
L
Guan Yu
Natdoge021
Guan Yu
7,170
1,238
185
1,583
15,169
8,923
274
3,320
11,572
407
33,235
W
Izanami
Smackkinn
Izanami
3,267
2,718
0
2,099
8,327
2,748
945
3,942
4,385
0
43,978
W
Jormungandr
SuckMyOPness
Jormungandr
4,666
1,061
0
890
10,718
9,193
581
5,495
5,223
38,336
0
W
1,753
1,223
0
8,095
18,219
6,367
736
1,951
16,268
0
66,333
L
12,414
705
0
603
9,271
2,732
40
3,519
5,702
48,857
0
L
Cerberus
957
103
99
2,291
8,098
3,525
118
1,826
6,222
14,221
0
L
Artemis
teto787
Artemis
2,728
824
0
1,141
4,639
1,327
396
1,986
2,528
0
21,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,798
Gold Earned
42,652
434
Minions Killed
354
0
Camps Cleared
0
1,783,334
Distance Traveled
1,390,061
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
11,182
589
146
8
0
392,389
1
W
Bellona
10,565
556
65
3
0
406,315
2
W
Raijin
10,030
528
88
5
0
351,083
1
L
Guan Yu
9,124
480
68
4
0
318,631
1
W
Izanami
8,761
461
91
5
0
314,346
0
W
Jormungandr
9,423
496
72
4
0
330,517
2
W
Arachne
10,019
527
118
6
0
381,073
2
L
Zeus
8,621
454
82
4
0
316,874
0
L
Cerberus
6,391
336
20
1
0
183,661
0
L
Artemis
7,334
386
38
2
0
178,506
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role